Player Matchup

Gilgamesh
Gilgamesh
Ehjay9
Gilgamesh
Level 141
God Stats
12W - 8L
1,690 SR
Queue Stats
550W - 539L
1,540 Elo+
Party 2
Merlin
Merlin
HolyBeefGaming
Merlin
Level 138
God Stats
1W - 1L
1,512 SR
Queue Stats
353W - 365L
1,494 Elo+
Party 2
Lancelot
Lancelot
ImWhoobex
Lancelot
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,589 Elo+
Party 3
Izanami
Izanami
NsKamikazie
Izanami
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 3
Ao Kuang
Ao Kuang
lxMercyxl
Ao Kuang
Level 123
God Stats
2W - 4L
1,666 SR
Queue Stats
237W - 231L
1,588 Elo+
Party 3
Team Averages
Level 114
1,574 SR
1,576 Elo+

VS

Team Averages
Level 89
1,417 SR
1,517 Elo+
Sobek
Sobek
DeathPunch
Sobek
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 130L
1,455 Elo+
Party 1
Neith
Neith
Joontang
Neith
Level 69
God Stats
9W - 11L
1,363 SR
Queue Stats
142W - 154L
1,413 Elo+
Party 1
Chernobog
Chernobog
LetMeBack
Chernobog
Level 68
God Stats
13W - 11L
1,586 SR
Queue Stats
249W - 249L
1,588 Elo+
Party 1
Mercury
Mercury
Pastaroni
Mercury
Level 64
God Stats
1W - 0L
1,334 SR
Queue Stats
9W - 12L
1,307 Elo+
Party 1
Janus
Janus
SpoofPie
Janus
Level 154
God Stats
1W - 0L
1,300 SR
Queue Stats
3W - 1L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ehjay9
Gilgamesh
14
1 / 4 / 1
8,881
423
8,482
22,004
21,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 4 / 1
8,541
407
8,194
11,746
5,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ImWhoobex
Lancelot
14
2 / 5 / 0
8,942
426
3,174
18,331
8,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
NsKamikazie
Izanami
14
0 / 3 / 0
8,508
405
7,718
11,258
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
lxMercyxl
Ao Kuang
16
4 / 4 / 2
9,840
469
14,230
27,840
16,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 1 / 9
10,085
480
6,915
22,651
18,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Joontang
Neith
16
3 / 3 / 2
10,428
497
7,572
12,771
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
LetMeBack
Chernobog
19
9 / 2 / 6
12,432
592
21,410
14,777
7,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Pastaroni
Mercury
17
1 / 2 / 8
10,627
506
8,190
15,326
7,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
SpoofPie
Janus
17
6 / 1 / 4
11,533
549
19,460
9,736
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
8
Kills
20
20
Deaths
9
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
9
5.5
L
Gilgamesh
Ehjay9
Gilgamesh
1
4
1
0.38
L
1
4
1
0.38
L
Lancelot
ImWhoobex
Lancelot
2
5
0
0.4
W
Neith
Joontang
Neith
3
3
2
1.33
W
Chernobog
LetMeBack
Chernobog
9
2
6
6
L
Izanami
NsKamikazie
Izanami
0
3
0
0
W
Mercury
Pastaroni
Mercury
1
2
8
2.5
W
Janus
SpoofPie
Janus
6
1
4
8
L
Ao Kuang
lxMercyxl
Ao Kuang
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,798
Damage
63,547
91,179
Taken
75,261
56,884
Mitigated
43,270
26,873
Healing
26,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
6,915
1,286
0
11,211
22,651
18,599
600
4,008
18,643
30,826
0
L
Gilgamesh
Ehjay9
Gilgamesh
8,482
1,940
1,524
2,598
22,004
21,212
0
8,217
13,787
0
48,569
L
8,194
312
141
1,731
11,746
5,494
0
4,845
6,901
69,781
0
L
Lancelot
ImWhoobex
Lancelot
3,174
907
0
2,922
18,331
8,549
0
7,083
11,248
0
51,656
W
Neith
Joontang
Neith
7,572
2,778
0
2,690
12,771
6,281
1,393
1,606
11,165
0
69,625
W
Chernobog
LetMeBack
Chernobog
21,410
13,519
0
2,047
14,777
7,232
6,815
8,835
5,942
0
104,623
L
Izanami
NsKamikazie
Izanami
7,718
3,893
0
3,641
11,258
4,893
0
895
10,363
0
71,329
W
Mercury
Pastaroni
Mercury
8,190
3,374
0
6,456
15,326
7,147
1,233
5,864
9,462
0
76,888
W
Janus
SpoofPie
Janus
19,460
1,338
389
3,499
9,736
4,011
1,234
3,085
6,651
100,289
0
L
Ao Kuang
lxMercyxl
Ao Kuang
14,230
2,951
0
14,316
27,840
16,736
745
5,335
22,505
71,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,712
Gold Earned
55,105
490
Minions Killed
551
0
Camps Cleared
0
1,994,821
Distance Traveled
2,122,687
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,085
480
37
2
0
391,306
1
L
Gilgamesh
8,881
423
63
3
0
410,915
2
L
Merlin
8,541
407
120
6
0
386,392
2
L
Lancelot
8,942
426
88
4
0
412,180
1
W
Neith
10,428
497
109
5
0
405,445
2
W
Chernobog
12,432
592
135
6
0
418,297
5
L
Izanami
8,508
405
115
5
0
368,917
5
W
Mercury
10,627
506
123
6
0
474,201
4
W
Janus
11,533
549
147
7
0
433,438
6
L
Ao Kuang
9,840
469
104
5
0
416,417
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role