Player Matchup

Hera
Hera
AVI913
Hera
Level 132
God Stats
3W - 0L
1,542 SR
Queue Stats
83W - 74L
1,577 Elo+
Party 2
Hercules
Hercules
CamiloThunder
Hercules
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 2L
1,698 Elo+
Party 2
Osiris
Osiris
RodriguezJ7
Osiris
Level 157
God Stats
2W - 0L
1,299 SR
Queue Stats
20W - 17L
1,565 Elo+
Party 2
Team Averages
Level 118
1,447 SR
1,613 Elo+

VS

Team Averages
Level 64
1,363 SR
1,474 Elo+
Chiron
Chiron
AnneVII
Chiron
Level 89
God Stats
0W - 1L
1,332 SR
Queue Stats
23W - 23L
1,572 Elo+
Party 1
Lancelot
Lancelot
Draru
Lancelot
Level 69
God Stats
4W - 4L
1,338 SR
Queue Stats
18W - 24L
1,529 Elo+
Party 1
Hades
Hades
NoSoyViclink
Hades
Level 33
God Stats
0W - 2L
1,420 SR
Queue Stats
0W - 2L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AVI913
Hera
18
7 / 3 / 10
13,134
821
22,642
12,877
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
CamiloThunder
Hercules
16
8 / 3 / 5
12,367
773
11,500
30,602
26,759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Osiris
17
3 / 3 / 13
11,607
725
13,709
21,085
20,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AnneVII
Chiron
17
6 / 4 / 2
11,909
744
20,684
17,572
9,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Draru
Lancelot
13
0 / 8 / 8
9,792
612
13,428
22,143
15,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 6 / 4
10,669
667
10,266
20,818
12,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
18
Kills
9
9
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
AVI913
Hera
7
3
10
4
L
Chiron
AnneVII
Chiron
6
4
2
1.75
W
Hercules
CamiloThunder
Hercules
8
3
5
3.5
L
Lancelot
Draru
Lancelot
0
8
8
0.5
L
3
6
4
0.83
W
Osiris
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,851
Damage
44,378
64,564
Taken
60,533
53,353
Mitigated
37,790
22,780
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
AVI913
Hera
22,642
7,726
150
2,796
12,877
5,815
1,695
3,106
9,771
78,234
0
L
Chiron
AnneVII
Chiron
20,684
9,392
1,182
3,543
17,572
9,839
637
5,124
12,448
0
73,282
W
Hercules
CamiloThunder
Hercules
11,500
3,973
0
14,045
30,602
26,759
646
4,122
26,480
0
31,941
L
Lancelot
Draru
Lancelot
13,428
3,299
0
2,666
22,143
15,056
50
8,867
13,276
0
28,753
L
10,266
1,411
692
4,725
20,818
12,895
140
8,700
12,118
40,040
0
W
Osiris
13,709
5,210
420
5,369
21,085
20,779
887
4,002
17,083
0
38,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,108
Gold Earned
32,370
193
Minions Killed
159
11
Camps Cleared
2
853,917
Distance Traveled
817,557
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,134
821
116
7
4
271,057
5
L
Chiron
11,909
744
82
5
1
289,017
4
W
Hercules
12,367
773
37
2
2
292,325
1
L
Lancelot
9,792
612
25
2
0
297,811
6
L
Hades
10,669
667
52
3
1
230,729
0
W
Osiris
11,607
725
40
3
5
290,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role