Player Matchup

Chaac
Chaac
HmmAlright
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,574 Elo+
Party 2
Sol
Sol
Sleepy_Joe420
Sol
Level 65
God Stats
2W - 1L
1,689 SR
Queue Stats
45W - 52L
1,413 Elo+
Solo
Medusa
Medusa
i_5j3ii
Medusa
Level 92
God Stats
3W - 3L
1,657 SR
Queue Stats
21W - 16L
1,574 Elo+
Party 2
Team Averages
Level 62
1,615 SR
1,521 Elo+

VS

Team Averages
Level 96
1,419 SR
1,629 Elo+
King Arthur
King Arthur
AerobicSeeker
King Arthur
Level 124
God Stats
2W - 0L
1,524 SR
Queue Stats
43W - 38L
1,532 Elo+
Party 1
Lancelot
Lancelot
BigRoughSack
Lancelot
Level 152
God Stats
1W - 2L
1,234 SR
Queue Stats
401W - 170L
1,854 Elo+
Party 1
Merlin
Merlin
TQu3
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 4 / 1
6,264
626
4,758
12,355
10,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 1
5,780
578
2,659
6,919
2,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
i_5j3ii
Medusa
10
1 / 3 / 0
6,157
616
3,674
6,374
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AerobicSeeker
King Arthur
13
4 / 0 / 6
7,523
752
4,913
7,371
6,634
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
BigRoughSack
Lancelot
13
6 / 0 / 5
7,999
800
13,810
7,723
8,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
TQu3
Merlin
11
1 / 1 / 6
6,752
675
3,780
4,485
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
11
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AerobicSeeker
King Arthur
4
0
6
7
W
Lancelot
BigRoughSack
Lancelot
6
0
5
8.5
L
Chaac
0
4
1
0.13
L
0
4
1
0.13
W
Merlin
TQu3
Merlin
1
1
6
4
L
Medusa
i_5j3ii
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,091
Damage
22,503
25,648
Taken
19,579
15,818
Mitigated
16,630
6,023
Healing
3,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AerobicSeeker
King Arthur
4,913
533
275
684
7,371
6,634
231
958
6,413
0
22,343
W
Lancelot
BigRoughSack
Lancelot
13,810
3,508
0
2,572
7,723
8,044
432
1,210
6,513
0
31,830
L
Chaac
4,758
371
0
3,273
12,355
10,843
0
2,341
10,014
0
17,150
L
2,659
716
0
1,199
6,919
2,236
0
944
5,975
14,168
0
W
Merlin
TQu3
Merlin
3,780
596
0
250
4,485
1,952
681
639
3,846
14,715
0
L
Medusa
i_5j3ii
Medusa
3,674
1,289
208
1,343
6,374
2,739
98
1,052
5,322
0
19,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,201
Gold Earned
22,274
101
Minions Killed
103
2
Camps Cleared
6
490,546
Distance Traveled
540,962
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,523
752
32
3
1
186,383
1
W
Lancelot
7,999
800
42
4
4
207,217
3
L
Chaac
6,264
626
37
4
0
171,505
2
L
Sol
5,780
578
33
3
1
153,337
1
W
Merlin
6,752
675
29
3
1
147,362
0
L
Medusa
6,157
616
31
3
1
165,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role