Player Matchup

Scylla
Scylla
 
Scylla
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DeathSummer16
Lancelot
Level 126
God Stats
1W - 3L
1,181 SR
Queue Stats
32W - 29L
1,511 Elo+
Party 1
Eset
Eset
DragonMasterCan
Eset
Level 107
God Stats
3W - 3L
1,625 SR
Queue Stats
189W - 190L
1,547 Elo+
Solo
Chiron
Chiron
VkingO
Chiron
Level 88
God Stats
2W - 1L
1,569 SR
Queue Stats
10W - 10L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
learntofly01
Ah Muzen Cab
Level 145
God Stats
1W - 1L
1,245 SR
Queue Stats
37W - 38L
1,530 Elo+
Party 1
Team Averages
Level 111
1,424 SR
1,510 Elo+

VS

Team Averages
Level 116
1,460 SR
1,491 Elo+
Lancelot
Lancelot
FaintFawn270720
Lancelot
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 78L
1,535 Elo+
Solo
Bakasura
Bakasura
Grimmjow_EXE
Bakasura
Level 120
God Stats
3W - 3L
1,606 SR
Queue Stats
302W - 291L
1,524 Elo+
Party 3
Ra
Ra
HellspawnRB
Ra
Level 159
God Stats
3W - 8L
1,325 SR
Queue Stats
336W - 336L
1,535 Elo+
Party 3
Chiron
Chiron
Kev_Staytipsy209
Chiron
Level 81
God Stats
2W - 3L
1,270 SR
Queue Stats
231W - 302L
1,366 Elo+
Party 2
Cerberus
Cerberus
Lpryde7
Cerberus
Level 78
God Stats
12W - 11L
1,598 SR
Queue Stats
238W - 287L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 1 / 2
5,644
627
2,238
3,481
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
DeathSummer16
Lancelot
9
1 / 0 / 2
5,418
602
1,625
5,280
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 4 / 2
5,913
657
3,679
7,722
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
VkingO
Chiron
9
1 / 0 / 4
5,269
585
3,924
5,519
1,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
learntofly01
Ah Muzen Cab
10
2 / 0 / 0
6,272
697
2,790
4,758
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
2 / 2 / 2
5,789
643
4,911
7,783
5,016
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Grimmjow_EXE
Bakasura
9
3 / 1 / 0
5,462
607
2,089
7,781
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 1
5,247
583
2,702
3,626
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 1 / 0
3,597
400
720
1,867
348
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Lpryde7
Cerberus
9
0 / 1 / 0
4,896
544
1,110
6,393
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
6
Kills
5
5
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
1
2
1
W
Lancelot
DeathSummer16
Lancelot
1
0
2
2
W
2
4
2
0.75
L
Lancelot
2
2
2
1.5
L
Bakasura
Grimmjow_EXE
Bakasura
3
1
0
3
L
0
1
1
0.5
L
0
1
0
0
L
Cerberus
Lpryde7
Cerberus
0
1
0
0
W
Chiron
VkingO
Chiron
1
0
4
3
W
Ah Muzen Cab
learntofly01
Ah Muzen Cab
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,256
Damage
11,532
26,760
Taken
27,450
8,454
Mitigated
12,019
11,026
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,238
270
0
1,000
3,481
1,185
0
1,320
2,046
32,267
0
W
Lancelot
DeathSummer16
Lancelot
1,625
169
0
2,048
5,280
1,783
0
1,122
4,148
0
26,482
W
3,679
737
0
1,889
7,722
2,316
252
644
7,017
27,766
0
L
Lancelot
4,911
367
0
500
7,783
5,016
0
2,813
4,970
0
33,808
L
Bakasura
Grimmjow_EXE
Bakasura
2,089
1,378
0
1,879
7,781
2,703
55
1,063
6,620
0
28,257
L
2,702
264
113
870
3,626
1,203
0
1,761
1,683
38,630
0
L
720
419
130
496
1,867
348
0
0
1,867
0
4,823
L
Cerberus
Lpryde7
Cerberus
1,110
265
0
2,322
6,393
2,749
0
0
6,393
23,665
0
W
Chiron
VkingO
Chiron
3,924
1,283
287
2,569
5,519
1,487
341
643
4,823
0
23,705
W
Ah Muzen Cab
learntofly01
Ah Muzen Cab
2,790
976
0
3,233
4,758
1,683
339
719
4,039
0
45,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,516
Gold Earned
24,991
273
Minions Killed
258
0
Camps Cleared
0
958,421
Distance Traveled
914,842
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,644
627
67
7
0
186,655
2
W
Lancelot
5,418
602
40
4
0
223,781
3
W
Eset
5,913
657
59
7
0
169,170
2
L
Lancelot
5,789
643
68
8
0
198,817
1
L
Bakasura
5,462
607
66
7
0
234,104
2
L
Ra
5,247
583
72
8
0
219,412
1
L
Chiron
3,597
400
15
2
0
73,668
0
L
Cerberus
4,896
544
37
4
0
188,841
4
W
Chiron
5,269
585
28
3
0
184,297
1
W
Ah Muzen Cab
6,272
697
79
9
0
194,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role