Player Matchup

Jing Wei
Jing Wei
ImmortalClayman
Jing Wei
Level 108
God Stats
1W - 1L
1,527 SR
Queue Stats
65W - 83L
1,466 Elo+
Party 1
Lancelot
Lancelot
Irie4herb2man0
Lancelot
Level 129
God Stats
2W - 1L
1,577 SR
Queue Stats
161W - 177L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
SweetPeach8706
Nu Wa
Level 84
God Stats
62W - 93L
1,350 SR
Queue Stats
396W - 498L
1,413 Elo+
Solo
Team Averages
Level 107
1,485 SR
1,437 Elo+

VS

Team Averages
Level 107
1,532 SR
1,564 Elo+
Eset
Eset
Drab_and_Scowlin
Eset
Level 60
God Stats
0W - 2L
1,277 SR
Queue Stats
15W - 22L
1,458 Elo+
Solo
Medusa
Medusa
GGDoctorGrave
Medusa
Level 153
God Stats
4W - 2L
1,819 SR
Queue Stats
76W - 59L
1,611 Elo+
Party 2
Lancelot
Lancelot
VibesFuneral
Lancelot
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 66L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
7 / 1 / 8
10,786
770
14,159
11,393
4,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
16
7 / 4 / 9
10,883
777
10,655
16,173
7,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
5 / 4 / 14
10,563
755
12,204
12,809
8,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 6
10,053
718
10,364
13,449
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 3 / 2
11,097
793
12,511
13,637
6,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
VibesFuneral
Lancelot
12
0 / 9 / 5
8,500
607
9,606
18,739
10,376
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
19
Kills
9
9
Deaths
19
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
L
6
3
2
2.33
W
Jing Wei
7
1
8
11
W
Lancelot
7
4
9
2.88
W
5
4
14
3
L
Lancelot
VibesFuneral
Lancelot
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,018
Damage
32,481
40,375
Taken
45,825
20,496
Mitigated
21,690
6,220
Healing
4,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,364
1,069
191
1,562
13,449
5,281
0
3,680
9,530
35,837
0
L
12,511
4,687
0
500
13,637
6,033
520
2,709
10,608
0
46,959
W
Jing Wei
14,159
13,084
0
2,265
11,393
4,755
842
2,466
8,691
0
40,391
W
Lancelot
10,655
1,611
0
3,725
16,173
7,608
224
4,761
11,084
0
34,273
W
12,204
4,245
46
184
12,809
8,133
249
3,136
9,539
32,444
0
L
Lancelot
VibesFuneral
Lancelot
9,606
2,018
0
2,118
18,739
10,376
0
5,254
13,059
0
25,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,232
Gold Earned
29,650
160
Minions Killed
172
7
Camps Cleared
6
758,163
Distance Traveled
742,205
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,053
718
55
4
4
233,912
2
L
Medusa
11,097
793
82
6
2
271,035
1
W
Jing Wei
10,786
770
65
5
1
282,339
3
W
Lancelot
10,883
777
47
3
2
257,962
0
W
Nu Wa
10,563
755
48
3
4
217,862
1
L
Lancelot
8,500
607
35
3
0
237,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role