Player Matchup

Aphrodite
Aphrodite
CyanKali
Aphrodite
Level 122
God Stats
830W - 490L
1,541 SR
Queue Stats
832W - 500L
1,527 Elo+
Solo
Amaterasu
Amaterasu
FLDumpster
Amaterasu
Level 126
God Stats
4W - 4L
1,629 SR
Queue Stats
310W - 269L
1,611 Elo+
Party 1
Heimdallr
Heimdallr
TechnoVII
Heimdallr
Level 91
God Stats
2W - 4L
1,500 SR
Queue Stats
143W - 109L
1,604 Elo+
Party 1
Artemis
Artemis
n7ironhide
Artemis
Level 113
God Stats
36W - 20L
1,614 SR
Queue Stats
180W - 141L
1,621 Elo+
Party 1
Ares
Ares
terreratman
Ares
Level 126
God Stats
48W - 20L
1,823 SR
Queue Stats
555W - 516L
1,657 Elo+
Solo
Team Averages
Level 116
1,621 SR
1,604 Elo+

VS

Team Averages
Level 132
1,552 SR
1,570 Elo+
Vamana
Vamana
Rubenrs
Vamana
Level 145
God Stats
2W - 3L
1,658 SR
Queue Stats
203W - 155L
1,643 Elo+
Party 2
Nox
Nox
StiflingZeus
Nox
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 54L
1,591 Elo+
Solo
Ne Zha
Ne Zha
omii
Ne Zha
Level 146
God Stats
8W - 12L
1,376 SR
Queue Stats
33W - 51L
1,487 Elo+
Solo
Chernobog
Chernobog
sputnok
Chernobog
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,510 Elo+
Solo
Sylvanus
Sylvanus
xHMGxWheaten
Sylvanus
Level 121
God Stats
4W - 9L
1,726 SR
Queue Stats
161W - 118L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CyanKali
Aphrodite
17
2 / 0 / 5
11,072
1,107
9,449
5,798
3,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
FLDumpster
Amaterasu
16
1 / 2 / 6
10,505
1,051
10,073
18,146
20,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
TechnoVII
Heimdallr
16
1 / 0 / 5
10,108
1,011
8,480
7,154
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
n7ironhide
Artemis
16
2 / 1 / 4
10,224
1,022
16,864
9,644
5,317
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 0 / 6
10,516
1,052
11,489
11,468
10,016
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

264

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Rubenrs
Vamana
15
1 / 2 / 1
9,998
1,000
13,132
16,601
21,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
0 / 1 / 2
9,835
984
6,495
8,600
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
omii
Ne Zha
14
1 / 0 / 0
9,260
926
2,074
1,853
630
Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
sputnok
Chernobog
16
1 / 1 / 2
10,472
1,047
15,253
15,154
7,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
xHMGxWheaten
Sylvanus
16
0 / 3 / 2
10,816
1,082
9,854
17,513
22,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
7
Kills
3
3
Deaths
7
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CyanKali
Aphrodite
2
0
5
4.5
W
Amaterasu
FLDumpster
Amaterasu
1
2
6
2
L
Vamana
Rubenrs
Vamana
1
2
1
0.75
L
0
1
2
1
W
Heimdallr
TechnoVII
Heimdallr
1
0
5
3.5
W
Artemis
n7ironhide
Artemis
2
1
4
4
L
Ne Zha
omii
Ne Zha
1
0
0
1
L
Chernobog
sputnok
Chernobog
1
1
2
2
W
1
0
6
4
L
Sylvanus
xHMGxWheaten
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,355
Damage
46,808
52,210
Taken
59,721
44,515
Mitigated
56,140
16,056
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CyanKali
Aphrodite
9,449
664
5,778
3,658
5,798
3,907
0
2,744
3,054
43,215
0
W
Amaterasu
FLDumpster
Amaterasu
10,073
5,293
686
3,256
18,146
20,848
0
6,607
11,386
452
22,537
L
Vamana
Rubenrs
Vamana
13,132
5,914
0
3,605
16,601
21,355
0
5,874
10,727
0
28,363
L
6,495
82
0
0
8,600
4,169
0
3,639
4,961
27,416
0
W
Heimdallr
TechnoVII
Heimdallr
8,480
2,603
0
1,352
7,154
4,427
0
1,749
5,405
0
30,173
W
Artemis
n7ironhide
Artemis
16,864
6,780
0
0
9,644
5,317
0
3,044
6,600
0
32,696
L
Ne Zha
omii
Ne Zha
2,074
171
0
0
1,853
630
0
842
1,011
0
4,577
L
Chernobog
sputnok
Chernobog
15,253
9,141
0
2,493
15,154
7,133
0
5,671
9,483
0
45,275
W
11,489
351
720
606
11,468
10,016
0
2,205
9,263
16,558
0
L
Sylvanus
xHMGxWheaten
Sylvanus
9,854
1,885
2,975
4,274
17,513
22,853
0
4,984
12,529
21,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,425
Gold Earned
50,381
227
Minions Killed
205
13
Camps Cleared
5
1,203,073
Distance Traveled
912,139
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,072
1,107
94
9
2
255,310
0
W
Amaterasu
10,505
1,051
34
3
3
252,626
3
L
Vamana
9,998
1,000
40
4
2
230,879
0
L
Nox
9,835
984
68
7
0
204,881
0
W
Heimdallr
10,108
1,011
56
6
3
227,186
0
W
Artemis
10,224
1,022
35
4
3
215,092
0
L
Ne Zha
9,260
926
8
1
1
61,893
1
L
Chernobog
10,472
1,047
68
7
1
192,891
0
W
Ares
10,516
1,052
8
1
2
252,859
8
L
Sylvanus
10,816
1,082
21
2
1
221,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role