Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Böhrt
King Arthur
Level 118
God Stats
19W - 10L
1,524 SR
Queue Stats
457W - 476L
1,469 Elo+
Party 2
Ra
Ra
CatOfSchrödinger
Ra
Level 155
God Stats
0W - 2L
1,129 SR
Queue Stats
78W - 53L
1,546 Elo+
Party 2
Serqet
Serqet
Hoggut
Serqet
Level 108
God Stats
15W - 19L
1,360 SR
Queue Stats
487W - 492L
1,495 Elo+
Party 1
Ymir
Ymir
Spancil
Ymir
Level 124
God Stats
1W - 8L
1,184 SR
Queue Stats
174W - 167L
1,542 Elo+
Solo
Team Averages
Level 126
1,340 SR
1,510 Elo+

VS

Team Averages
Level 109
1,547 SR
1,506 Elo+
Eset
Eset
 
Eset
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CorruptGhillie
Bacchus
Level 98
God Stats
4W - 2L
1,734 SR
Queue Stats
15W - 11L
1,520 Elo+
Party 3
Apollo
Apollo
Land42shark
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,493 Elo+
Party 3
King Arthur
King Arthur
Sithilerin96
King Arthur
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
2 / 3 / 2
7,747
484
9,515
13,947
5,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Böhrt
King Arthur
15
2 / 0 / 0
9,093
568
9,358
14,434
15,637
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 1 / 2
8,745
547
10,398
9,153
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Hoggut
Serqet
12
1 / 6 / 3
7,540
471
7,311
15,057
6,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
Spancil
Ymir
13
4 / 1 / 4
9,004
563
5,802
15,190
15,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
5 / 1 / 1
8,802
550
9,326
7,752
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
 
Pele
14
2 / 3 / 4
8,432
527
8,782
14,582
6,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
0 / 2 / 6
7,113
445
7,917
13,469
13,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Apollo
14
3 / 3 / 3
7,997
500
12,479
13,418
5,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Sithilerin96
King Arthur
14
1 / 2 / 0
8,081
505
10,756
16,807
13,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
11
Kills
11
11
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
3
2
1
W
Eset
 
Eset
5
1
1
5.5
W
Pele
 
Pele
2
3
4
1.33
L
King Arthur
Böhrt
King Arthur
2
0
0
2
L
2
1
2
3
W
0
2
6
1.5
L
Serqet
Hoggut
Serqet
1
6
3
0.42
W
Apollo
3
3
3
1.5
W
King Arthur
Sithilerin96
King Arthur
1
2
0
0.5
L
Ymir
Spancil
Ymir
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,384
Damage
49,260
67,781
Taken
66,028
47,505
Mitigated
42,448
18,462
Healing
21,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,515
5,318
0
5,561
13,947
5,307
1,376
3,472
10,447
0
67,569
W
Eset
 
Eset
9,326
973
528
1,590
7,752
3,263
0
3,184
4,349
65,634
0
W
Pele
 
Pele
8,782
3,187
0
3,050
14,582
6,254
0
3,940
10,378
0
88,831
L
King Arthur
Böhrt
King Arthur
9,358
819
0
2,250
14,434
15,637
0
0
14,434
0
77,276
L
10,398
1,398
676
3,353
9,153
4,546
88
3,734
5,219
82,244
0
W
7,917
1,376
0
3,406
13,469
13,673
0
6,001
7,151
21,464
0
L
Serqet
Hoggut
Serqet
7,311
1,013
0
3,646
15,057
6,730
0
3,058
11,791
0
52,241
W
Apollo
12,479
7,077
363
5,249
13,418
5,313
0
3,427
9,871
0
72,237
W
King Arthur
Sithilerin96
King Arthur
10,756
3,084
0
7,137
16,807
13,945
45
0
16,807
0
69,077
L
Ymir
Spancil
Ymir
5,802
1,312
486
2,490
15,190
15,285
0
6,345
8,647
28,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,129
Gold Earned
40,425
526
Minions Killed
502
0
Camps Cleared
0
1,538,377
Distance Traveled
1,520,848
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,747
484
110
7
0
266,767
6
W
Eset
8,802
550
125
8
0
313,071
5
W
Pele
8,432
527
122
8
0
329,086
5
L
King Arthur
9,093
568
155
10
0
323,189
5
L
Ra
8,745
547
128
8
0
324,331
5
W
Bacchus
7,113
445
20
1
0
306,652
3
L
Serqet
7,540
471
86
5
0
328,539
2
W
Apollo
7,997
500
112
7
0
291,048
5
W
King Arthur
8,081
505
123
8
0
280,991
1
L
Ymir
9,004
563
47
3
0
295,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role