Player Matchup

Cthulhu
Cthulhu
Doctor_Tango
Cthulhu
Level 55
God Stats
1W - 0L
1,565 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
EoNz_SpinYT
Thanatos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,333 Elo+
Party 2
Artemis
Artemis
LFCnikita
Artemis
Level 124
God Stats
1W - 0L
1,478 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MONDAYISTHEDAY
Morgan Le Fay
Level 123
God Stats
1W - 1L
1,571 SR
Queue Stats
4W - 5L
1,360 Elo+
Party 2
Achilles
Achilles
iCaptMorgan
Achilles
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,436 Elo+
Party 2
Team Averages
Level 98
1,523 SR
1,426 Elo+

VS

Team Averages
Level 70
1,449 SR
1,520 Elo+
Lancelot
Lancelot
DracoSZN
Lancelot
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 72L
1,626 Elo+
Party 1
Yemoja
Yemoja
Nathan CWS
Yemoja
Level 68
God Stats
3W - 7L
1,243 SR
Queue Stats
48W - 58L
1,462 Elo+
Party 1
Merlin
Merlin
Soney59
Merlin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,438 Elo+
Solo
King Arthur
King Arthur
iCeItic
King Arthur
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 52L
1,518 Elo+
Solo
Danzaburou
Danzaburou
xHAGAx
Danzaburou
Level 84
God Stats
8W - 16L
1,500 SR
Queue Stats
174W - 172L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doctor_Tango
Cthulhu
14
0 / 2 / 13
9,258
403
11,087
17,938
21,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
EoNz_SpinYT
Thanatos
19
16 / 1 / 4
12,620
549
25,254
17,580
11,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
LFCnikita
Artemis
18
4 / 2 / 3
11,073
481
19,053
19,344
9,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MONDAYISTHEDAY
Morgan Le Fay
19
7 / 1 / 10
12,296
535
18,893
12,613
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
iCaptMorgan
Achilles
16
2 / 4 / 3
9,991
434
7,348
19,972
21,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DracoSZN
Lancelot
17
0 / 5 / 3
10,649
463
17,039
25,126
10,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Nathan CWS
Yemoja
15
0 / 2 / 3
9,711
422
6,369
17,086
19,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Soney59
Merlin
15
0 / 8 / 0
9,884
430
3,636
14,747
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
iCeItic
King Arthur
18
6 / 4 / 0
12,360
537
16,066
24,698
26,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
xHAGAx
Danzaburou
16
4 / 10 / 0
10,692
465
12,828
24,211
8,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
29
Kills
10
10
Deaths
29
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Doctor_Tango
Cthulhu
0
2
13
3.25
L
Lancelot
DracoSZN
Lancelot
0
5
3
0.3
W
Thanatos
EoNz_SpinYT
Thanatos
16
1
4
18
W
Artemis
LFCnikita
Artemis
4
2
3
2.75
W
Morgan Le Fay
MONDAYISTHEDAY
Morgan Le Fay
7
1
10
12
L
Yemoja
Nathan CWS
Yemoja
0
2
3
0.75
L
Merlin
Soney59
Merlin
0
8
0
0
W
Achilles
iCaptMorgan
Achilles
2
4
3
0.88
L
King Arthur
iCeItic
King Arthur
6
4
0
1.5
L
Danzaburou
xHAGAx
Danzaburou
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,635
Damage
55,938
87,447
Taken
105,868
68,975
Mitigated
69,257
42,133
Healing
21,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Doctor_Tango
Cthulhu
11,087
650
1,541
1,096
17,938
21,313
0
3,181
14,757
42,451
0
L
Lancelot
DracoSZN
Lancelot
17,039
3,433
0
6,320
25,126
10,343
0
7,858
17,186
0
109,998
W
Thanatos
EoNz_SpinYT
Thanatos
25,254
10,568
0
20,565
17,580
11,105
1,025
515
17,065
0
98,122
W
Artemis
LFCnikita
Artemis
19,053
11,038
0
10,803
19,344
9,240
910
3,766
15,578
0
113,098
W
Morgan Le Fay
MONDAYISTHEDAY
Morgan Le Fay
18,893
2,558
0
1,733
12,613
5,973
1,074
1,201
11,412
107,647
0
L
Yemoja
Nathan CWS
Yemoja
6,369
827
1,223
4,117
17,086
19,148
308
5,305
11,781
40,715
0
L
Merlin
Soney59
Merlin
3,636
37
0
1,413
14,747
4,708
2,124
5,165
9,539
72,968
0
W
Achilles
iCaptMorgan
Achilles
7,348
1,611
745
5,650
19,972
21,344
0
1,342
18,630
0
49,048
L
King Arthur
iCeItic
King Arthur
16,066
1,715
0
2,444
24,698
26,101
300
5,643
18,149
0
82,584
L
Danzaburou
xHAGAx
Danzaburou
12,828
7,424
0
5,504
24,211
8,957
0
6,009
18,202
0
89,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,238
Gold Earned
53,296
555
Minions Killed
592
0
Camps Cleared
0
2,185,425
Distance Traveled
1,988,150
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,258
403
48
2
0
474,191
3
L
Lancelot
10,649
463
155
7
0
513,226
4
W
Thanatos
12,620
549
126
5
0
486,851
5
W
Artemis
11,073
481
147
6
0
376,397
7
W
Morgan Le Fay
12,296
535
140
6
0
456,042
12
L
Yemoja
9,711
422
55
2
0
385,651
7
L
Merlin
9,884
430
125
5
0
343,294
5
W
Achilles
9,991
434
94
4
0
391,944
0
L
King Arthur
12,360
537
141
6
0
412,189
1
L
Danzaburou
10,692
465
116
5
0
333,790
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role