Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BombGoKaboom297
Anhur
Level 69
God Stats
0W - 1L
1,315 SR
Queue Stats
30W - 39L
1,275 Elo+
Party 2
Hera
Hera
Draw Sketchy
Hera
Level 87
God Stats
1W - 1L
1,802 SR
Queue Stats
45W - 43L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
YoboyClean
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Shiva
Shiva
sm41ben
Shiva
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 113L
1,441 Elo+
Party 2
Team Averages
Level 72
1,523 SR
1,434 Elo+

VS

Team Averages
Level 78
1,507 SR
1,391 Elo+
Baron Samedi
Baron Samedi
DarksideDabbz
Baron Samedi
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
228W - 250L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
DashShooter
Sun Wukong
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 193L
1,398 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MissReaper96
Ah Muzen Cab
Level 65
God Stats
4W - 4L
1,386 SR
Queue Stats
154W - 167L
1,369 Elo+
Party 1
Atlas
Atlas
Recker5500
Atlas
Level 66
God Stats
2W - 0L
1,719 SR
Queue Stats
130W - 152L
1,353 Elo+
Solo
Sol
Sol
polygonpainter
Sol
Level 87
God Stats
3W - 4L
1,429 SR
Queue Stats
122W - 113L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 6 / 3
9,766
610
10,881
16,266
8,667
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 6 / 6
9,733
608
13,013
15,799
7,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 5
9,345
584
19,813
13,373
7,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
YoboyClean
Cthulhu
13
0 / 8 / 7
8,336
521
7,089
18,977
20,008
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shiva
sm41ben
Shiva
19
2 / 4 / 9
10,564
660
10,880
31,100
33,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarksideDabbz
Baron Samedi
20
4 / 1 / 22
11,313
707
25,775
12,597
10,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
DashShooter
Sun Wukong
17
7 / 4 / 12
11,500
719
11,840
23,176
18,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
MissReaper96
Ah Muzen Cab
19
5 / 1 / 21
11,455
716
18,155
12,812
6,201
Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
19
6 / 4 / 15
12,195
762
15,962
25,375
30,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 2 / 16
12,289
768
16,533
13,754
6,280
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
116
12
Kills
30
30
Deaths
12
30
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
6
3
1.25
L
1
6
6
0.67
W
Baron Samedi
DarksideDabbz
Baron Samedi
4
1
22
15
W
Sun Wukong
DashShooter
Sun Wukong
7
4
12
3.25
L
3
6
5
0.92
W
Ah Muzen Cab
MissReaper96
Ah Muzen Cab
5
1
21
15.5
W
Atlas
6
4
15
3.38
L
Cthulhu
YoboyClean
Cthulhu
0
8
7
0.44
W
8
2
16
8
L
Shiva
sm41ben
Shiva
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,676
Damage
88,265
95,515
Taken
87,714
78,343
Mitigated
72,810
26,171
Healing
47,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,881
1,681
1,155
1,656
16,266
8,667
0
8,210
8,056
0
18,348
L
13,013
4,806
1,946
3,351
15,799
7,848
0
10,021
5,778
0
33,984
W
Baron Samedi
DarksideDabbz
Baron Samedi
25,775
2,242
11,638
6,700
12,597
10,608
676
6,470
6,127
37,527
0
W
Sun Wukong
DashShooter
Sun Wukong
11,840
3,153
2,329
8,038
23,176
18,898
1,872
4,205
18,971
0
24,233
L
19,813
5,919
1,696
2,082
13,373
7,968
0
9,103
4,270
34,683
0
W
Ah Muzen Cab
MissReaper96
Ah Muzen Cab
18,155
8,315
2,330
3,146
12,812
6,201
1,828
4,222
8,590
0
35,136
W
Atlas
15,962
6,531
2,364
4,766
25,375
30,823
460
7,419
17,956
36,480
0
L
Cthulhu
YoboyClean
Cthulhu
7,089
510
0
0
18,977
20,008
0
10,625
8,352
14,012
0
W
16,533
8,168
778
5,158
13,754
6,280
3,805
4,586
9,168
42,842
0
L
Shiva
sm41ben
Shiva
10,880
923
1,762
12,523
31,100
33,852
0
20,311
10,789
0
23,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,744
Gold Earned
58,752
161
Minions Killed
161
0
Camps Cleared
0
1,278,655
Distance Traveled
1,493,571
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,766
610
13
1
0
221,974
0
L
Anhur
9,733
608
61
4
0
262,243
0
W
Baron Samedi
11,313
707
26
2
0
321,765
1
W
Sun Wukong
11,500
719
20
1
0
299,073
0
L
Hera
9,345
584
36
2
0
248,593
0
W
Ah Muzen Cab
11,455
716
31
2
0
304,487
0
W
Atlas
12,195
762
18
1
0
295,442
0
L
Cthulhu
8,336
521
17
1
0
246,351
0
W
Sol
12,289
768
66
4
0
272,804
3
L
Shiva
10,564
660
34
2
0
299,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role