Player Matchup

Chiron
Chiron
Cere
Chiron
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,239 Elo+
Party 2
Bacchus
Bacchus
DaftBeard
Bacchus
Level 29
God Stats
2W - 3L
1,453 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Lancelot
Lancelot
Kasai
Lancelot
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
4W - 6L
1,717 Elo+
Party 2
Zhong Kui
Zhong Kui
Vurvai
Zhong Kui
Level 20
God Stats
1W - 1L
1,703 SR
Queue Stats
2W - 6L
1,717 Elo+
Party 2
Ymir
Ymir
Zirfas
Ymir
Level 6
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 2L
1,717 Elo+
Party 2
Team Averages
Level 26
1,613 SR
1,578 Elo+

VS

Team Averages
Level 87
1,494 SR
1,537 Elo+
Tsukuyomi
Tsukuyomi
NotChucknado
Tsukuyomi
Level 61
God Stats
7W - 3L
1,565 SR
Queue Stats
144W - 96L
1,745 Elo+
Party 1
Artio
Artio
Yanluz01
Artio
Level 112
God Stats
6W - 6L
1,110 SR
Queue Stats
383W - 420L
1,426 Elo+
Solo
Medusa
Medusa
lionrawr327
Medusa
Level 28
God Stats
1W - 1L
1,327 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 1
Chernobog
Chernobog
meowscopes
Chernobog
Level 127
God Stats
2W - 1L
1,754 SR
Queue Stats
30W - 31L
1,402 Elo+
Party 1
Hel
Hel
vasilias
Hel
Level 106
God Stats
1W - 0L
1,715 SR
Queue Stats
79W - 65L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cere
Chiron
15
3 / 3 / 3
9,417
409
12,819
15,403
7,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
DaftBeard
Bacchus
15
0 / 3 / 2
9,609
418
7,739
21,547
35,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
Kasai
Lancelot
13
1 / 9 / 0
8,565
372
4,924
22,340
9,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Vurvai
Zhong Kui
16
5 / 9 / 1
10,780
469
15,773
24,188
15,131
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
Zirfas
Ymir
14
0 / 3 / 5
9,514
414
7,001
18,025
21,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NotChucknado
Tsukuyomi
20
12 / 2 / 7
13,941
606
25,859
22,840
11,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Yanluz01
Artio
18
2 / 1 / 7
11,834
515
5,526
18,719
17,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
16
0 / 3 / 3
9,680
421
6,086
12,002
6,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
meowscopes
Chernobog
20
9 / 1 / 8
13,425
584
26,046
18,041
9,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 2 / 2
10,863
472
12,546
12,576
8,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
9
Kills
27
27
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chiron
Cere
Chiron
3
3
3
1.5
L
Bacchus
DaftBeard
Bacchus
0
3
2
0.33
L
Lancelot
Kasai
Lancelot
1
9
0
0.11
W
Tsukuyomi
NotChucknado
Tsukuyomi
12
2
7
7.75
L
Zhong Kui
Vurvai
Zhong Kui
5
9
1
0.61
W
Artio
Yanluz01
Artio
2
1
7
5.5
L
Ymir
Zirfas
Ymir
0
3
5
0.83
W
Medusa
0
3
3
0.5
W
Chernobog
meowscopes
Chernobog
9
1
8
13
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,256
Damage
76,063
101,503
Taken
84,178
88,772
Mitigated
52,653
16,872
Healing
26,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Cere
Chiron
12,819
5,384
844
5,194
15,403
7,360
0
5,861
9,542
0
88,636
L
Bacchus
DaftBeard
Bacchus
7,739
1,740
0
1,408
21,547
35,021
288
3,389
18,158
47,115
0
L
Lancelot
Kasai
Lancelot
4,924
313
0
754
22,340
9,270
0
1,663
20,677
0
50,087
W
Tsukuyomi
NotChucknado
Tsukuyomi
25,859
10,121
0
2,923
22,840
11,687
284
6,537
16,167
0
149,369
L
Zhong Kui
Vurvai
Zhong Kui
15,773
982
0
6,820
24,188
15,131
1,044
1,599
22,589
64,315
0
W
Artio
Yanluz01
Artio
5,526
814
585
6,928
18,719
17,054
33
9,427
9,088
70,243
0
L
Ymir
Zirfas
Ymir
7,001
2,073
0
1,852
18,025
21,990
0
5,560
12,465
32,826
0
W
Medusa
6,086
2,229
0
1,187
12,002
6,046
990
4,388
7,614
0
42,549
W
Chernobog
meowscopes
Chernobog
26,046
16,839
0
750
18,041
9,544
5,617
6,304
11,737
0
161,604
W
12,546
1,132
5,909
7,961
12,576
8,322
664
4,340
8,236
62,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,885
Gold Earned
59,743
419
Minions Killed
634
0
Camps Cleared
0
2,149,171
Distance Traveled
2,291,577
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,417
409
133
6
0
450,683
6
L
Bacchus
9,609
418
49
2
0
427,024
0
L
Lancelot
8,565
372
81
4
0
438,863
2
W
Tsukuyomi
13,941
606
175
8
0
530,840
4
L
Zhong Kui
10,780
469
109
5
0
376,700
0
W
Artio
11,834
515
102
4
0
410,953
0
L
Ymir
9,514
414
47
2
0
455,901
7
W
Medusa
9,680
421
79
3
0
463,057
0
W
Chernobog
13,425
584
177
8
0
457,962
4
W
Hel
10,863
472
101
4
0
428,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role