Player Matchup

Ganesha
Ganesha
AllLivesMatter07
Ganesha
Level 59
God Stats
14W - 16L
1,450 SR
Queue Stats
592W - 640L
1,411 Elo+
Party 1
Fenrir
Fenrir
Evertonmustang02
Fenrir
Level 68
God Stats
37W - 46L
1,275 SR
Queue Stats
390W - 379L
1,357 Elo+
Solo
Hades
Hades
MoneyMeezy57
Hades
Level 11
God Stats
10W - 15L
1,712 SR
Queue Stats
98W - 143L
1,351 Elo+
Party 1
Lancelot
Lancelot
PraiseTheMoon60
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,273 Elo+
Party 3
Chang'e
Chang'e
deepfake78
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,270 Elo+
Party 3
Team Averages
Level 55
1,487 SR
1,332 Elo+

VS

Team Averages
Level 53
1,405 SR
1,338 Elo+
Zeus
Zeus
LoboTheKid
Zeus
Level 26
God Stats
4W - 9L
1,181 SR
Queue Stats
79W - 85L
1,343 Elo+
Party 4
Kukulkan
Kukulkan
Lowcash Pato
Kukulkan
Level 45
God Stats
2W - 2L
1,468 SR
Queue Stats
88W - 60L
1,490 Elo+
Solo
Bastet
Bastet
Mrbaldhead21
Bastet
Level 96
God Stats
15W - 17L
1,480 SR
Queue Stats
51W - 85L
1,237 Elo+
Party 2
Anubis
Anubis
SaurMidnight
Anubis
Level 18
God Stats
47W - 70L
1,332 SR
Queue Stats
50W - 80L
1,253 Elo+
Party 2
Chaac
Chaac
zephiel34
Chaac
Level 82
God Stats
4W - 3L
1,563 SR
Queue Stats
140W - 142L
1,364 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
10,103
918
6,238
20,272
20,397
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 14 / 1
10,645
968
13,014
24,995
10,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 9 / 2
10,491
954
11,733
32,079
18,210
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
16
0 / 3 / 1
10,138
922
18,269
25,293
13,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
deepfake78
Chang'e
15
0 / 7 / 3
9,879
898
5,374
19,532
7,708
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

27

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 16
12,501
1,136
24,916
8,156
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Lowcash Pato
Kukulkan
18
12 / 1 / 10
13,594
1,236
28,073
9,219
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
19
5 / 0 / 23
12,840
1,167
24,242
19,119
9,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
18
4 / 1 / 17
11,706
1,064
15,853
8,281
5,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
zephiel34
Chaac
18
5 / 2 / 12
11,729
1,066
19,868
15,632
17,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
113
4
Kills
35
35
Deaths
4
10
Assists
78
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
3
14
1
0.25
W
9
0
16
17
W
Kukulkan
Lowcash Pato
Kukulkan
12
1
10
17
L
1
9
2
0.22
W
Bastet
5
0
23
16.5
L
Lancelot
0
3
1
0.17
W
Anubis
4
1
17
12.5
L
Chang'e
deepfake78
Chang'e
0
7
3
0.21
W
Chaac
zephiel34
Chaac
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,628
Damage
112,952
122,171
Taken
60,407
70,198
Mitigated
39,735
10,153
Healing
19,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,238
858
0
0
20,272
20,397
0
12,424
7,721
11,710
0
L
13,014
4,712
59
905
24,995
10,413
0
12,109
12,647
0
21,825
W
24,916
1,427
0
0
8,156
3,557
0
3,170
4,986
35,957
0
W
Kukulkan
Lowcash Pato
Kukulkan
28,073
3,365
0
870
9,219
4,825
0
2,521
6,698
63,097
0
L
11,733
1,193
1,328
2,886
32,079
18,210
0
18,745
13,029
33,908
0
W
Bastet
24,242
8,948
184
9,039
19,119
9,239
0
6,518
12,601
0
39,426
L
Lancelot
18,269
1,698
0
847
25,293
13,470
0
13,742
11,258
0
49,386
W
Anubis
15,853
795
0
3,618
8,281
5,064
0
2,491
5,790
26,939
0
L
Chang'e
deepfake78
Chang'e
5,374
445
2,505
1,623
19,532
7,708
0
11,931
7,501
16,954
0
W
Chaac
zephiel34
Chaac
19,868
3,843
0
5,331
15,632
17,050
0
8,645
6,987
109
34,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,256
Gold Earned
62,370
162
Minions Killed
221
3
Camps Cleared
9
986,485
Distance Traveled
1,110,604
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,103
918
1
0
0
230,255
0
L
Fenrir
10,645
968
13
1
2
168,077
5
W
Zeus
12,501
1,136
26
2
2
226,277
0
W
Kukulkan
13,594
1,236
103
9
1
211,565
0
L
Hades
10,491
954
44
4
0
180,561
1
W
Bastet
12,840
1,167
42
4
4
261,179
0
L
Lancelot
10,138
922
69
6
0
238,665
0
W
Anubis
11,706
1,064
27
2
2
194,393
3
L
Chang'e
9,879
898
35
3
1
168,927
0
W
Chaac
11,729
1,066
23
2
0
217,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role