Player Matchup

Merlin
Merlin
AFabledGod
Merlin
Level 124
God Stats
1W - 1L
1,282 SR
Queue Stats
111W - 129L
1,533 Elo+
Solo
Thoth
Thoth
AzAz3l_xxv
Thoth
Level 107
God Stats
6W - 15L
1,221 SR
Queue Stats
276W - 282L
1,454 Elo+
Solo
Shiva
Shiva
Guccitada
Shiva
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 209L
1,650 Elo+
Solo
Freya
Freya
SeparatioNxiety
Freya
Level 131
God Stats
6W - 11L
1,410 SR
Queue Stats
329W - 348L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
StrafeSoSick
Sun Wukong
Level 154
God Stats
3W - 2L
1,209 SR
Queue Stats
117W - 119L
1,520 Elo+
Solo
Team Averages
Level 132
1,324 SR
1,527 Elo+

VS

Team Averages
Level 132
1,450 SR
1,481 Elo+
Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Happy907
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 88L
1,460 Elo+
Solo
Olorun
Olorun
ThePantyRaider
Olorun
Level 141
God Stats
0W - 2L
1,240 SR
Queue Stats
328W - 321L
1,495 Elo+
Solo
Susano
Susano
geegeenOObs
Susano
Level 118
God Stats
3W - 4L
1,508 SR
Queue Stats
488W - 541L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AFabledGod
Merlin
16
1 / 1 / 12
8,686
869
12,553
11,821
5,304
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
14
4 / 3 / 7
8,431
843
7,049
12,009
5,322
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Guccitada
Shiva
14
2 / 2 / 13
8,276
828
8,848
13,972
13,792
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
10 / 3 / 6
9,561
956
10,233
10,336
5,367
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
StrafeSoSick
Sun Wukong
15
5 / 1 / 11
8,669
867
9,990
14,489
10,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 5 / 5
8,231
823
13,747
14,613
5,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
 
Nu Wa
14
2 / 4 / 3
7,978
798
16,391
8,603
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
12
0 / 5 / 3
6,982
698
8,002
11,080
4,797
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 4 / 4
7,819
782
6,465
9,307
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
12
1 / 4 / 2
7,473
747
7,222
8,486
3,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
22
Kills
6
10
Deaths
22
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
5
5
0.9
L
Nu Wa
 
Nu Wa
2
4
3
0.88
W
Merlin
AFabledGod
Merlin
1
1
12
7
W
Thoth
4
3
7
2.5
W
Shiva
Guccitada
Shiva
2
2
13
4.25
L
Pele
0
5
3
0.3
W
10
3
6
4.33
W
Sun Wukong
StrafeSoSick
Sun Wukong
5
1
11
10.5
L
1
4
4
0.75
L
Susano
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,673
Damage
51,827
62,627
Taken
52,089
40,220
Mitigated
22,166
20,674
Healing
15,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,747
6,572
750
4,063
14,613
5,974
613
8,283
6,330
0
23,960
L
Nu Wa
 
Nu Wa
16,391
7,467
2,119
955
8,603
3,426
474
4,832
3,771
31,264
0
W
Merlin
AFabledGod
Merlin
12,553
959
522
1,449
11,821
5,304
1,051
5,216
6,327
29,142
0
W
Thoth
7,049
131
1,390
1,963
12,009
5,322
1,391
5,498
6,189
20,941
0
W
Shiva
Guccitada
Shiva
8,848
346
3,396
3,628
13,972
13,792
599
4,089
9,580
0
18,456
L
Pele
8,002
1,645
545
2,330
11,080
4,797
355
5,994
5,086
0
12,863
W
10,233
3,235
403
2,472
10,336
5,367
1,354
2,879
7,313
24,713
0
W
Sun Wukong
StrafeSoSick
Sun Wukong
9,990
1,355
961
4,490
14,489
10,435
98
3,937
10,362
1,380
15,675
L
6,465
3,146
2,605
1,565
9,307
4,260
924
7,595
1,712
15,020
0
L
Susano
7,222
751
451
600
8,486
3,709
0
3,604
4,882
0
11,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,623
Gold Earned
38,483
128
Minions Killed
99
0
Camps Cleared
0
995,378
Distance Traveled
883,290
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,231
823
18
2
0
176,173
0
L
Nu Wa
7,978
798
30
3
0
167,244
4
W
Merlin
8,686
869
38
4
0
194,118
0
W
Thoth
8,431
843
38
4
0
189,851
0
W
Shiva
8,276
828
15
2
0
211,692
0
L
Pele
6,982
698
8
1
0
175,249
0
W
Freya
9,561
956
32
3
0
171,341
0
W
Sun Wukong
8,669
867
5
1
0
228,376
1
L
Olorun
7,819
782
33
3
0
171,473
0
L
Susano
7,473
747
10
1
0
193,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role