Player Matchup

Tyr
Tyr
Math1520
Tyr
Level 67
God Stats
14W - 26L
1,280 SR
Queue Stats
253W - 244L
1,444 Elo+
Party 1
Skadi
Skadi
Rafael_Dopher
Skadi
Level 121
God Stats
40W - 30L
1,637 SR
Queue Stats
142W - 171L
1,386 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WeeKelvinKad
Morgan Le Fay
Level 69
God Stats
2W - 4L
1,316 SR
Queue Stats
83W - 88L
1,353 Elo+
Party 1
Artemis
Artemis
majorcaio35
Artemis
Level 87
God Stats
22W - 20L
1,377 SR
Queue Stats
59W - 93L
1,315 Elo+
Party 2
Sylvanus
Sylvanus
zlipzinnnNNN
Sylvanus
Level 73
God Stats
17W - 18L
1,304 SR
Queue Stats
233W - 238L
1,358 Elo+
Party 2
Team Averages
Level 83
1,383 SR
1,371 Elo+

VS

Team Averages
Level 43
1,458 SR
1,239 Elo+
Tsukuyomi
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
Level 42
God Stats
25W - 22L
1,450 SR
Queue Stats
30W - 39L
1,303 Elo+
Party 3
Baron Samedi
Baron Samedi
GrimmJow2001
Baron Samedi
Level 24
God Stats
1W - 3L
1,411 SR
Queue Stats
2W - 9L
1,200 Elo+
Party 3
Nemesis
Nemesis
I KanTzy
Nemesis
Level 88
God Stats
7W - 4L
1,542 SR
Queue Stats
63W - 65L
1,358 Elo+
Solo
Neith
Neith
LC-Fuegoleon
Neith
Level 37
God Stats
1W - 6L
1,500 SR
Queue Stats
63W - 89L
1,200 Elo+
Solo
Cthulhu
Cthulhu
Leo_karas10
Cthulhu
Level 25
God Stats
2W - 4L
1,386 SR
Queue Stats
12W - 30L
1,136 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,696
621
10,409
9,237
6,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 2
7,263
519
4,119
9,877
3,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
WeeKelvinKad
Morgan Le Fay
12
2 / 2 / 0
7,399
529
4,009
9,481
4,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
majorcaio35
Artemis
11
1 / 0 / 3
6,293
450
6,397
6,682
2,523
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
zlipzinnnNNN
Sylvanus
11
3 / 0 / 1
7,522
537
3,934
8,197
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
12
0 / 2 / 2
6,480
463
6,237
8,930
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
GrimmJow2001
Baron Samedi
12
2 / 2 / 1
6,961
497
2,799
7,067
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
I KanTzy
Nemesis
11
0 / 4 / 0
6,182
442
3,883
12,908
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,675
405
4,614
6,943
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Leo_karas10
Cthulhu
10
0 / 1 / 0
6,259
447
4,177
10,357
7,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
2
3
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
0
2
2
0.5
L
Baron Samedi
GrimmJow2001
Baron Samedi
2
2
1
1.25
L
Nemesis
I KanTzy
Nemesis
0
4
0
0
L
0
2
0
0
L
Cthulhu
Leo_karas10
Cthulhu
0
1
0
0
W
4
0
1
4.5
W
1
1
2
2
W
Morgan Le Fay
WeeKelvinKad
Morgan Le Fay
2
2
0
1
W
Artemis
majorcaio35
Artemis
1
0
3
2.5
W
Sylvanus
zlipzinnnNNN
Sylvanus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,868
Damage
21,710
43,474
Taken
46,205
21,536
Mitigated
22,912
14,368
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
6,237
1,557
0
3,519
8,930
3,773
0
1,603
7,261
0
42,757
L
Baron Samedi
GrimmJow2001
Baron Samedi
2,799
219
122
812
7,067
3,358
835
2,484
4,333
44,708
0
L
Nemesis
I KanTzy
Nemesis
3,883
1,587
0
3,147
12,908
5,248
0
0
12,908
0
34,961
L
4,614
2,235
121
1,264
6,943
2,920
0
963
5,980
0
31,464
L
Cthulhu
Leo_karas10
Cthulhu
4,177
262
0
1,355
10,357
7,613
0
2,577
7,780
28,920
0
W
10,409
1,086
0
3,216
9,237
6,428
99
0
9,237
0
54,144
W
4,119
2,093
0
1,971
9,877
3,387
839
851
9,026
0
58,367
W
Morgan Le Fay
WeeKelvinKad
Morgan Le Fay
4,009
192
0
1,797
9,481
4,272
912
2,047
7,434
39,480
0
W
Artemis
majorcaio35
Artemis
6,397
2,512
242
1,144
6,682
2,523
770
1,647
5,035
0
29,352
W
Sylvanus
zlipzinnnNNN
Sylvanus
3,934
1,922
1,875
4,123
8,197
4,926
125
2,431
5,766
26,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,173
Gold Earned
31,557
357
Minions Killed
336
0
Camps Cleared
0
1,242,197
Distance Traveled
1,275,709
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,480
463
86
6
0
311,054
0
L
Baron Samedi
6,961
497
75
5
0
225,410
0
L
Nemesis
6,182
442
71
5
0
293,716
1
L
Neith
5,675
405
63
5
0
204,597
3
L
Cthulhu
6,259
447
41
3
0
240,932
2
W
Tyr
8,696
621
87
6
0
299,918
8
W
Skadi
7,263
519
101
7
0
255,249
2
W
Morgan Le Fay
7,399
529
79
6
0
241,113
6
W
Artemis
6,293
450
47
3
0
225,330
6
W
Sylvanus
7,522
537
43
3
0
220,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role