Player Matchup

Lancelot
Lancelot
KayeThanxGG
Lancelot
Level 121
God Stats
5W - 6L
1,583 SR
Queue Stats
70W - 93L
1,513 Elo+
Solo
Ullr
Ullr
Melapelas12
Ullr
Level 153
God Stats
2W - 3L
1,403 SR
Queue Stats
20W - 21L
1,439 Elo+
Party 2
Freya
Freya
Ph1lMcCrackin
Freya
Level 67
God Stats
11W - 1L
1,500 SR
Queue Stats
59W - 47L
1,739 Elo+
Solo
Zhong Kui
Zhong Kui
Roodriigoo550
Zhong Kui
Level 141
God Stats
4W - 0L
1,756 SR
Queue Stats
87W - 77L
1,552 Elo+
Party 2
Ymir
Ymir
hernan6103
Ymir
Level 118
God Stats
39W - 40L
1,502 SR
Queue Stats
283W - 318L
1,467 Elo+
Solo
Team Averages
Level 120
1,549 SR
1,542 Elo+

VS

Team Averages
Level 109
1,514 SR
1,531 Elo+
Chronos
Chronos
CleverΑıSMITE
Chronos
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,561 Elo+
Solo
Achilles
Achilles
DextheNyan
Achilles
Level 103
God Stats
2W - 1L
1,444 SR
Queue Stats
10W - 6L
1,659 Elo+
Solo
Geb
Geb
JAG930
Geb
Level 125
God Stats
2W - 9L
1,402 SR
Queue Stats
183W - 179L
1,451 Elo+
Party 1
Bastet
Bastet
PapaThiqq
Bastet
Level 100
God Stats
10W - 6L
1,602 SR
Queue Stats
435W - 457L
1,504 Elo+
Solo
Lancelot
Lancelot
marvelousjed
Lancelot
Level 143
God Stats
32W - 24L
1,620 SR
Queue Stats
284W - 291L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
KayeThanxGG
Lancelot
9
1 / 2 / 5
5,772
641
3,010
5,203
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 0 / 0
5,684
632
4,862
4,915
1,852
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
7 / 0 / 2
6,976
775
7,224
5,472
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Roodriigoo550
Zhong Kui
11
3 / 0 / 2
6,755
751
3,856
5,319
3,504
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 2
5,471
608
1,656
6,959
3,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,370
486
4,015
5,608
1,510
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Achilles
DextheNyan
Achilles
8
0 / 3 / 1
4,635
515
2,802
6,254
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
JAG930
Geb
7
0 / 1 / 1
4,605
512
2,582
7,128
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
PapaThiqq
Bastet
6
0 / 5 / 1
4,035
448
2,220
5,955
2,288
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
marvelousjed
Lancelot
9
3 / 2 / 0
5,339
593
3,282
7,520
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
3
3
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Achilles
DextheNyan
Achilles
0
3
1
0.17
L
Geb
JAG930
Geb
0
1
1
0.5
W
Lancelot
KayeThanxGG
Lancelot
1
2
5
1.75
W
1
0
0
1
L
Bastet
PapaThiqq
Bastet
0
5
1
0.1
W
7
0
2
8
W
Zhong Kui
Roodriigoo550
Zhong Kui
3
0
2
4
W
0
1
2
1
L
Lancelot
marvelousjed
Lancelot
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,608
Damage
14,901
27,868
Taken
32,465
12,419
Mitigated
13,771
11,638
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,015
1,729
0
2,272
5,608
1,510
0
323
5,285
27,283
0
L
Achilles
DextheNyan
Achilles
2,802
1,085
0
928
6,254
3,538
0
3,780
2,474
0
24,453
L
Geb
JAG930
Geb
2,582
189
152
2,527
7,128
3,362
0
2,471
4,657
17,218
0
W
Lancelot
KayeThanxGG
Lancelot
3,010
450
54
1,839
5,203
1,937
0
31
5,172
0
33,772
W
4,862
2,727
0
620
4,915
1,852
0
3,029
1,886
0
42,738
L
Bastet
PapaThiqq
Bastet
2,220
409
0
436
5,955
2,288
0
3,192
2,763
0
16,945
W
7,224
3,313
0
2,197
5,472
2,013
0
501
4,971
41,424
0
W
Zhong Kui
Roodriigoo550
Zhong Kui
3,856
603
0
3,398
5,319
3,504
918
0
5,319
39,329
0
W
1,656
552
1,430
2,100
6,959
3,113
0
3,654
3,305
16,838
0
L
Lancelot
marvelousjed
Lancelot
3,282
948
0
3,686
7,520
3,073
0
2,970
4,550
0
33,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,658
Gold Earned
22,984
327
Minions Killed
209
0
Camps Cleared
0
957,590
Distance Traveled
830,676
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,370
486
48
5
0
150,001
0
L
Achilles
4,635
515
45
5
0
147,866
5
L
Geb
4,605
512
21
2
0
178,135
0
W
Lancelot
5,772
641
64
7
0
227,629
0
W
Ullr
5,684
632
75
8
0
162,523
1
L
Bastet
4,035
448
29
3
0
145,841
0
W
Freya
6,976
775
70
8
0
204,323
4
W
Zhong Kui
6,755
751
85
9
0
178,878
2
W
Ymir
5,471
608
33
4
0
184,237
3
L
Lancelot
5,339
593
66
7
0
208,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role