Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Simulated--
Amaterasu
Level 116
God Stats
1W - 1L
1,691 SR
Queue Stats
54W - 34L
1,586 Elo+
Solo
Horus
Horus
That1Black0G
Horus
Level 80
God Stats
8W - 6L
1,641 SR
Queue Stats
134W - 151L
1,456 Elo+
Solo
Rama
Rama
YaMothasPeePee
Rama
Level 109
God Stats
0W - 5L
1,054 SR
Queue Stats
121W - 154L
1,524 Elo+
Party 1
Scylla
Scylla
joztskull
Scylla
Level 148
God Stats
4W - 3L
1,641 SR
Queue Stats
267W - 276L
1,552 Elo+
Solo
Team Averages
Level 116
1,505 SR
1,524 Elo+

VS

Team Averages
Level 89
1,498 SR
1,556 Elo+
Mulan
Mulan
Big Auzie
Mulan
Level 106
God Stats
6W - 1L
1,254 SR
Queue Stats
218W - 215L
1,549 Elo+
Party 2
Merlin
Merlin
Just Tru9960
Merlin
Level 65
God Stats
3W - 3L
1,874 SR
Queue Stats
71W - 67L
1,609 Elo+
Party 2
Ymir
Ymir
Spoooove
Ymir
Level 81
God Stats
6W - 10L
1,339 SR
Queue Stats
51W - 51L
1,591 Elo+
Party 2
Chiron
Chiron
VkingO
Chiron
Level 88
God Stats
2W - 1L
1,659 SR
Queue Stats
10W - 10L
1,491 Elo+
Solo
Heimdallr
Heimdallr
WORRIEDBURRITOS
Heimdallr
Level 103
God Stats
4W - 7L
1,363 SR
Queue Stats
221W - 227L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 6 / 0
7,721
454
10,662
15,382
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Simulated--
Amaterasu
16
2 / 2 / 1
9,528
560
8,572
13,206
8,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 0
6,678
393
4,375
16,758
13,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 0
6,740
396
4,316
11,989
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
joztskull
Scylla
12
0 / 7 / 1
7,154
421
7,663
10,270
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Big Auzie
Mulan
16
11 / 1 / 8
10,658
627
15,584
15,152
8,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
15
1 / 2 / 1
8,712
512
4,314
7,585
3,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
2 / 0 / 9
8,728
513
5,390
14,010
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
VkingO
Chiron
15
4 / 1 / 6
9,436
555
9,628
12,258
4,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
WORRIEDBURRITOS
Heimdallr
16
5 / 1 / 3
9,782
575
12,794
10,233
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
5
Kills
23
24
Deaths
5
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
6
0
0.5
W
Mulan
Big Auzie
Mulan
11
1
8
15
W
Merlin
1
2
1
0.75
L
Amaterasu
Simulated--
Amaterasu
2
2
1
1.25
W
Ymir
2
0
9
6.5
L
0
4
0
0
W
Chiron
VkingO
Chiron
4
1
6
7
W
Heimdallr
WORRIEDBURRITOS
Heimdallr
5
1
3
6.5
L
0
5
0
0
L
Scylla
joztskull
Scylla
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,588
Damage
47,710
67,605
Taken
59,238
36,763
Mitigated
34,540
17,749
Healing
28,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,662
3,895
0
3,792
15,382
6,963
280
2,034
13,348
0
55,357
W
Mulan
Big Auzie
Mulan
15,584
4,764
0
11,108
15,152
8,466
0
2,096
12,902
0
80,284
W
Merlin
4,314
293
0
1,201
7,585
3,176
572
0
7,585
60,401
0
L
Amaterasu
Simulated--
Amaterasu
8,572
2,932
0
4,635
13,206
8,876
0
4,270
8,936
0
77,974
W
Ymir
5,390
2,038
344
4,637
14,010
12,966
444
1,692
12,152
27,314
0
L
4,375
2,241
728
4,602
16,758
13,637
0
2,032
14,726
0
19,303
W
Chiron
VkingO
Chiron
9,628
3,509
1,209
4,754
12,258
4,899
1,164
2,556
9,394
0
71,324
W
Heimdallr
WORRIEDBURRITOS
Heimdallr
12,794
6,938
0
5,681
10,233
5,033
1,606
667
9,542
0
92,029
L
4,316
3,581
105
3,767
11,989
3,934
790
666
11,323
0
41,484
L
Scylla
joztskull
Scylla
7,663
710
0
120
10,270
3,353
0
702
9,568
47,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,821
Gold Earned
47,316
427
Minions Killed
515
0
Camps Cleared
0
1,726,972
Distance Traveled
1,674,681
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,721
454
85
5
0
347,538
4
W
Mulan
10,658
627
129
8
0
374,471
4
W
Merlin
8,712
512
100
6
0
310,560
3
L
Amaterasu
9,528
560
161
9
0
400,031
6
W
Ymir
8,728
513
31
2
0
331,368
0
L
Horus
6,678
393
30
2
0
297,852
4
W
Chiron
9,436
555
116
7
0
347,315
4
W
Heimdallr
9,782
575
139
8
0
310,967
3
L
Rama
6,740
396
70
4
0
387,511
0
L
Scylla
7,154
421
81
5
0
294,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role