Player Matchup

Thor
Thor
KiNgCriNge39
Thor
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 91L
1,621 Elo+
Party 1
Da Ji
Da Ji
Little tweb
Da Ji
Level 158
God Stats
0W - 3L
1,658 SR
Queue Stats
176W - 150L
1,675 Elo+
Party 1
Ganesha
Ganesha
OhCaitlin
Ganesha
Level 152
God Stats
11W - 5L
1,676 SR
Queue Stats
15W - 9L
1,581 Elo+
Party 1
Hou Yi
Hou Yi
TH3 GHOST72
Hou Yi
Level 160
God Stats
68W - 68L
1,682 SR
Queue Stats
285W - 253L
1,676 Elo+
Party 1
Persephone
Persephone
ton2030
Persephone
Level 159
God Stats
0W - 2L
1,748 SR
Queue Stats
40W - 32L
1,568 Elo+
Party 1
Team Averages
Level 156
1,653 SR
1,624 Elo+

VS

Team Averages
Level 129
1,723 SR
1,615 Elo+
Athena
Athena
 
Athena
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Easyontheice
Artemis
Level 138
God Stats
50W - 15L
1,821 SR
Queue Stats
169W - 101L
1,636 Elo+
Party 2
Ravana
Ravana
MustacheMarshal
Ravana
Level 59
God Stats
6W - 2L
1,780 SR
Queue Stats
59W - 32L
1,664 Elo+
Party 2
Chang'e
Chang'e
SwagnaRockXL
Chang'e
Level 147
God Stats
3W - 0L
1,831 SR
Queue Stats
154W - 79L
1,662 Elo+
Party 2
Lancelot
Lancelot
Xxt0x1kc4tzxx
Lancelot
Level 145
God Stats
3W - 0L
1,681 SR
Queue Stats
34W - 31L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 7
10,517
657
7,475
21,507
25,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 7 / 5
11,271
704
17,212
20,060
10,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
OhCaitlin
Ganesha
17
0 / 2 / 9
9,700
606
5,011
24,486
24,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
18
3 / 5 / 8
11,043
690
16,022
16,805
7,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
ton2030
Persephone
17
3 / 6 / 7
10,881
680
12,743
12,363
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
19
4 / 3 / 11
12,187
762
11,122
26,650
36,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Easyontheice
Artemis
19
5 / 1 / 7
12,046
753
24,103
13,196
7,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
6 / 4 / 12
12,108
757
17,501
18,089
12,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
SwagnaRockXL
Chang'e
19
3 / 1 / 9
11,478
717
14,813
13,522
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Xxt0x1kc4tzxx
Lancelot
19
7 / 3 / 9
12,588
787
18,895
23,183
23,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
73
12
Kills
25
25
Deaths
12
36
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
3
11
3.17
W
Artemis
Easyontheice
Artemis
5
1
7
8.5
L
2
5
7
1.1
L
4
7
5
0.93
W
6
4
12
3
L
Ganesha
OhCaitlin
Ganesha
0
2
9
2.25
W
Chang'e
SwagnaRockXL
Chang'e
3
1
9
7.5
L
Hou Yi
3
5
8
1.4
W
Lancelot
Xxt0x1kc4tzxx
Lancelot
7
3
9
3.83
L
Persephone
ton2030
Persephone
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,463
Damage
86,434
95,221
Taken
94,640
72,843
Mitigated
86,633
15,403
Healing
28,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
11,122
2,983
138
2,731
26,650
36,960
120
3,926
22,724
33,275
0
W
Artemis
Easyontheice
Artemis
24,103
11,147
0
1,167
13,196
7,654
5,450
3,024
10,172
0
60,989
L
7,475
725
0
3,252
21,507
25,834
148
4,358
16,537
0
26,707
L
17,212
4,949
0
1,290
20,060
10,279
0
6,604
13,149
0
35,345
W
17,501
3,561
0
3,991
18,089
12,151
20
4,023
14,066
0
40,933
L
Ganesha
OhCaitlin
Ganesha
5,011
306
0
6,101
24,486
24,326
0
6,432
17,497
22,591
0
W
Chang'e
SwagnaRockXL
Chang'e
14,813
799
6,508
6,842
13,522
5,977
1,510
2,781
10,741
45,713
0
L
Hou Yi
16,022
9,318
0
2,656
16,805
7,786
539
5,308
11,260
0
53,809
W
Lancelot
Xxt0x1kc4tzxx
Lancelot
18,895
3,549
0
7,590
23,183
23,891
1,241
4,000
19,183
0
46,632
L
Persephone
ton2030
Persephone
12,743
1,026
0
2,104
12,363
4,618
0
2,764
9,484
34,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,412
Gold Earned
60,407
241
Minions Killed
279
0
Camps Cleared
0
1,462,662
Distance Traveled
1,736,359
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,187
762
35
2
0
359,569
3
W
Artemis
12,046
753
86
5
0
303,712
2
L
Thor
10,517
657
47
3
0
286,891
0
L
Da Ji
11,271
704
35
2
0
277,752
1
W
Ravana
12,108
757
47
3
0
345,940
4
L
Ganesha
9,700
606
9
1
0
311,048
0
W
Chang'e
11,478
717
65
4
0
365,599
4
L
Hou Yi
11,043
690
92
6
0
292,712
1
W
Lancelot
12,588
787
46
3
0
361,539
0
L
Persephone
10,881
680
58
4
0
294,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role