Player Matchup

Achilles
Achilles
ColoBby
Achilles
Level 147
God Stats
3W - 2L
1,692 SR
Queue Stats
26W - 28L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
D1SCON3CT3D
Kukulkan
Level 26
God Stats
12W - 6L
1,660 SR
Queue Stats
48W - 36L
1,556 Elo+
Party 1
Ares
Ares
DeadPlayerMV
Ares
Level 157
God Stats
3W - 3L
1,558 SR
Queue Stats
127W - 94L
1,555 Elo+
Party 1
Team Averages
Level 110
1,637 SR
1,556 Elo+

VS

Team Averages
Level 74
1,629 SR
1,681 Elo+
Horus
Horus
Gandalfzthegrey
Horus
Level 118
God Stats
3W - 4L
1,818 SR
Queue Stats
39W - 31L
1,718 Elo+
Party 2
Neith
Neith
Sheepdog2417
Neith
Level 18
God Stats
5W - 3L
1,583 SR
Queue Stats
11W - 7L
1,625 Elo+
Party 2
Ra
Ra
THEBigEZ44
Ra
Level 87
God Stats
1W - 2L
1,485 SR
Queue Stats
52W - 37L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ColoBby
Achilles
16
7 / 6 / 6
13,107
690
22,745
29,782
40,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
D1SCON3CT3D
Kukulkan
19
3 / 2 / 10
13,725
722
18,850
11,920
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 1 / 11
13,509
711
19,608
27,655
47,332
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 4
11,565
609
15,965
30,730
26,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 4
11,479
604
9,800
14,231
6,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 2 / 3
14,167
746
27,361
24,635
12,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
13
Kills
9
9
Deaths
14
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
ColoBby
Achilles
7
6
6
1.67
W
Kukulkan
D1SCON3CT3D
Kukulkan
3
2
10
4
W
3
1
11
8.5
L
1
8
4
0.38
L
2
4
4
1
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,203
Damage
53,126
69,357
Taken
69,596
93,496
Mitigated
46,042
9,002
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ColoBby
Achilles
22,745
3,237
0
3,609
29,782
40,210
382
10,746
18,627
0
43,765
W
Kukulkan
D1SCON3CT3D
Kukulkan
18,850
1,266
0
1,576
11,920
5,954
1,386
6,028
5,651
102,384
0
W
19,608
1,060
0
3,817
27,655
47,332
87
11,246
15,840
29,140
0
L
15,965
6,774
1,427
4,179
30,730
26,153
164
17,264
13,466
0
30,471
L
9,800
3,116
0
946
14,231
6,918
670
9,942
4,289
0
25,132
L
27,361
2,420
1,958
5,946
24,635
12,971
312
11,877
12,758
97,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,341
Gold Earned
37,211
207
Minions Killed
199
8
Camps Cleared
9
1,093,888
Distance Traveled
1,010,952
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,107
690
26
1
1
369,317
5
W
Kukulkan
13,725
722
169
9
7
355,245
5
W
Ares
13,509
711
12
1
0
369,326
4
L
Horus
11,565
609
33
2
4
318,741
6
L
Neith
11,479
604
30
2
0
295,054
2
L
Ra
14,167
746
136
7
5
397,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role