Player Matchup

Lancelot
Lancelot
AudyH
Lancelot
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 162L
1,651 Elo+
Party 1
Odin
Odin
Mondonobo
Odin
Level 15
God Stats
1W - 1L
1,509 SR
Queue Stats
4W - 10L
1,493 Elo+
Party 1
Anhur
Anhur
Mr4everAwesome
Anhur
Level 131
God Stats
33W - 24L
1,619 SR
Queue Stats
74W - 66L
1,589 Elo+
Solo
Nu Wa
Nu Wa
SunWuThong
Nu Wa
Level 58
God Stats
19W - 15L
1,694 SR
Queue Stats
91W - 76L
1,634 Elo+
Party 1
Vulcan
Vulcan
Thome2Gunz
Vulcan
Level 68
God Stats
1W - 0L
1,638 SR
Queue Stats
157W - 120L
1,623 Elo+
Party 1
Team Averages
Level 86
1,592 SR
1,598 Elo+

VS

Team Averages
Level 98
1,482 SR
1,589 Elo+
Chiron
Chiron
DAKOTAisTRASH
Chiron
Level 78
God Stats
0W - 1L
1,356 SR
Queue Stats
51W - 38L
1,612 Elo+
Party 2
Lancelot
Lancelot
YeetNRetreat
Lancelot
Level 28
God Stats
1W - 3L
1,496 SR
Queue Stats
82W - 49L
1,633 Elo+
Party 2
Poseidon
Poseidon
atrain5542
Poseidon
Level 139
God Stats
6W - 10L
1,556 SR
Queue Stats
224W - 209L
1,587 Elo+
Party 3
Khepri
Khepri
crrman
Khepri
Level 138
God Stats
12W - 21L
1,435 SR
Queue Stats
249W - 240L
1,536 Elo+
Party 3
Chaac
Chaac
yellowflash26
Chaac
Level 106
God Stats
50W - 76L
1,566 SR
Queue Stats
184W - 179L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AudyH
Lancelot
20
7 / 5 / 6
20,198
721
38,132
39,782
54,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
20
1 / 8 / 6
16,617
593
10,249
35,332
47,725
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 3 / 6
19,651
702
32,395
30,775
15,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Nu Wa
20
1 / 6 / 10
17,433
623
31,567
22,548
11,925
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Vulcan
Thome2Gunz
Vulcan
20
2 / 7 / 5
19,109
682
44,973
23,111
13,592
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 8
21,066
752
52,625
42,024
22,634
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
YeetNRetreat
Lancelot
17
0 / 1 / 1
14,183
507
611
10,160
3,153
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
atrain5542
Poseidon
20
10 / 2 / 11
20,368
727
32,748
22,723
14,635
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
crrman
Khepri
20
1 / 5 / 25
18,818
672
19,889
52,527
78,034
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 6 / 14
17,745
634
19,107
55,205
60,289
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
88
17
Kills
29
29
Deaths
17
33
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AudyH
Lancelot
7
5
6
2
L
16
3
8
6.67
W
Odin
1
8
6
0.5
W
6
3
6
3
W
Nu Wa
1
6
10
1
W
Vulcan
Thome2Gunz
Vulcan
2
7
5
0.64
L
Lancelot
YeetNRetreat
Lancelot
0
1
1
0.5
L
Poseidon
atrain5542
Poseidon
10
2
11
7.75
L
Khepri
crrman
Khepri
1
5
25
2.7
L
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,316
Damage
124,980
151,548
Taken
182,639
143,485
Mitigated
178,745
27,637
Healing
47,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AudyH
Lancelot
38,132
5,373
0
5,581
39,782
54,623
183
13,027
26,077
0
84,353
L
52,625
20,634
2,189
14,207
42,024
22,634
1,561
15,718
25,585
0
137,471
W
Odin
10,249
2,632
0
2,985
35,332
47,725
64
14,189
20,383
0
24,566
W
32,395
25,140
0
11,177
30,775
15,620
8,002
8,374
22,401
0
124,999
W
Nu Wa
31,567
4,358
0
3,413
22,548
11,925
842
8,434
14,114
88,567
0
W
Vulcan
Thome2Gunz
Vulcan
44,973
10,252
1,453
3,028
23,111
13,592
1,128
8,613
14,498
129,862
0
L
Lancelot
YeetNRetreat
Lancelot
611
93
0
447
10,160
3,153
0
4,319
5,781
0
5,180
L
Poseidon
atrain5542
Poseidon
32,748
3,109
0
2,540
22,723
14,635
66
7,353
14,923
175,178
0
L
Khepri
crrman
Khepri
19,889
1,400
0
14,366
52,527
78,034
8
23,535
26,786
58,923
0
L
19,107
1,980
472
13,218
55,205
60,289
1,521
22,099
31,852
0
72,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,008
Gold Earned
92,180
515
Minions Killed
547
0
Camps Cleared
0
2,626,779
Distance Traveled
2,222,761
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
20,198
721
85
3
0
624,779
0
L
Chiron
21,066
752
158
6
0
507,950
0
W
Odin
16,617
593
20
1
0
490,772
0
W
Anhur
19,651
702
151
5
0
503,875
1
W
Nu Wa
17,433
623
87
3
0
485,223
0
W
Vulcan
19,109
682
172
6
0
522,130
1
L
Lancelot
14,183
507
14
1
0
51,928
1
L
Poseidon
20,368
727
229
8
0
586,646
1
L
Khepri
18,818
672
61
2
0
558,668
1
L
Chaac
17,745
634
85
3
0
517,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role