Player Matchup

Scylla
Scylla
Mzfitt
Scylla
Level 109
God Stats
0W - 2L
1,307 SR
Queue Stats
82W - 117L
1,293 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RollUinCrocs
Ah Muzen Cab
Level 11
God Stats
1W - 2L
1,747 SR
Queue Stats
24W - 18L
1,528 Elo+
Party 3
Cthulhu
Cthulhu
Shweetrice
Cthulhu
Level 106
God Stats
2W - 1L
1,741 SR
Queue Stats
37W - 28L
1,533 Elo+
Party 3
Chronos
Chronos
WickKid Apex
Chronos
Level 29
God Stats
0W - 2L
1,307 SR
Queue Stats
42W - 58L
1,326 Elo+
Party 2
Lancelot
Lancelot
theKunzel
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 64
1,520 SR
1,436 Elo+

VS

Team Averages
Level 44
1,495 SR
1,444 Elo+
Merlin
Merlin
BobRossAfro
Merlin
Level 6
God Stats
5W - 3L
1,507 SR
Queue Stats
10W - 13L
1,418 Elo+
Party 1
Tyr
Tyr
Donwalon
Tyr
Level 67
God Stats
14W - 6L
1,729 SR
Queue Stats
189W - 171L
1,563 Elo+
Solo
Danzaburou
Danzaburou
MaceWindexx
Danzaburou
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,408 Elo+
Party 1
Ymir
Ymir
Phenom24108
Ymir
Level 13
God Stats
1W - 1L
1,210 SR
Queue Stats
10W - 9L
1,397 Elo+
Party 1
Neith
Neith
TazmanianRoo
Neith
Level 18
God Stats
10W - 12L
1,530 SR
Queue Stats
11W - 14L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mzfitt
Scylla
16
3 / 17 / 4
11,572
1,052
5,558
24,086
10,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
RollUinCrocs
Ah Muzen Cab
16
2 / 6 / 6
10,725
975
18,345
14,319
6,858
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Shweetrice
Cthulhu
16
1 / 7 / 5
10,248
932
12,988
25,073
29,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
WickKid Apex
Chronos
16
0 / 8 / 8
10,400
945
17,618
26,242
11,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
theKunzel
Lancelot
17
3 / 7 / 5
11,126
1,011
17,441
28,963
23,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
3 / 3 / 23
10,964
997
9,231
10,307
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 0 / 22
12,264
1,115
14,125
16,768
23,038
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
MaceWindexx
Danzaburou
19
20 / 3 / 14
14,957
1,360
36,321
16,570
8,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
1 / 2 / 34
12,501
1,136
12,751
21,011
34,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 29
14,103
1,282
37,412
14,832
8,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
166
9
Kills
44
45
Deaths
9
28
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
3
23
4.83
W
7
0
22
18
W
Danzaburou
MaceWindexx
Danzaburou
20
3
14
9
L
Scylla
Mzfitt
Scylla
3
17
4
0.29
W
1
2
34
9
L
Ah Muzen Cab
RollUinCrocs
Ah Muzen Cab
2
6
6
0.83
L
Cthulhu
Shweetrice
Cthulhu
1
7
5
0.5
W
13
1
29
27.5
L
Chronos
WickKid Apex
Chronos
0
8
8
0.5
L
Lancelot
theKunzel
Lancelot
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,950
Damage
109,840
118,683
Taken
79,488
81,432
Mitigated
80,252
6,242
Healing
20,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,231
721
0
688
10,307
5,269
0
4,443
5,864
27,181
0
W
14,125
1,844
0
2,920
16,768
23,038
0
5,781
10,987
0
25,805
W
Danzaburou
MaceWindexx
Danzaburou
36,321
26,042
0
7,735
16,570
8,741
0
8,135
8,435
0
56,014
L
Scylla
Mzfitt
Scylla
5,558
1,942
0
518
24,086
10,179
0
3,219
20,867
20,340
0
W
12,751
1,558
0
1,308
21,011
34,298
0
10,646
9,645
21,407
0
L
Ah Muzen Cab
RollUinCrocs
Ah Muzen Cab
18,345
6,202
0
572
14,319
6,858
0
3,017
11,302
0
32,101
L
Cthulhu
Shweetrice
Cthulhu
12,988
492
465
0
25,073
29,272
0
4,723
20,350
28,328
0
W
37,412
21,906
0
7,803
14,832
8,906
0
7,159
7,673
0
55,295
L
Chronos
WickKid Apex
Chronos
17,618
2,912
0
671
26,242
11,795
0
6,249
19,993
33,605
0
L
Lancelot
theKunzel
Lancelot
17,441
2,754
0
4,016
28,963
23,328
0
4,774
24,189
0
27,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,071
Gold Earned
64,789
156
Minions Killed
192
3
Camps Cleared
6
850,631
Distance Traveled
931,403
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,964
997
50
5
0
169,370
1
W
Tyr
12,264
1,115
26
2
0
243,002
0
W
Danzaburou
14,957
1,360
44
4
0
143,841
0
L
Scylla
11,572
1,052
33
3
0
140,129
0
W
Ymir
12,501
1,136
26
2
2
184,440
0
L
Ah Muzen Cab
10,725
975
27
2
1
142,343
0
L
Cthulhu
10,248
932
46
4
1
164,253
0
W
Neith
14,103
1,282
46
4
4
190,750
0
L
Chronos
10,400
945
24
2
1
183,480
1
L
Lancelot
11,126
1,011
26
2
0
220,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role