Player Matchup

Heimdallr
Heimdallr
AtúnVolador
Heimdallr
Level 16
God Stats
0W - 1L
1,426 SR
Queue Stats
11W - 5L
1,644 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MitoQ
Morgan Le Fay
Level 87
God Stats
2W - 1L
1,515 SR
Queue Stats
53W - 33L
1,730 Elo+
Party 2
Atlas
Atlas
Scorpi02
Atlas
Level 69
God Stats
34W - 23L
1,533 SR
Queue Stats
277W - 205L
1,704 Elo+
Party 2
Team Averages
Level 57
1,491 SR
1,693 Elo+

VS

Team Averages
Level 55
1,557 SR
1,668 Elo+
Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Jorgetupapirico
Lancelot
Level 67
God Stats
1W - 3L
1,157 SR
Queue Stats
110W - 186L
1,386 Elo+
Solo
Hou Yi
Hou Yi
SrMichi
Hou Yi
Level 69
God Stats
25W - 0L
2,014 SR
Queue Stats
115W - 8L
2,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AtúnVolador
Heimdallr
15
5 / 11 / 6
12,107
712
15,129
18,452
10,620
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
MitoQ
Morgan Le Fay
16
4 / 8 / 4
11,561
680
17,258
21,250
11,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Scorpi02
Atlas
16
3 / 6 / 8
11,543
679
13,879
28,589
47,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
8 / 5 / 14
13,380
787
11,520
17,987
8,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
18
6 / 3 / 12
12,904
759
11,633
24,082
19,933
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
SrMichi
Hou Yi
20
11 / 4 / 11
14,131
831
36,034
23,753
11,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
12
Kills
25
25
Deaths
12
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
5
14
3
L
Heimdallr
AtúnVolador
Heimdallr
5
11
6
0.73
W
Lancelot
6
3
12
4
L
Morgan Le Fay
MitoQ
Morgan Le Fay
4
8
4
0.75
L
Atlas
Scorpi02
Atlas
3
6
8
1.17
W
Hou Yi
SrMichi
Hou Yi
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,266
Damage
59,187
68,291
Taken
65,822
69,458
Mitigated
39,782
8,804
Healing
20,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,520
513
5,448
6,609
17,987
8,579
326
9,207
8,775
35,168
0
L
Heimdallr
AtúnVolador
Heimdallr
15,129
4,125
0
263
18,452
10,620
675
2,594
15,734
0
33,324
W
Lancelot
11,633
1,762
0
3,670
24,082
19,933
438
10,286
13,796
0
39,112
L
Morgan Le Fay
MitoQ
Morgan Le Fay
17,258
1,069
243
4,611
21,250
11,265
50
3,556
17,332
56,573
0
L
Atlas
Scorpi02
Atlas
13,879
5,792
0
3,687
28,589
47,573
216
4,757
23,524
29,372
0
W
Hou Yi
SrMichi
Hou Yi
36,034
22,603
0
4,896
23,753
11,270
2,257
12,252
11,501
0
81,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,211
Gold Earned
40,415
148
Minions Killed
189
6
Camps Cleared
10
861,741
Distance Traveled
1,094,879
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,380
787
51
3
4
353,912
1
L
Heimdallr
12,107
712
51
3
0
267,753
1
W
Lancelot
12,904
759
65
4
1
424,870
3
L
Morgan Le Fay
11,561
680
78
5
4
300,366
5
L
Atlas
11,543
679
19
1
2
293,622
4
W
Hou Yi
14,131
831
73
4
5
316,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role