Player Matchup

Ullr
Ullr
Deathzcall
Ullr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Kennen12
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
PsychoticTea
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Riku0142
Amaterasu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Tinysmog
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,500 Elo+

VS

Team Averages
Level 77
1,426 SR
1,440 Elo+
Geb
Geb
DripEren
Geb
Level 41
God Stats
14W - 5L
1,382 SR
Queue Stats
154W - 163L
1,444 Elo+
Party 2
Sylvanus
Sylvanus
ITheAshenOneI
Sylvanus
Level 29
God Stats
5W - 4L
1,311 SR
Queue Stats
80W - 84L
1,460 Elo+
Party 2
Poseidon
Poseidon
JoeBeadin
Poseidon
Level 96
God Stats
1W - 1L
1,301 SR
Queue Stats
191W - 242L
1,458 Elo+
Party 2
Loki
Loki
Ranger-_4
Loki
Level 105
God Stats
5W - 5L
1,637 SR
Queue Stats
133W - 178L
1,410 Elo+
Party 2
Ullr
Ullr
WeebishFiend
Ullr
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 152L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
5,227
402
1,972
6,307
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
Kennen12
Danzaburou
8
1 / 3 / 0
5,148
396
6,493
8,254
2,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 1
5,341
411
3,222
7,805
4,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Riku0142
Amaterasu
11
3 / 4 / 0
6,174
475
7,623
13,200
6,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Tinysmog
Baron Samedi
10
2 / 4 / 0
5,722
440
3,453
8,329
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,937
534
3,970
10,356
8,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
ITheAshenOneI
Sylvanus
13
3 / 2 / 1
8,031
618
6,880
9,010
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
JoeBeadin
Poseidon
12
2 / 3 / 3
7,720
594
6,832
7,466
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
13
6 / 1 / 0
7,699
592
3,548
7,491
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 1 / 3
6,350
488
7,608
6,159
2,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
7
Kills
14
14
Deaths
7
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
2
0
2
3
W
Sylvanus
ITheAshenOneI
Sylvanus
3
2
1
1.75
W
Poseidon
JoeBeadin
Poseidon
2
3
3
1.17
L
Danzaburou
Kennen12
Danzaburou
1
3
0
0.33
L
0
2
1
0.25
W
Loki
6
1
0
6
L
Amaterasu
Riku0142
Amaterasu
3
4
0
0.75
L
Baron Samedi
Tinysmog
Baron Samedi
2
4
0
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,763
Damage
28,838
43,895
Taken
40,482
19,715
Mitigated
21,892
11,994
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,972
1,194
0
2,932
6,307
2,027
0
504
5,803
0
19,929
W
3,970
378
393
3,957
10,356
8,455
104
1,842
8,514
25,005
0
W
Sylvanus
ITheAshenOneI
Sylvanus
6,880
2,784
0
3,289
9,010
5,390
792
392
8,618
49,640
13,036
W
Poseidon
JoeBeadin
Poseidon
6,832
619
0
700
7,466
2,942
1,054
3,267
4,199
52,260
0
L
Danzaburou
Kennen12
Danzaburou
6,493
3,318
0
3,193
8,254
2,652
0
2,030
6,224
0
30,603
L
3,222
1,086
0
874
7,805
4,673
0
2,053
5,752
13,341
0
W
Loki
3,548
444
0
4,306
7,491
2,559
0
164
7,327
0
53,578
L
Amaterasu
Riku0142
Amaterasu
7,623
3,248
0
3,258
13,200
6,641
0
6,759
6,441
0
33,000
L
Baron Samedi
Tinysmog
Baron Samedi
3,453
378
0
1,737
8,329
3,722
0
5,283
3,046
27,046
0
W
7,608
3,544
0
540
6,159
2,546
465
1,010
5,149
0
43,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,612
Gold Earned
36,737
192
Minions Killed
397
0
Camps Cleared
0
1,032,036
Distance Traveled
1,162,425
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,227
402
37
3
0
174,085
1
W
Geb
6,937
534
32
2
0
237,990
4
W
Sylvanus
8,031
618
116
9
0
195,949
4
W
Poseidon
7,720
594
87
7
0
228,031
2
L
Danzaburou
5,148
396
44
3
0
211,967
0
L
Nox
5,341
411
18
1
0
199,726
0
W
Loki
7,699
592
92
7
0
297,706
8
L
Amaterasu
6,174
475
49
4
0
236,278
4
L
Baron Samedi
5,722
440
44
3
0
209,980
0
W
Ullr
6,350
488
70
5
0
202,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role