Player Matchup

Cthulhu
Cthulhu
JobLessGamer674
Cthulhu
Level 116
God Stats
14W - 11L
1,596 SR
Queue Stats
367W - 405L
1,406 Elo+
Solo
Ao Kuang
Ao Kuang
Mykenike
Ao Kuang
Level 154
God Stats
4W - 14L
1,256 SR
Queue Stats
450W - 482L
1,459 Elo+
Solo
Nox
Nox
Outkast Toskr
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,481 Elo+
Party 2
Bellona
Bellona
Xombiesz
Bellona
Level 129
God Stats
4W - 5L
1,474 SR
Queue Stats
179W - 188L
1,506 Elo+
Party 2
Chernobog
Chernobog
g_alexandrino
Chernobog
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 218L
1,402 Elo+
Solo
Team Averages
Level 129
1,465 SR
1,451 Elo+

VS

Team Averages
Level 125
1,430 SR
1,505 Elo+
Merlin
Merlin
ArT of FaCtz
Merlin
Level 107
God Stats
3W - 1L
1,611 SR
Queue Stats
80W - 88L
1,482 Elo+
Solo
Ymir
Ymir
Kloud City
Ymir
Level 69
God Stats
2W - 1L
1,387 SR
Queue Stats
18W - 16L
1,566 Elo+
Party 1
Eset
Eset
TrizzyxTreats
Eset
Level 148
God Stats
1W - 0L
1,596 SR
Queue Stats
54W - 50L
1,515 Elo+
Party 1
Ganesha
Ganesha
VØĪD
Ganesha
Level 146
God Stats
1W - 0L
1,290 SR
Queue Stats
59W - 59L
1,479 Elo+
Party 1
Khepri
Khepri
WheresMyDamDad
Khepri
Level 154
God Stats
1W - 0L
1,265 SR
Queue Stats
52W - 52L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 5
8,401
700
11,609
21,444
22,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
Mykenike
Ao Kuang
16
6 / 3 / 2
9,210
768
11,926
14,944
8,142
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 4 / 6
7,635
636
10,221
9,274
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Xombiesz
Bellona
13
2 / 3 / 4
7,872
656
8,737
13,131
10,404
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
g_alexandrino
Chernobog
14
1 / 3 / 5
7,887
657
14,106
9,936
5,171
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 1 / 14
9,851
821
13,369
5,679
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 3 / 10
9,049
754
5,506
17,903
22,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
8 / 1 / 7
10,374
865
24,238
10,407
7,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
VØĪD
Ganesha
15
0 / 3 / 12
9,000
750
8,269
17,442
20,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 10
9,626
802
7,084
15,224
20,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
70
9
Kills
17
17
Deaths
9
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
14
10
L
0
4
5
0.63
W
2
3
10
2.33
L
Ao Kuang
Mykenike
Ao Kuang
6
3
2
2.33
L
0
4
6
0.75
W
8
1
7
11.5
W
Ganesha
VØĪD
Ganesha
0
3
12
2
W
4
1
10
9
L
Bellona
Xombiesz
Bellona
2
3
4
1.33
L
Chernobog
g_alexandrino
Chernobog
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,599
Damage
58,466
68,729
Taken
66,655
50,184
Mitigated
74,495
23,593
Healing
21,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,369
166
1,687
844
5,679
3,975
1,537
2,357
3,322
28,187
0
L
11,609
341
2,958
5,168
21,444
22,296
0
15,937
5,031
32,772
0
W
5,506
606
926
1,444
17,903
22,315
639
9,785
8,118
9,107
0
L
Ao Kuang
Mykenike
Ao Kuang
11,926
2,096
1,176
5,789
14,944
8,142
0
12,292
2,421
17,934
0
L
10,221
947
1,309
912
9,274
4,171
0
8,795
376
17,078
0
W
24,238
2,204
3,551
2,534
10,407
7,138
473
4,974
5,433
40,708
0
W
Ganesha
VØĪD
Ganesha
8,269
1,096
292
3,028
17,442
20,557
1,071
8,793
8,649
19,053
0
W
7,084
426
4,228
2,858
15,224
20,510
584
7,847
7,377
12,617
0
L
Bellona
Xombiesz
Bellona
8,737
2,097
2,530
2,431
13,131
10,404
0
11,768
1,028
0
12,360
L
Chernobog
g_alexandrino
Chernobog
14,106
8,884
810
510
9,936
5,171
0
8,322
1,407
0
24,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,005
Gold Earned
47,900
110
Minions Killed
117
0
Camps Cleared
0
1,046,880
Distance Traveled
1,065,947
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,851
821
33
3
0
207,297
0
L
Cthulhu
8,401
700
34
3
0
229,743
0
W
Ymir
9,049
754
7
1
0
210,167
0
L
Ao Kuang
9,210
768
20
2
0
201,858
1
L
Nox
7,635
636
30
3
0
182,105
0
W
Eset
10,374
865
61
5
0
229,551
3
W
Ganesha
9,000
750
1
0
0
202,505
2
W
Khepri
9,626
802
15
1
0
216,427
0
L
Bellona
7,872
656
5
0
0
223,306
0
L
Chernobog
7,887
657
21
2
0
209,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role