Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Apashe
Amaterasu
Level 154
God Stats
6W - 3L
1,695 SR
Queue Stats
106W - 91L
1,523 Elo+
Party 1
King Arthur
King Arthur
BosterJibrail
King Arthur
Level 109
God Stats
20W - 23L
1,375 SR
Queue Stats
171W - 179L
1,515 Elo+
Party 1
Lancelot
Lancelot
TheAwesomeMudkip
Lancelot
Level 143
God Stats
3W - 4L
1,373 SR
Queue Stats
101W - 90L
1,529 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
The_Pidge501
Morgan Le Fay
Level 140
God Stats
1W - 2L
1,541 SR
Queue Stats
121W - 128L
1,491 Elo+
Party 3
Team Averages
Level 130
1,497 SR
1,512 Elo+

VS

Team Averages
Level 93
1,512 SR
1,532 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Achilles
Achilles
Belichick fil A
Achilles
Level 121
God Stats
9W - 10L
1,580 SR
Queue Stats
209W - 191L
1,583 Elo+
Party 2
Ares
Ares
Hamageddon
Ares
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,416 Elo+
Party 4
Zeus
Zeus
SuperStarwind
Zeus
Level 17
God Stats
1W - 1L
1,406 SR
Queue Stats
5W - 6L
1,593 Elo+
Party 4
Cliodhna
Cliodhna
TyrelleSmooth
Cliodhna
Level 101
God Stats
17W - 14L
1,573 SR
Queue Stats
60W - 47L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 2 / 13
9,804
817
15,064
9,227
3,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Apashe
Amaterasu
16
5 / 4 / 12
9,150
763
13,369
16,286
12,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
BosterJibrail
King Arthur
16
4 / 4 / 9
9,235
770
8,561
17,576
15,816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 0 / 12
9,977
831
11,122
13,043
13,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
The_Pidge501
Morgan Le Fay
18
6 / 0 / 10
9,649
804
12,578
8,668
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
1 / 2 / 3
8,220
685
8,212
9,555
4,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
15
4 / 4 / 3
8,891
741
13,236
16,981
13,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 5 / 6
8,523
710
9,177
17,144
20,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 7 / 3
8,055
671
8,625
10,991
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
TyrelleSmooth
Cliodhna
15
3 / 7 / 3
8,731
728
8,065
15,400
7,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
25
Kills
10
10
Deaths
25
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
13
5.25
L
Hou Yi
 
Hou Yi
1
2
3
1.25
W
Amaterasu
Apashe
Amaterasu
5
4
12
2.75
L
Achilles
4
4
3
1.38
W
King Arthur
BosterJibrail
King Arthur
4
4
9
2.13
L
2
5
6
1
L
0
7
3
0.21
W
6
0
12
12
W
Morgan Le Fay
The_Pidge501
Morgan Le Fay
6
0
10
11
L
Cliodhna
TyrelleSmooth
Cliodhna
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,694
Damage
47,315
64,800
Taken
70,071
50,399
Mitigated
52,054
8,307
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,064
5,841
0
2,317
9,227
3,621
4,242
1,915
7,312
34,770
0
L
Hou Yi
 
Hou Yi
8,212
2,733
0
707
9,555
4,788
0
3,244
6,311
0
31,775
W
Amaterasu
Apashe
Amaterasu
13,369
6,148
0
1,685
16,286
12,958
0
5,902
10,384
0
25,067
L
Achilles
13,236
4,017
0
3,838
16,981
13,879
0
6,724
10,257
0
28,673
W
King Arthur
BosterJibrail
King Arthur
8,561
583
0
0
17,576
15,816
223
4,351
13,225
0
24,777
L
9,177
730
0
1,386
17,144
20,518
0
6,676
10,468
14,515
0
L
8,625
1,291
0
0
10,991
5,126
122
5,980
5,011
31,373
0
W
11,122
1,656
0
2,032
13,043
13,697
0
3,231
9,812
0
33,762
W
Morgan Le Fay
The_Pidge501
Morgan Le Fay
12,578
1,769
0
2,273
8,668
4,307
989
2,403
6,265
38,049
0
L
Cliodhna
TyrelleSmooth
Cliodhna
8,065
493
0
2,011
15,400
7,743
0
5,018
10,382
0
20,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,815
Gold Earned
42,420
221
Minions Killed
179
0
Camps Cleared
0
1,327,528
Distance Traveled
1,208,518
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,804
817
58
5
0
230,902
0
L
Hou Yi
8,220
685
46
4
0
255,663
1
W
Amaterasu
9,150
763
19
2
0
270,955
0
L
Achilles
8,891
741
35
3
0
257,726
0
W
King Arthur
9,235
770
39
3
0
282,894
4
L
Ares
8,523
710
10
1
0
238,433
0
L
Zeus
8,055
671
54
5
0
211,937
0
W
Lancelot
9,977
831
48
4
0
291,023
1
W
Morgan Le Fay
9,649
804
57
5
0
251,754
2
L
Cliodhna
8,731
728
34
3
0
244,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role