Player Matchup

Chaac
Chaac
AleBundy357
Chaac
Level 65
God Stats
7W - 17L
1,291 SR
Queue Stats
40W - 56L
1,347 Elo+
Party 2
Lancelot
Lancelot
J-dude117
Lancelot
Level 86
God Stats
18W - 20L
1,407 SR
Queue Stats
104W - 104L
1,391 Elo+
Solo
Jormungandr
Jormungandr
aristi_roa
Jormungandr
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 108L
1,387 Elo+
Party 4
Skadi
Skadi
caxter43
Skadi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 96L
1,370 Elo+
Party 4
Thoth
Thoth
youngboyEli_2
Thoth
Level 104
God Stats
5W - 11L
1,422 SR
Queue Stats
61W - 58L
1,529 Elo+
Party 2
Team Averages
Level 85
1,424 SR
1,405 Elo+

VS

Team Averages
Level 88
1,515 SR
1,484 Elo+
Bellona
Bellona
Adxko
Bellona
Level 69
God Stats
40W - 28L
1,528 SR
Queue Stats
164W - 167L
1,406 Elo+
Party 3
Ymir
Ymir
Furiousimp51317
Ymir
Level 96
God Stats
3W - 3L
1,566 SR
Queue Stats
77W - 56L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
Mi-cro-cosm
Nu Wa
Level 127
God Stats
1W - 1L
1,373 SR
Queue Stats
111W - 125L
1,425 Elo+
Party 3
Skadi
Skadi
Tokyom14
Skadi
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,659 Elo+
Party 1
Lancelot
Lancelot
alexthegreat56
Lancelot
Level 89
God Stats
12W - 12L
1,610 SR
Queue Stats
134W - 138L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,460
414
8,479
15,819
9,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Lancelot
J-dude117
Lancelot
14
2 / 2 / 3
8,427
468
6,756
16,860
7,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
aristi_roa
Jormungandr
12
1 / 4 / 1
8,101
450
6,471
16,421
13,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
caxter43
Skadi
11
0 / 3 / 1
6,902
383
8,477
11,859
4,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 5 / 0
8,656
481
6,119
9,036
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adxko
Bellona
17
7 / 1 / 3
10,645
591
15,007
18,217
19,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 1 / 3
8,709
484
4,446
14,569
16,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 4 / 2
9,707
539
11,555
11,259
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Tokyom14
Skadi
13
3 / 0 / 2
8,155
453
13,947
8,140
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
17
4 / 0 / 3
10,263
570
7,033
10,566
5,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
21
21
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Adxko
Bellona
7
1
3
8.5
L
1
7
0
0.14
W
2
1
3
3.5
L
Lancelot
J-dude117
Lancelot
2
2
3
1.75
W
5
4
2
1.5
W
Skadi
Tokyom14
Skadi
3
0
2
4
W
Lancelot
4
0
3
5.5
L
Jormungandr
aristi_roa
Jormungandr
1
4
1
0.38
L
Skadi
caxter43
Skadi
0
3
1
0.17
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,302
Damage
51,988
69,995
Taken
62,751
38,472
Mitigated
49,214
17,040
Healing
21,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Adxko
Bellona
15,007
5,158
0
9,822
18,217
19,076
746
477
17,740
0
86,674
L
8,479
2,581
0
2,342
15,819
9,311
0
908
14,821
0
36,905
W
4,446
772
0
1,308
14,569
16,477
0
4,570
9,999
26,610
0
L
Lancelot
J-dude117
Lancelot
6,756
1,407
95
7,935
16,860
7,727
0
4,336
12,158
0
53,504
W
11,555
1,782
295
2,231
11,259
4,296
2,153
4,212
7,047
62,152
0
W
Skadi
Tokyom14
Skadi
13,947
7,237
0
3,485
8,140
3,912
524
2,269
5,871
0
57,447
W
Lancelot
7,033
1,284
0
4,458
10,566
5,453
1,817
1,062
9,504
0
87,241
L
Jormungandr
aristi_roa
Jormungandr
6,471
1,735
54
3,177
16,421
13,639
0
3,324
13,025
40,227
0
L
Skadi
caxter43
Skadi
8,477
3,190
0
2,890
11,859
4,016
1,488
1,938
9,873
0
51,113
L
6,119
293
0
547
9,036
3,779
408
4,645
4,117
62,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,546
Gold Earned
47,479
378
Minions Killed
519
0
Camps Cleared
0
1,585,016
Distance Traveled
1,721,143
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,645
591
144
8
0
322,843
0
L
Chaac
7,460
414
63
4
0
259,883
0
W
Ymir
8,709
484
48
3
0
337,918
3
L
Lancelot
8,427
468
86
5
0
400,399
0
W
Nu Wa
9,707
539
103
6
0
309,953
0
W
Skadi
8,155
453
68
4
0
315,544
0
W
Lancelot
10,263
570
156
9
0
434,885
3
L
Jormungandr
8,101
450
53
3
0
290,205
1
L
Skadi
6,902
383
66
4
0
321,322
5
L
Thoth
8,656
481
110
6
0
313,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role