Player Matchup

Baba Yaga
Baba Yaga
CarnidgeGUISADA
Baba Yaga
Level 107
God Stats
5W - 2L
1,580 SR
Queue Stats
173W - 188L
1,438 Elo+
Solo
Hercules
Hercules
KaosInACan
Hercules
Level 127
God Stats
3W - 2L
1,350 SR
Queue Stats
206W - 233L
1,440 Elo+
Party 1
Achilles
Achilles
SpearGode
Achilles
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 66L
1,461 Elo+
Solo
Heimdallr
Heimdallr
doubledeuce062
Heimdallr
Level 78
God Stats
2W - 0L
1,308 SR
Queue Stats
66W - 69L
1,357 Elo+
Party 1
Ah Puch
Ah Puch
one3easyC
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,264 Elo+
Solo
Team Averages
Level 82
1,448 SR
1,392 Elo+

VS

Team Averages
Level 72
1,426 SR
1,453 Elo+
Merlin
Merlin
DeadFool33
Merlin
Level 65
God Stats
1W - 5L
1,463 SR
Queue Stats
327W - 340L
1,408 Elo+
Solo
Bakasura
Bakasura
FreezingHades62
Bakasura
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
269W - 233L
1,393 Elo+
Solo
Cerberus
Cerberus
I-Doky-I
Cerberus
Level 87
God Stats
3W - 1L
1,353 SR
Queue Stats
94W - 83L
1,421 Elo+
Solo
Apollo
Apollo
bryguy1
Apollo
Level 108
God Stats
0W - 3L
1,315 SR
Queue Stats
36W - 31L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
truckman7
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CarnidgeGUISADA
Baba Yaga
20
13 / 4 / 30
15,360
768
29,147
19,825
10,891
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
KaosInACan
Hercules
20
7 / 3 / 33
14,105
705
18,513
35,473
34,399
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
SpearGode
Achilles
18
2 / 4 / 16
11,392
570
12,062
31,107
24,966
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
doubledeuce062
Heimdallr
20
18 / 4 / 24
15,821
791
34,167
20,398
11,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
one3easyC
Ah Puch
20
10 / 4 / 28
14,288
714
20,749
19,028
9,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeadFool33
Merlin
20
5 / 11 / 6
14,578
729
29,492
19,808
11,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
20
6 / 8 / 7
13,712
686
16,771
25,268
22,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
I-Doky-I
Cerberus
18
2 / 9 / 8
12,850
643
14,221
34,947
58,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
bryguy1
Apollo
20
5 / 12 / 6
13,102
655
16,100
23,529
12,311
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
truckman7
Danzaburou
20
1 / 10 / 9
13,091
655
20,636
25,705
13,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
55
50
Kills
19
19
Deaths
50
131
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CarnidgeGUISADA
Baba Yaga
13
4
30
7
L
Merlin
DeadFool33
Merlin
5
11
6
0.73
L
Bakasura
6
8
7
1.19
L
Cerberus
I-Doky-I
Cerberus
2
9
8
0.67
W
Hercules
KaosInACan
Hercules
7
3
33
7.83
W
Achilles
SpearGode
Achilles
2
4
16
2.5
L
Apollo
bryguy1
Apollo
5
12
6
0.67
W
Heimdallr
doubledeuce062
Heimdallr
18
4
24
7.5
W
Ah Puch
one3easyC
Ah Puch
10
4
28
6
L
Danzaburou
truckman7
Danzaburou
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,638
Damage
97,220
125,831
Taken
129,257
91,713
Mitigated
118,443
64,827
Healing
25,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CarnidgeGUISADA
Baba Yaga
29,147
2,408
2,704
6,902
19,825
10,891
4,115
5,536
14,031
56,339
0
L
Merlin
DeadFool33
Merlin
29,492
3,952
252
523
19,808
11,216
750
8,572
11,201
64,598
0
L
Bakasura
16,771
8,457
0
3,146
25,268
22,750
774
9,882
15,282
0
17,619
L
Cerberus
I-Doky-I
Cerberus
14,221
753
208
8,469
34,947
58,405
32
13,833
20,742
25,477
0
W
Hercules
KaosInACan
Hercules
18,513
4,264
4,016
17,708
35,473
34,399
983
12,307
22,195
5,342
30,088
W
Achilles
SpearGode
Achilles
12,062
2,355
2,761
12,059
31,107
24,966
1,305
10,248
19,865
0
19,158
L
Apollo
bryguy1
Apollo
16,100
9,610
2,167
4,418
23,529
12,311
907
6,978
16,472
0
26,316
W
Heimdallr
doubledeuce062
Heimdallr
34,167
18,495
2,178
5,522
20,398
11,557
3,209
8,235
11,708
0
64,057
W
Ah Puch
one3easyC
Ah Puch
20,749
2,685
3,442
7,535
19,028
9,900
964
7,387
11,561
39,503
0
L
Danzaburou
truckman7
Danzaburou
20,636
5,615
543
5,504
25,705
13,761
2,938
12,982
12,554
0
46,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,966
Gold Earned
67,333
221
Minions Killed
227
0
Camps Cleared
0
1,763,912
Distance Traveled
1,567,114
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
15,360
768
66
3
0
354,239
0
L
Merlin
14,578
729
86
4
0
252,008
0
L
Bakasura
13,712
686
25
1
0
333,459
0
L
Cerberus
12,850
643
29
1
0
327,458
1
W
Hercules
14,105
705
29
1
0
418,572
0
W
Achilles
11,392
570
7
0
0
318,490
0
L
Apollo
13,102
655
22
1
0
376,272
1
W
Heimdallr
15,821
791
57
3
0
334,224
0
W
Ah Puch
14,288
714
62
3
0
338,387
0
L
Danzaburou
13,091
655
65
3
0
277,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role