Player Matchup

Nemesis
Nemesis
Abel2doanything
Nemesis
Level 30
God Stats
2W - 9L
1,348 SR
Queue Stats
45W - 83L
1,206 Elo+
Party 1
Atlas
Atlas
SenorPablo321
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Hel
Hel
Taco Trap God
Hel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 12L
1,500 Elo+
Party 1
Team Averages
Level 25
1,449 SR
1,402 Elo+

VS

Team Averages
Level 94
1,702 SR
1,599 Elo+
Chaac
Chaac
FaMous345
Chaac
Level 28
God Stats
12W - 3L
1,875 SR
Queue Stats
29W - 15L
1,802 Elo+
Party 2
Sol
Sol
amustafa01
Sol
Level 148
God Stats
3W - 0L
1,732 SR
Queue Stats
35W - 19L
1,712 Elo+
Party 2
Thor
Thor
crespose2
Thor
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 37L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,524
544
7,344
16,512
6,751
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 6 / 0
6,683
557
8,745
13,121
7,283
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
0 / 6 / 1
6,875
573
3,138
12,515
10,895
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FaMous345
Chaac
12
4 / 1 / 12
8,839
737
6,349
11,439
6,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 0 / 13
8,764
730
17,727
9,116
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
15
11 / 0 / 7
10,217
851
12,323
10,592
4,954
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
50
0
Kills
18
18
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Chaac
FaMous345
Chaac
4
1
12
10
L
0
6
0
0
L
0
6
1
0.08
W
3
0
13
9.5
W
Thor
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,227
Damage
36,399
42,148
Taken
31,147
24,929
Mitigated
15,577
2,789
Healing
12,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,344
2,963
0
703
16,512
6,751
0
6,124
10,193
0
22,507
W
Chaac
FaMous345
Chaac
6,349
1,060
303
6,180
11,439
6,632
0
5,044
6,395
0
16,856
L
8,745
2,749
0
72
13,121
7,283
0
5,997
6,992
20,458
0
L
3,138
667
983
1,031
12,515
10,895
0
4,078
8,194
17,263
0
W
17,727
7,190
0
3,704
9,116
3,991
1,955
3,661
5,455
45,150
5,410
W
Thor
12,323
2,302
0
1,982
10,592
4,954
352
4,051
6,541
0
42,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,082
Gold Earned
27,820
80
Minions Killed
148
3
Camps Cleared
9
607,237
Distance Traveled
662,479
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,524
544
34
3
3
234,957
4
W
Chaac
8,839
737
22
2
0
206,139
4
L
Atlas
6,683
557
25
2
0
186,874
2
L
Hel
6,875
573
21
2
0
185,406
5
W
Sol
8,764
730
64
5
6
215,112
2
W
Thor
10,217
851
62
5
3
241,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role