Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Fly ParaDox
Bakasura
Level 134
God Stats
24W - 11L
1,764 SR
Queue Stats
154W - 116L
1,607 Elo+
Party 1
Ganesha
Ganesha
HerpesHawkv2
Ganesha
Level 122
God Stats
16W - 8L
1,629 SR
Queue Stats
285W - 291L
1,500 Elo+
Solo
Ullr
Ullr
Regret Mojo
Ullr
Level 127
God Stats
27W - 18L
1,546 SR
Queue Stats
244W - 195L
1,576 Elo+
Party 1
Pele
Pele
mikesoxhard
Pele
Level 18
God Stats
15W - 7L
1,635 SR
Queue Stats
200W - 177L
1,551 Elo+
Party 1
Team Averages
Level 105
1,615 SR
1,547 Elo+

VS

Team Averages
Level 47
1,582 SR
1,421 Elo+
Ne Zha
Ne Zha
BootyValkirye_
Ne Zha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,473 Elo+
Party 2
Olorun
Olorun
Soto404
Olorun
Level 12
God Stats
39W - 68L
1,500 SR
Queue Stats
124W - 150L
1,274 Elo+
Party 2
King Arthur
King Arthur
Xxo_Canelita_oxX
King Arthur
Level 12
God Stats
2W - 2L
1,468 SR
Queue Stats
7W - 10L
1,402 Elo+
Party 2
Lancelot
Lancelot
ese355
Lancelot
Level 152
God Stats
97W - 90L
1,699 SR
Queue Stats
647W - 657L
1,516 Elo+
Party 2
Ra
Ra
setlogiks
Ra
Level 45
God Stats
2W - 6L
1,744 SR
Queue Stats
213W - 249L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
3 / 0 / 1
5,671
567
5,193
3,872
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Fly ParaDox
Bakasura
11
2 / 0 / 0
6,448
645
6,164
8,937
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
HerpesHawkv2
Ganesha
7
0 / 2 / 4
5,236
524
2,270
7,383
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
3 / 0 / 1
5,312
531
5,065
5,464
1,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 3 / 1
5,072
507
2,215
7,720
2,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,264
526
3,753
8,526
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Soto404
Olorun
7
0 / 2 / 0
4,448
445
1,552
3,618
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Xxo_Canelita_oxX
King Arthur
10
1 / 1 / 0
5,359
536
4,353
7,057
5,346
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
ese355
Lancelot
7
2 / 2 / 0
4,610
461
7,330
7,627
3,623
10
1 / 2 / 2
5,634
563
2,725
4,573
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
5
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
1
3.5
L
1
2
1
0.75
W
Bakasura
Fly ParaDox
Bakasura
2
0
0
2
W
Ganesha
HerpesHawkv2
Ganesha
0
2
4
1
W
3
0
1
3.5
L
Olorun
Soto404
Olorun
0
2
0
0
L
King Arthur
Xxo_Canelita_oxX
King Arthur
1
1
0
1
L
Lancelot
ese355
Lancelot
2
2
0
1
W
1
3
1
0.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,907
Damage
19,713
33,376
Taken
31,401
13,950
Mitigated
14,897
11,099
Healing
4,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,193
359
0
1,840
3,872
2,121
0
590
3,214
31,558
0
L
3,753
1,092
0
1,358
8,526
2,878
0
1,281
6,878
0
40,001
W
Bakasura
Fly ParaDox
Bakasura
6,164
4,127
0
5,052
8,937
3,510
0
0
8,937
0
34,986
W
Ganesha
HerpesHawkv2
Ganesha
2,270
612
0
1,966
7,383
4,398
69
2,076
5,211
12,228
0
W
5,065
2,016
0
1,367
5,464
1,847
0
895
4,485
0
27,777
L
Olorun
Soto404
Olorun
1,552
1,198
0
58
3,618
1,139
0
1,755
1,863
15,855
0
L
King Arthur
Xxo_Canelita_oxX
King Arthur
4,353
576
0
500
7,057
5,346
0
0
6,360
0
33,017
L
Lancelot
ese355
Lancelot
7,330
1,570
0
1,365
7,627
3,623
0
2,179
5,448
0
22,261
W
2,215
712
0
874
7,720
2,074
0
432
7,252
0
26,971
L
2,725
136
172
1,089
4,573
1,911
0
2,248
2,325
33,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,739
Gold Earned
25,315
238
Minions Killed
256
0
Camps Cleared
0
1,012,022
Distance Traveled
1,028,439
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,671
567
44
4
0
200,812
2
L
Ne Zha
5,264
526
72
7
0
230,647
3
W
Bakasura
6,448
645
94
9
0
222,629
4
W
Ganesha
5,236
524
5
1
0
198,578
7
W
Ullr
5,312
531
48
5
0
185,216
2
L
Olorun
4,448
445
29
3
0
160,088
0
L
King Arthur
5,359
536
50
5
0
211,280
3
L
Lancelot
4,610
461
25
3
0
222,622
0
W
Pele
5,072
507
47
5
0
204,787
2
L
Ra
5,634
563
80
8
0
203,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role