Player Matchup

Lancelot
Lancelot
HauntedPropaneT
Lancelot
Level 155
God Stats
0W - 1L
1,684 SR
Queue Stats
32W - 35L
1,533 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KingDingaling420
Tsukuyomi
Level 83
God Stats
0W - 1L
1,686 SR
Queue Stats
9W - 10L
1,529 Elo+
Party 1
Geb
Geb
Sadman17
Geb
Level 85
God Stats
4W - 1L
1,850 SR
Queue Stats
5W - 7L
1,502 Elo+
Party 1
Cernunnos
Cernunnos
Skummies
Cernunnos
Level 65
God Stats
5W - 2L
1,656 SR
Queue Stats
9W - 10L
1,544 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
qurann__
Morgan Le Fay
Level 125
God Stats
6W - 11L
1,349 SR
Queue Stats
162W - 185L
1,540 Elo+
Solo
Team Averages
Level 103
1,645 SR
1,530 Elo+

VS

Team Averages
Level 106
1,575 SR
1,504 Elo+
Lancelot
Lancelot
Ahgiin
Lancelot
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 72L
1,535 Elo+
Party 2
Artemis
Artemis
CHUQUEN9373
Artemis
Level 127
God Stats
12W - 4L
1,661 SR
Queue Stats
67W - 83L
1,454 Elo+
Party 3
Ah Puch
Ah Puch
elmugel
Ah Puch
Level 140
God Stats
9W - 5L
1,491 SR
Queue Stats
69W - 86L
1,449 Elo+
Party 3
Ymir
Ymir
luissilva202
Ymir
Level 139
God Stats
25W - 30L
1,567 SR
Queue Stats
532W - 578L
1,553 Elo+
Solo
Sol
Sol
vsphyxia
Sol
Level 61
God Stats
3W - 0L
1,659 SR
Queue Stats
53W - 49L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
3 / 7 / 4
9,632
642
10,617
18,916
10,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
18
5 / 4 / 3
10,830
722
16,214
20,385
12,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 6 / 5
9,748
650
6,377
25,087
24,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Skummies
Cernunnos
16
1 / 3 / 4
9,702
647
10,955
14,760
7,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
qurann__
Morgan Le Fay
18
0 / 2 / 1
10,398
693
17,698
12,808
6,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ahgiin
Lancelot
18
6 / 3 / 11
10,934
729
15,193
16,248
8,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
CHUQUEN9373
Artemis
19
5 / 1 / 12
11,843
790
17,577
16,739
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
elmugel
Ah Puch
18
5 / 3 / 12
10,994
733
18,100
14,797
7,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 0 / 8
9,910
661
9,131
14,800
20,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 2 / 9
10,981
732
14,846
14,339
6,315
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
9
Kills
22
22
Deaths
9
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Ahgiin
Lancelot
6
3
11
3.83
W
Artemis
CHUQUEN9373
Artemis
5
1
12
11
L
Lancelot
3
7
4
0.71
L
Tsukuyomi
5
4
3
1.63
L
0
6
5
0.42
L
Cernunnos
Skummies
Cernunnos
1
3
4
1
W
Ah Puch
elmugel
Ah Puch
5
3
12
3.67
W
2
0
8
6
L
Morgan Le Fay
qurann__
Morgan Le Fay
0
2
1
0.25
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,861
Damage
74,847
91,956
Taken
76,923
62,081
Mitigated
51,370
18,871
Healing
25,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Ahgiin
Lancelot
15,193
1,899
0
2,328
16,248
8,355
0
4,187
11,824
0
26,727
W
Artemis
CHUQUEN9373
Artemis
17,577
6,700
0
8,297
16,739
8,674
1,338
6,954
9,651
0
56,618
L
Lancelot
10,617
1,382
0
3,025
18,916
10,525
670
6,213
12,592
0
23,071
L
Tsukuyomi
16,214
2,232
0
3,799
20,385
12,941
0
7,757
12,552
0
41,110
L
6,377
286
2,733
4,129
25,087
24,492
248
12,945
11,815
17,713
0
L
Cernunnos
Skummies
Cernunnos
10,955
4,025
0
2,677
14,760
7,522
281
7,769
6,955
0
36,675
W
Ah Puch
elmugel
Ah Puch
18,100
627
0
5,879
14,797
7,358
0
4,200
10,423
43,113
0
W
9,131
1,224
0
1,316
14,800
20,668
0
6,981
7,687
25,054
0
L
Morgan Le Fay
qurann__
Morgan Le Fay
17,698
290
0
2,508
12,808
6,601
246
6,614
5,965
65,484
0
W
14,846
2,876
0
7,307
14,339
6,315
1,281
1,753
12,521
50,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,310
Gold Earned
54,662
265
Minions Killed
279
0
Camps Cleared
0
1,512,576
Distance Traveled
1,514,883
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,934
729
21
1
0
344,837
1
W
Artemis
11,843
790
78
5
0
300,248
3
L
Lancelot
9,632
642
26
2
0
320,589
2
L
Tsukuyomi
10,830
722
40
3
0
343,210
2
L
Geb
9,748
650
33
2
0
270,235
0
L
Cernunnos
9,702
647
67
4
0
281,111
0
W
Ah Puch
10,994
733
68
5
0
295,862
0
W
Ymir
9,910
661
27
2
0
279,991
0
L
Morgan Le Fay
10,398
693
99
7
0
297,431
9
W
Sol
10,981
732
85
6
0
293,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role