Player Matchup

Cupid
Cupid
Diamond II
Hewdings
Cupid
Diamond II
Level 145
God Stats
7W - 1L
1,873 SR
Queue Stats
61W - 22L
2,334 MMR
Party 2
Ares
Ares
Masters
Kaner Lp
Ares
Masters
Level 148
God Stats
15W - 3L
2,086 SR
Queue Stats
65W - 16L
2,585 MMR
Party 2
Yu Huang
Yu Huang
Diamond II
xX MILLAR 43 Xx
Yu Huang
Diamond II
Level 128
God Stats
19W - 4L
1,690 SR
Queue Stats
62W - 20L
2,398 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,883 SR
2,439 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,604 SR
1,632 MMR
Bellona
Bellona
Gold V
OhhCrikeyItsJoe
Bellona
Gold V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,632 MMR
Party 1
Hou Yi
Hou Yi
Silver II
miles_Jones_
Hou Yi
Silver II
Level 81
God Stats
1W - 2L
1,492 SR
Queue Stats
6W - 5L
1,632 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
the_isharnator
Ao Kuang
Silver II
Level 84
God Stats
0W - 1L
1,819 SR
Queue Stats
6W - 5L
1,632 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hewdings
Cupid
17
6 / 0 / 7
11,478
717
18,483
12,285
6,926
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
16
3 / 2 / 10
11,947
747
16,053
20,331
25,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
18
5 / 0 / 8
11,541
721
19,506
8,745
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasThothPersephoneSobekCabrakan

VS

Bans
Ah Muzen CabMedusaDanzaburouUllrHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
9,228
577
10,191
21,535
25,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
13
0 / 6 / 1
9,007
563
10,663
16,995
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
14
1 / 5 / 1
9,241
578
7,895
24,608
14,829
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
14
Kills
2
2
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
Hewdings
Cupid
6
0
7
9.5
W
Ares
3
2
10
4
L
1
3
0
0.33
L
Hou Yi
0
6
1
0.08
L
Ao Kuang
1
5
1
0.3
W
Yu Huang
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,042
Damage
28,749
41,361
Taken
63,138
38,020
Mitigated
48,146
12,482
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Hewdings
Cupid
18,483
10,991
1,040
7,135
12,285
6,926
1,885
1,601
10,516
0
61,248
W
Ares
16,053
758
0
3,000
20,331
25,626
171
5,291
14,632
24,647
0
L
10,191
2,660
0
1,405
21,535
25,355
288
11,641
9,894
0
36,836
L
Hou Yi
10,663
3,189
0
967
16,995
7,962
0
11,041
5,954
0
35,555
L
Ao Kuang
7,895
1,023
0
7,160
24,608
14,829
80
13,297
11,311
30,417
0
W
Yu Huang
19,506
3,014
0
1,307
8,745
5,468
1,003
1,351
7,170
62,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,966
Gold Earned
27,476
190
Minions Killed
169
10
Camps Cleared
5
916,614
Distance Traveled
854,756
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,478
717
91
6
2
304,421
3
W
Ares
11,947
747
10
1
3
321,401
5
L
Bellona
9,228
577
60
4
2
327,284
1
L
Hou Yi
9,007
563
55
3
1
258,160
1
L
Ao Kuang
9,241
578
54
3
2
269,312
5
W
Yu Huang
11,541
721
89
6
5
290,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role