Player Matchup

Guan Yu
Guan Yu
GODxLIKxBreezy
Guan Yu
Level 160
God Stats
20W - 15L
1,209 SR
Queue Stats
779W - 737L
1,647 Elo+
Party 1
Lancelot
Lancelot
GODxLIKxWatson
Lancelot
Level 157
God Stats
16W - 7L
1,725 SR
Queue Stats
347W - 344L
1,568 Elo+
Party 1
Baron Samedi
Baron Samedi
LordAceMan
Baron Samedi
Level 146
God Stats
4W - 5L
1,245 SR
Queue Stats
181W - 151L
1,649 Elo+
Party 1
Team Averages
Level 154
1,393 SR
1,622 Elo+

VS

Team Averages
Level 105
1,617 SR
1,490 Elo+
Thoth
Thoth
FurSnake
Thoth
Level 142
God Stats
3W - 3L
1,866 SR
Queue Stats
96W - 57L
1,602 Elo+
Party 2
Horus
Horus
NVLYZARD43
Horus
Level 48
God Stats
3W - 6L
1,549 SR
Queue Stats
16W - 30L
1,271 Elo+
Solo
Mercury
Mercury
Taber47
Mercury
Level 124
God Stats
1W - 3L
1,435 SR
Queue Stats
68W - 41L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 8
9,810
818
9,581
11,113
10,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
13
5 / 2 / 9
9,093
758
10,469
11,078
5,390
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LordAceMan
Baron Samedi
13
3 / 5 / 6
8,351
696
6,669
9,095
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FurSnake
Thoth
13
3 / 4 / 4
8,219
685
12,527
8,564
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
11
1 / 8 / 4
7,487
624
3,245
13,498
5,083
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Taber47
Mercury
12
4 / 4 / 4
8,208
684
7,776
9,834
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
8
8
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
FurSnake
Thoth
3
4
4
1.25
W
8
1
8
12
W
Lancelot
5
2
9
4.75
W
Baron Samedi
LordAceMan
Baron Samedi
3
5
6
1.2
L
Horus
1
8
4
0.38
L
Mercury
Taber47
Mercury
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,719
Damage
23,548
31,286
Taken
31,896
21,143
Mitigated
11,853
6,491
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
FurSnake
Thoth
12,527
359
0
335
8,564
2,601
0
2,600
5,823
28,809
0
W
9,581
2,069
402
1,633
11,113
10,996
469
4,253
6,607
0
22,378
W
Lancelot
10,469
1,866
0
1,865
11,078
5,390
802
3,591
7,308
0
25,003
W
Baron Samedi
LordAceMan
Baron Samedi
6,669
238
694
1,897
9,095
4,757
0
4,995
3,982
25,938
0
L
Horus
3,245
2,395
132
731
13,498
5,083
0
2,515
10,712
0
16,630
L
Mercury
Taber47
Mercury
7,776
3,263
0
1,659
9,834
4,169
0
2,135
7,487
0
22,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
23,914
115
Minions Killed
107
5
Camps Cleared
5
643,812
Distance Traveled
605,541
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,219
685
51
4
1
192,919
1
W
Guan Yu
9,810
818
25
2
0
220,538
0
W
Lancelot
9,093
758
43
4
3
233,133
0
W
Baron Samedi
8,351
696
47
4
2
190,141
1
L
Horus
7,487
624
28
2
2
179,184
0
L
Mercury
8,208
684
28
2
2
233,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role