Player Matchup

Thor
Thor
 
Thor
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
EzBotlol
Chaac
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 36L
1,478 Elo+
Party 1
Nox
Nox
IFaintingI
Nox
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 89L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
PrimeSigmatic
Hun Batz
Level 98
God Stats
2W - 3L
1,285 SR
Queue Stats
368W - 381L
1,437 Elo+
Solo
Osiris
Osiris
xJ0KERx13
Osiris
Level 63
God Stats
4W - 1L
1,799 SR
Queue Stats
317W - 301L
1,455 Elo+
Solo
Team Averages
Level 92
1,517 SR
1,462 Elo+

VS

Team Averages
Level 91
1,442 SR
1,406 Elo+
Tiamat
Tiamat
AffirmedColt
Tiamat
Level 68
God Stats
2W - 9L
1,500 SR
Queue Stats
385W - 458L
1,392 Elo+
Party 2
Sol
Sol
Erc 4nier
Sol
Level 102
God Stats
5W - 5L
1,260 SR
Queue Stats
416W - 451L
1,455 Elo+
Solo
Izanami
Izanami
Krazygamer2474
Izanami
Level 129
God Stats
15W - 17L
1,475 SR
Queue Stats
321W - 385L
1,435 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
L1ttleL1onMan
Ah Muzen Cab
Level 106
God Stats
5W - 4L
1,477 SR
Queue Stats
192W - 221L
1,434 Elo+
Party 2
Cabrakan
Cabrakan
M0IST CHIP
Cabrakan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
9 / 8 / 8
15,975
614
15,889
27,929
14,059
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chaac
EzBotlol
Chaac
20
2 / 8 / 15
14,557
560
29,931
47,007
76,094
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 4 / 15
18,102
696
17,076
29,622
17,924
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
PrimeSigmatic
Hun Batz
20
5 / 12 / 10
14,996
577
18,367
23,220
11,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
xJ0KERx13
Osiris
20
3 / 5 / 16
14,711
566
17,574
30,791
32,769
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
6 / 4 / 17
16,352
629
22,011
24,248
16,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
6 / 9 / 21
16,614
639
31,000
29,712
13,509
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
11 / 5 / 13
17,876
688
23,085
24,083
12,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
L1ttleL1onMan
Ah Muzen Cab
20
12 / 5 / 19
17,884
688
42,347
24,400
12,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
M0IST CHIP
Cabrakan
12
1 / 4 / 6
11,400
438
5,013
8,803
7,602
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
112
25
Kills
36
37
Deaths
27
64
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
9
8
8
1.63
W
Tiamat
6
4
17
3.63
W
6
9
21
1.83
L
Chaac
EzBotlol
Chaac
2
8
15
1.19
L
6
4
15
3.38
W
11
5
13
3.5
W
Ah Muzen Cab
L1ttleL1onMan
Ah Muzen Cab
12
5
19
4.3
W
Cabrakan
M0IST CHIP
Cabrakan
1
4
6
1
L
Hun Batz
PrimeSigmatic
Hun Batz
5
12
10
0.83
L
Osiris
xJ0KERx13
Osiris
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,837
Damage
123,456
158,569
Taken
111,246
151,928
Mitigated
62,869
54,484
Healing
50,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
15,889
821
1,210
2,102
27,929
14,059
160
10,152
17,777
0
38,487
W
Tiamat
22,011
1,786
5,172
9,823
24,248
16,355
402
4,089
20,159
45,818
0
W
31,000
5,785
1,846
9,047
29,712
13,509
1,701
5,210
24,502
60,966
0
L
Chaac
EzBotlol
Chaac
29,931
1,727
4,211
19,398
47,007
76,094
2,037
15,920
31,087
0
55,825
L
17,076
2,230
4,461
7,726
29,622
17,924
2,766
13,992
15,630
61,172
0
W
23,085
17,069
3,654
6,885
24,083
12,792
3,782
1,949
22,134
0
76,059
W
Ah Muzen Cab
L1ttleL1onMan
Ah Muzen Cab
42,347
12,445
2,378
10,512
24,400
12,611
2,128
3,427
20,973
0
80,814
W
Cabrakan
M0IST CHIP
Cabrakan
5,013
778
500
403
8,803
7,602
0
2,401
6,402
6,495
0
L
Hun Batz
PrimeSigmatic
Hun Batz
18,367
3,609
2,115
415
23,220
11,082
2,237
6,847
16,373
0
35,575
L
Osiris
xJ0KERx13
Osiris
17,574
2,408
4,280
8,566
30,791
32,769
1,306
11,113
19,678
0
41,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,341
Gold Earned
80,126
319
Minions Killed
280
0
Camps Cleared
0
2,233,835
Distance Traveled
1,965,791
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,975
614
44
2
0
411,047
0
W
Tiamat
16,352
629
53
2
0
494,881
1
W
Sol
16,614
639
58
2
0
423,369
1
L
Chaac
14,557
560
64
2
0
464,849
0
L
Nox
18,102
696
111
4
0
458,865
0
W
Izanami
17,876
688
101
4
0
415,815
0
W
Ah Muzen Cab
17,884
688
65
3
0
429,551
0
W
Cabrakan
11,400
438
3
0
0
202,175
0
L
Hun Batz
14,996
577
49
2
0
387,560
0
L
Osiris
14,711
566
51
2
0
511,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role