Player Matchup

Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Alfabonne
Chaac
Level 27
God Stats
12W - 18L
1,404 SR
Queue Stats
90W - 112L
1,282 Elo+
Party 2
Ymir
Ymir
Carlos01barajas
Ymir
Level 67
God Stats
80W - 62L
1,454 SR
Queue Stats
358W - 365L
1,321 Elo+
Party 2
Vulcan
Vulcan
Felps10
Vulcan
Level 59
God Stats
2W - 2L
1,402 SR
Queue Stats
121W - 123L
1,370 Elo+
Solo
Cliodhna
Cliodhna
GKillua92
Cliodhna
Level 16
God Stats
5W - 10L
1,236 SR
Queue Stats
9W - 19L
1,220 Elo+
Party 1
Team Averages
Level 57
1,399 SR
1,339 Elo+

VS

Team Averages
Level 53
1,470 SR
1,244 Elo+
Chaac
Chaac
Banestwin
Chaac
Level 89
God Stats
3W - 12L
1,252 SR
Queue Stats
22W - 43L
1,256 Elo+
Party 3
Thanatos
Thanatos
Bannestwin
Thanatos
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 34L
1,209 Elo+
Party 3
Hachiman
Hachiman
SlimJesus2185
Hachiman
Level 38
God Stats
8W - 10L
1,500 SR
Queue Stats
66W - 65L
1,500 Elo+
Solo
Zeus
Zeus
dokrs
Zeus
Level 84
God Stats
4W - 2L
1,600 SR
Queue Stats
17W - 10L
1,127 Elo+
Party 4
Cthulhu
Cthulhu
jackhetfield
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,127 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 0 / 1
6,882
626
5,268
4,630
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chaac
Alfabonne
Chaac
11
2 / 2 / 0
6,418
583
6,366
7,766
3,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 6
6,163
560
3,444
5,246
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
Felps10
Vulcan
11
2 / 1 / 1
6,324
575
6,276
4,143
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
GKillua92
Cliodhna
8
1 / 1 / 1
5,333
485
1,194
7,089
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Banestwin
Chaac
9
1 / 1 / 2
5,797
527
4,392
9,005
4,884
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Bannestwin
Thanatos
8
2 / 1 / 0
5,612
510
1,091
8,545
3,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
SlimJesus2185
Hachiman
8
0 / 4 / 0
5,070
461
3,180
6,130
1,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
dokrs
Zeus
9
0 / 3 / 0
4,759
433
2,686
6,121
2,698
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
jackhetfield
Cthulhu
8
1 / 2 / 0
5,197
472
3,591
10,222
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
1
5.5
W
Chaac
Alfabonne
Chaac
2
2
0
1
L
Chaac
Banestwin
Chaac
1
1
2
2
L
Thanatos
Bannestwin
Thanatos
2
1
0
2
W
1
0
6
4
W
Vulcan
Felps10
Vulcan
2
1
1
2.5
W
Cliodhna
GKillua92
Cliodhna
1
1
1
1.5
L
Hachiman
SlimJesus2185
Hachiman
0
4
0
0
L
Zeus
dokrs
Zeus
0
3
0
0
L
Cthulhu
jackhetfield
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,548
Damage
14,940
28,874
Taken
40,023
14,179
Mitigated
18,675
11,732
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,268
2,030
199
2,837
4,630
2,131
817
507
4,123
0
48,217
W
Chaac
Alfabonne
Chaac
6,366
1,653
0
2,572
7,766
3,894
101
0
7,766
0
39,940
L
Chaac
Banestwin
Chaac
4,392
1,980
0
2,133
9,005
4,884
80
1,115
7,890
0
26,774
L
Thanatos
Bannestwin
Thanatos
1,091
159
0
5,368
8,545
3,114
0
813
7,732
0
27,756
W
3,444
749
0
1,901
5,246
4,027
72
2,047
3,199
17,551
0
W
Vulcan
Felps10
Vulcan
6,276
724
0
1,197
4,143
1,745
49
2,997
1,146
44,747
0
W
Cliodhna
GKillua92
Cliodhna
1,194
156
0
3,026
7,089
2,382
0
726
6,363
0
24,365
L
Hachiman
SlimJesus2185
Hachiman
3,180
1,827
0
807
6,130
1,779
0
243
5,887
0
29,751
L
Zeus
dokrs
Zeus
2,686
251
133
825
6,121
2,698
0
4,292
1,829
25,306
0
L
Cthulhu
jackhetfield
Cthulhu
3,591
194
0
970
10,222
6,200
0
3,257
6,965
22,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,120
Gold Earned
26,435
304
Minions Killed
223
0
Camps Cleared
0
1,087,016
Distance Traveled
1,045,768
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,882
626
89
8
0
197,336
2
W
Chaac
6,418
583
75
7
0
203,458
1
L
Chaac
5,797
527
44
4
0
212,280
1
L
Thanatos
5,612
510
63
6
0
225,452
0
W
Ymir
6,163
560
22
2
0
223,357
3
W
Vulcan
6,324
575
66
6
0
232,639
3
W
Cliodhna
5,333
485
52
5
0
230,226
1
L
Hachiman
5,070
461
57
5
0
186,416
2
L
Zeus
4,759
433
36
3
0
195,515
3
L
Cthulhu
5,197
472
23
2
0
226,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role