Player Matchup

Lancelot
Lancelot
BSLITE
Lancelot
Level 47
God Stats
3W - 4L
1,464 SR
Queue Stats
21W - 25L
1,376 Elo+
Party 2
Thanatos
Thanatos
Tnbshrkd98
Thanatos
Level 12
God Stats
0W - 5L
1,099 SR
Queue Stats
0W - 5L
1,257 Elo+
Party 2
Kukulkan
Kukulkan
brothermichael
Kukulkan
Level 12
God Stats
0W - 1L
1,504 SR
Queue Stats
2W - 5L
1,413 Elo+
Party 2
Team Averages
Level 24
1,356 SR
1,348 Elo+

VS

Team Averages
Level 62
1,521 SR
1,558 Elo+
Fenrir
Fenrir
CaptRobin
Fenrir
Level 26
God Stats
4W - 4L
1,285 SR
Queue Stats
21W - 16L
1,510 Elo+
Party 1
Ares
Ares
TonyDaTiga12
Ares
Level 127
God Stats
29W - 28L
1,582 SR
Queue Stats
145W - 155L
1,474 Elo+
Party 1
Zeus
Zeus
twhitt05
Zeus
Level 34
God Stats
7W - 11L
1,695 SR
Queue Stats
69W - 117L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BSLITE
Lancelot
17
3 / 5 / 4
11,288
664
14,608
20,988
10,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Tnbshrkd98
Thanatos
13
2 / 10 / 1
9,950
585
4,747
18,450
7,820
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
15
1 / 10 / 1
9,978
587
9,328
16,311
7,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaptRobin
Fenrir
18
20 / 1 / 4
13,759
809
26,895
21,766
21,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 1 / 13
12,515
736
12,992
15,759
20,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zeus
16
2 / 5 / 14
11,485
676
7,194
11,625
5,259
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
6
Kills
25
25
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BSLITE
Lancelot
3
5
4
1
W
Fenrir
CaptRobin
Fenrir
20
1
4
22
L
Thanatos
Tnbshrkd98
Thanatos
2
10
1
0.25
W
3
1
13
9.5
L
Kukulkan
1
10
1
0.15
W
Zeus
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,683
Damage
47,081
55,749
Taken
49,150
25,889
Mitigated
47,912
5,698
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BSLITE
Lancelot
14,608
2,228
0
1,561
20,988
10,624
0
10,318
10,277
0
53,647
W
Fenrir
CaptRobin
Fenrir
26,895
4,631
0
2,890
21,766
21,941
304
2,866
18,900
0
46,906
L
Thanatos
Tnbshrkd98
Thanatos
4,747
388
0
3,798
18,450
7,820
0
4,738
13,336
0
18,281
W
12,992
193
0
3,015
15,759
20,712
625
3,750
12,009
37,060
0
L
Kukulkan
9,328
1,520
0
339
16,311
7,445
0
5,927
9,935
38,729
0
W
Zeus
7,194
978
156
2,007
11,625
5,259
1,329
3,023
8,602
48,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
37,759
149
Minions Killed
172
5
Camps Cleared
9
847,105
Distance Traveled
867,764
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
11,288
664
70
4
4
355,144
3
W
Fenrir
13,759
809
44
3
2
347,960
2
L
Thanatos
9,950
585
20
1
0
278,032
0
W
Ares
12,515
736
45
3
2
292,835
0
L
Kukulkan
9,978
587
59
3
1
213,929
1
W
Zeus
11,485
676
83
5
5
226,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role