Player Matchup

Jing Wei
Jing Wei
FurSnake
Jing Wei
Level 142
God Stats
2W - 1L
1,384 SR
Queue Stats
96W - 57L
1,593 Elo+
Party 1
King Arthur
King Arthur
SideSwipe Drew
King Arthur
Level 126
God Stats
42W - 35L
1,648 SR
Queue Stats
519W - 497L
1,566 Elo+
Solo
Ra
Ra
Taber47
Ra
Level 124
God Stats
9W - 2L
1,855 SR
Queue Stats
68W - 41L
1,589 Elo+
Party 1
Team Averages
Level 131
1,629 SR
1,583 Elo+

VS

Team Averages
Level 140
1,489 SR
1,537 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Elsida950
Hercules
Level 136
God Stats
22W - 26L
1,612 SR
Queue Stats
387W - 384L
1,634 Elo+
Party 2
Jing Wei
Jing Wei
twocreator
Jing Wei
Level 123
God Stats
2W - 4L
1,353 SR
Queue Stats
313W - 353L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FurSnake
Jing Wei
15
2 / 2 / 11
10,424
695
18,275
12,896
6,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
SideSwipe Drew
King Arthur
16
4 / 0 / 8
10,496
700
14,977
22,127
24,459
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
7 / 3 / 3
11,538
769
9,416
11,305
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 5 / 3
9,025
602
11,342
18,308
8,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Elsida950
Hercules
16
5 / 2 / 0
10,729
715
13,211
20,307
19,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
twocreator
Jing Wei
12
0 / 6 / 3
8,804
587
12,017
14,046
4,997
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
5
3
0.3
L
Hercules
Elsida950
Hercules
5
2
0
2.5
W
Jing Wei
FurSnake
Jing Wei
2
2
11
3.75
W
King Arthur
SideSwipe Drew
King Arthur
4
0
8
8
W
7
3
3
2.83
L
Jing Wei
twocreator
Jing Wei
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,668
Damage
36,570
46,328
Taken
52,661
36,404
Mitigated
33,348
12,941
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
11,342
3,866
0
3,026
18,308
8,849
29
2,386
15,922
41,126
4,326
L
Hercules
Elsida950
Hercules
13,211
2,831
0
5,530
20,307
19,502
0
4,888
15,419
0
29,579
W
Jing Wei
FurSnake
Jing Wei
18,275
14,792
0
1,296
12,896
6,379
1,082
2,425
10,471
0
39,452
W
King Arthur
SideSwipe Drew
King Arthur
14,977
1,104
320
4,442
22,127
24,459
356
5,186
16,941
0
33,634
W
9,416
894
3,882
3,001
11,305
5,566
1,085
2,493
8,812
47,796
0
L
Jing Wei
twocreator
Jing Wei
12,017
7,340
0
0
14,046
4,997
140
2,437
11,609
0
36,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,458
Gold Earned
28,558
189
Minions Killed
163
6
Camps Cleared
6
902,507
Distance Traveled
856,303
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,025
602
80
5
5
267,046
4
L
Hercules
10,729
715
34
2
1
313,117
3
W
Jing Wei
10,424
695
55
4
1
300,183
0
W
King Arthur
10,496
700
29
2
1
306,552
1
W
Ra
11,538
769
105
7
4
295,772
3
L
Jing Wei
8,804
587
49
3
0
276,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role