Player Matchup

Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BananaBoyJ
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ra
Ra
Cornballio
Ra
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
Edgarrarrio
Danzaburou
Level 94
God Stats
2W - 3L
1,375 SR
Queue Stats
20W - 29L
1,372 Elo+
Party 1
Osiris
Osiris
HumanitysGrace
Osiris
Level 147
God Stats
3W - 2L
1,616 SR
Queue Stats
42W - 39L
1,586 Elo+
Party 1
Team Averages
Level 106
1,498 SR
1,500 Elo+

VS

Team Averages
Level 37
1,390 SR
1,346 Elo+
Lancelot
Lancelot
DarekCross
Lancelot
Level 43
God Stats
4W - 4L
1,428 SR
Queue Stats
19W - 26L
1,223 Elo+
Party 2
Yemoja
Yemoja
QuarterStinky
Yemoja
Level 25
God Stats
0W - 2L
1,264 SR
Queue Stats
9W - 9L
1,403 Elo+
Party 2
Set
Set
WhaleSyndrome
Set
Level 47
God Stats
19W - 14L
1,504 SR
Queue Stats
215W - 242L
1,403 Elo+
Party 3
Heimdallr
Heimdallr
levytis
Heimdallr
Level 42
God Stats
2W - 2L
1,340 SR
Queue Stats
43W - 36L
1,311 Elo+
Party 2
Xbalanque
Xbalanque
rarara5put1n
Xbalanque
Level 29
God Stats
6W - 11L
1,414 SR
Queue Stats
143W - 164L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
5 / 1 / 0
6,096
610
5,984
7,143
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 0 / 0
4,973
497
2,383
3,059
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 5
6,242
624
4,189
4,217
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Edgarrarrio
Danzaburou
10
0 / 1 / 0
5,730
573
4,270
5,330
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 0
6,798
680
6,973
7,582
6,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DarekCross
Lancelot
9
0 / 2 / 0
5,061
506
3,634
9,613
3,426
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 1
5,437
544
2,550
6,281
2,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 3 / 0
4,942
494
1,793
7,908
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
levytis
Heimdallr
8
1 / 0 / 0
4,828
483
3,860
7,450
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
rarara5put1n
Xbalanque
8
0 / 3 / 0
4,818
482
3,784
6,258
2,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
2
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
0
5
W
0
0
0
0
W
1
0
5
3.5
L
Lancelot
DarekCross
Lancelot
0
2
0
0
W
Danzaburou
Edgarrarrio
Danzaburou
0
1
0
0
W
2
0
0
2
L
1
0
1
1.5
L
0
3
0
0
L
Heimdallr
levytis
Heimdallr
1
0
0
1
L
Xbalanque
rarara5put1n
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,799
Damage
15,621
27,331
Taken
37,510
14,868
Mitigated
14,429
8,827
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,984
3,051
0
746
7,143
2,776
0
606
6,537
0
39,885
W
2,383
32
127
427
3,059
1,952
0
882
2,177
9,952
0
W
4,189
715
388
1,108
4,217
1,579
308
178
4,039
41,961
0
L
Lancelot
DarekCross
Lancelot
3,634
774
0
3,426
9,613
3,426
0
0
9,613
0
29,807
W
Danzaburou
Edgarrarrio
Danzaburou
4,270
2,176
0
1,622
5,330
2,259
1,272
884
4,443
0
40,912
W
6,973
3,765
0
4,409
7,582
6,302
419
0
7,582
0
45,409
L
2,550
444
1,588
1,670
6,281
2,583
0
1,214
5,067
11,939
0
L
1,793
563
0
378
7,908
3,409
150
1,015
6,893
0
30,252
L
Heimdallr
levytis
Heimdallr
3,860
2,113
0
2,303
7,450
2,722
0
1,527
5,923
0
30,310
L
Xbalanque
rarara5put1n
Xbalanque
3,784
951
0
719
6,258
2,289
389
2,816
3,442
0
32,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,839
Gold Earned
25,086
316
Minions Killed
230
0
Camps Cleared
0
1,054,539
Distance Traveled
1,018,454
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,096
610
66
7
0
229,088
2
W
Ares
4,973
497
14
1
0
225,268
1
W
Ra
6,242
624
75
8
0
204,257
3
L
Lancelot
5,061
506
60
6
0
238,444
0
W
Danzaburou
5,730
573
80
8
0
215,800
0
W
Osiris
6,798
680
81
8
0
180,126
1
L
Yemoja
5,437
544
24
2
0
193,391
0
L
Set
4,942
494
51
5
0
207,621
0
L
Heimdallr
4,828
483
43
4
0
198,273
1
L
Xbalanque
4,818
482
52
5
0
180,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role