Player Matchup

Lancelot
Lancelot
DiiiegoO15
Lancelot
Level 150
God Stats
3W - 4L
1,618 SR
Queue Stats
83W - 70L
1,615 Elo+
Solo
Mulan
Mulan
JASARP123
Mulan
Level 128
God Stats
6W - 3L
1,734 SR
Queue Stats
87W - 84L
1,574 Elo+
Solo
Nu Wa
Nu Wa
SASSY-KlTTEN
Nu Wa
Level 127
God Stats
61W - 42L
1,781 SR
Queue Stats
577W - 604L
1,592 Elo+
Solo
Hou Yi
Hou Yi
SociallySick
Hou Yi
Level 142
God Stats
8W - 7L
1,556 SR
Queue Stats
183W - 188L
1,497 Elo+
Party 2
Athena
Athena
lueythemansam
Athena
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 175L
1,492 Elo+
Party 2
Team Averages
Level 130
1,638 SR
1,554 Elo+

VS

Team Averages
Level 134
1,613 SR
1,548 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BurliestJm yeah
Janus
Level 135
God Stats
6W - 7L
1,648 SR
Queue Stats
365W - 336L
1,586 Elo+
Party 1
Lancelot
Lancelot
Para1norman01
Lancelot
Level 77
God Stats
1W - 1L
1,318 SR
Queue Stats
369W - 356L
1,536 Elo+
Solo
Freya
Freya
blackmagic7000
Freya
Level 149
God Stats
7W - 4L
1,867 SR
Queue Stats
403W - 378L
1,595 Elo+
Party 1
Poseidon
Poseidon
criZZle PsEiDoN
Poseidon
Level 153
God Stats
30W - 22L
1,731 SR
Queue Stats
377W - 360L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DiiiegoO15
Lancelot
12
1 / 3 / 1
7,188
513
5,796
11,104
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
JASARP123
Mulan
14
3 / 3 / 0
8,315
594
12,033
18,008
12,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 2 / 0
6,267
448
4,688
4,379
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
11
2 / 2 / 1
7,079
506
9,307
8,769
3,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 2
6,274
448
3,142
12,683
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 2 / 7
6,629
474
6,185
12,444
4,754
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 1 / 4
7,252
518
6,137
8,066
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Para1norman01
Lancelot
14
1 / 3 / 3
7,920
566
12,473
15,115
7,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 1 / 1
8,021
573
7,230
10,671
4,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
16
5 / 0 / 3
8,818
630
5,231
6,262
2,107
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
15
15
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
7
2.75
W
1
1
4
3
L
Lancelot
DiiiegoO15
Lancelot
1
3
1
0.5
L
Mulan
JASARP123
Mulan
3
3
0
1
W
Lancelot
Para1norman01
Lancelot
1
3
3
0.83
L
1
2
0
0.5
L
Hou Yi
2
2
1
1.25
W
6
1
1
6.5
W
Poseidon
5
0
3
6.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,966
Damage
37,256
54,943
Taken
52,558
30,332
Mitigated
21,184
17,542
Healing
20,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,185
2,257
1,997
3,833
12,444
4,754
0
2,193
10,251
0
24,118
W
6,137
701
0
1,603
8,066
2,601
0
2,515
5,551
54,520
0
L
Lancelot
DiiiegoO15
Lancelot
5,796
759
0
4,458
11,104
4,594
54
4,033
6,999
0
54,356
L
Mulan
JASARP123
Mulan
12,033
2,413
0
8,563
18,008
12,594
0
1,457
16,551
0
73,393
W
Lancelot
Para1norman01
Lancelot
12,473
3,761
0
7,764
15,115
7,401
0
452
14,663
0
59,925
L
4,688
1,411
0
1,245
4,379
1,391
14
1,665
2,602
40,112
0
L
Hou Yi
9,307
5,262
0
1,082
8,769
3,292
0
3,911
4,786
0
53,616
W
7,230
3,284
0
3,917
10,671
4,321
1,164
1,985
8,686
54,603
0
W
Poseidon
5,231
1,190
0
990
6,262
2,107
0
685
5,577
78,010
0
L
3,142
1,132
433
1,761
12,683
8,461
0
7,100
5,407
21,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,123
Gold Earned
38,640
426
Minions Killed
481
0
Camps Cleared
0
1,282,855
Distance Traveled
1,475,830
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,629
474
30
2
0
290,447
4
W
Janus
7,252
518
118
8
0
301,438
5
L
Lancelot
7,188
513
100
7
0
340,140
0
L
Mulan
8,315
594
137
10
0
236,559
5
W
Lancelot
7,920
566
103
7
0
298,309
5
L
Nu Wa
6,267
448
73
5
0
190,459
1
L
Hou Yi
7,079
506
79
6
0
236,936
2
W
Freya
8,021
573
95
7
0
240,342
2
W
Poseidon
8,818
630
135
10
0
345,294
1
L
Athena
6,274
448
37
3
0
278,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role