Player Matchup

Anhur
Anhur
Ajitesh
Anhur
Level 40
God Stats
22W - 49L
1,294 SR
Queue Stats
128W - 155L
1,354 Elo+
Solo
Hades
Hades
Killer007TJ
Hades
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,539 Elo+
Solo
Sylvanus
Sylvanus
Mjw300 of uL
Sylvanus
Level 65
God Stats
0W - 2L
1,401 SR
Queue Stats
1W - 13L
1,037 Elo+
Party 1
Cthulhu
Cthulhu
TonyTheDragon1s
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
WarlockSix
Zhong Kui
Level 106
God Stats
1W - 1L
1,676 SR
Queue Stats
45W - 45L
1,470 Elo+
Solo
Team Averages
Level 55
1,474 SR
1,380 Elo+

VS

Team Averages
Level 69
1,536 SR
1,374 Elo+
Skadi
Skadi
Bags4Retail
Skadi
Level 45
God Stats
8W - 2L
1,601 SR
Queue Stats
45W - 48L
1,355 Elo+
Solo
Cthulhu
Cthulhu
Big Weasel 2
Cthulhu
Level 95
God Stats
9W - 0L
1,839 SR
Queue Stats
60W - 59L
1,410 Elo+
Solo
Heimdallr
Heimdallr
GM42sd
Heimdallr
Level 65
God Stats
3W - 3L
1,458 SR
Queue Stats
357W - 442L
1,368 Elo+
Solo
Lancelot
Lancelot
Ops79WarLord
Lancelot
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,433 Elo+
Solo
Olorun
Olorun
monstruss77
Olorun
Level 30
God Stats
14W - 23L
1,282 SR
Queue Stats
111W - 142L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ajitesh
Anhur
18
2 / 8 / 11
11,779
1,071
11,475
21,202
9,500
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 2 / 7
12,435
1,130
16,146
17,181
11,062
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Mjw300 of uL
Sylvanus
17
1 / 3 / 8
11,466
1,042
9,915
16,766
9,327
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
0 / 11 / 8
10,762
978
10,266
27,333
35,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
WarlockSix
Zhong Kui
17
6 / 3 / 5
12,421
1,129
18,271
16,243
11,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

84

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 4 / 6
14,269
1,297
32,679
15,363
6,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Big Weasel 2
Cthulhu
18
3 / 2 / 12
11,938
1,085
13,272
16,533
25,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
GM42sd
Heimdallr
18
3 / 2 / 16
12,144
1,104
15,942
13,083
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Ops79WarLord
Lancelot
17
2 / 3 / 11
11,207
1,019
9,610
14,712
6,040
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
18
4 / 3 / 8
11,553
1,050
20,681
12,687
8,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
80
14
Kills
27
27
Deaths
14
39
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Anhur
Ajitesh
Anhur
2
8
11
0.94
W
15
4
6
4.5
W
Cthulhu
Big Weasel 2
Cthulhu
3
2
12
4.5
W
Heimdallr
GM42sd
Heimdallr
3
2
16
5.5
L
5
2
7
4.25
L
Sylvanus
Mjw300 of uL
Sylvanus
1
3
8
1.67
W
Lancelot
Ops79WarLord
Lancelot
2
3
11
2.5
L
0
11
8
0.36
L
Zhong Kui
WarlockSix
Zhong Kui
6
3
5
2.83
W
Olorun
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,073
Damage
92,184
98,725
Taken
72,378
76,765
Mitigated
53,334
19,483
Healing
16,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Ajitesh
Anhur
11,475
7,198
0
1,600
21,202
9,500
0
5,055
15,841
0
30,697
W
32,679
26,483
0
4,323
15,363
6,466
0
12,001
3,146
0
40,794
W
Cthulhu
Big Weasel 2
Cthulhu
13,272
596
990
1,056
16,533
25,481
0
11,509
4,839
27,908
0
W
Heimdallr
GM42sd
Heimdallr
15,942
5,651
0
4,183
13,083
6,831
0
9,144
3,762
0
39,456
L
16,146
3,019
208
2,960
17,181
11,062
0
4,696
12,412
28,701
0
L
Sylvanus
Mjw300 of uL
Sylvanus
9,915
1,362
4,166
5,393
16,766
9,327
0
5,696
10,840
16,747
0
W
Lancelot
Ops79WarLord
Lancelot
9,610
4,762
127
600
14,712
6,040
0
10,862
3,690
0
26,572
L
10,266
2,009
0
998
27,333
35,300
0
14,185
12,788
23,173
0
L
Zhong Kui
WarlockSix
Zhong Kui
18,271
4,263
0
4,158
16,243
11,576
0
3,249
12,890
34,361
0
W
Olorun
20,681
9,835
1,418
4,092
12,687
8,516
0
9,982
2,343
44,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,863
Gold Earned
61,111
177
Minions Killed
214
3
Camps Cleared
9
956,521
Distance Traveled
937,352
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,779
1,071
40
4
1
241,027
0
W
Skadi
14,269
1,297
15
1
3
175,051
0
W
Cthulhu
11,938
1,085
42
4
1
205,613
0
W
Heimdallr
12,144
1,104
63
6
1
175,776
0
L
Hades
12,435
1,130
41
4
0
183,127
0
L
Sylvanus
11,466
1,042
17
2
2
194,901
1
W
Lancelot
11,207
1,019
45
4
0
218,072
0
L
Cthulhu
10,762
978
39
4
0
163,120
0
L
Zhong Kui
12,421
1,129
40
4
0
174,346
0
W
Olorun
11,553
1,050
49
4
4
162,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role