Player Matchup

Lancelot
Lancelot
AceViperCobra
Lancelot
Level 148
God Stats
34W - 22L
1,625 SR
Queue Stats
341W - 364L
1,467 Elo+
Party 2
Rama
Rama
JimiBoiii
Rama
Level 148
God Stats
3W - 3L
1,721 SR
Queue Stats
75W - 57L
1,544 Elo+
Party 1
Hel
Hel
Remnant Raichu
Hel
Level 145
God Stats
5W - 10L
1,340 SR
Queue Stats
310W - 311L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
VxL GAM3Z
Zhong Kui
Level 92
God Stats
5W - 1L
1,765 SR
Queue Stats
111W - 89L
1,468 Elo+
Party 2
Ymir
Ymir
cochra11
Ymir
Level 102
God Stats
8W - 5L
1,662 SR
Queue Stats
33W - 40L
1,454 Elo+
Party 1
Team Averages
Level 127
1,623 SR
1,484 Elo+

VS

Team Averages
Level 122
1,582 SR
1,483 Elo+
Atlas
Atlas
Simon01king
Atlas
Level 124
God Stats
7W - 0L
1,457 SR
Queue Stats
104W - 93L
1,483 Elo+
Solo
Mercury
Mercury
TrickyyJM
Mercury
Level 107
God Stats
5W - 2L
1,707 SR
Queue Stats
57W - 51L
1,516 Elo+
Solo
Bellona
Bellona
kodaB
Bellona
Level 105
God Stats
16W - 14L
1,659 SR
Queue Stats
299W - 295L
1,481 Elo+
Solo
Heimdallr
Heimdallr
magicboombox
Heimdallr
Level 147
God Stats
5W - 3L
1,505 SR
Queue Stats
251W - 239L
1,456 Elo+
Solo
Sol
Sol
ssg viking
Sol
Level 126
God Stats
2W - 0L
1,579 SR
Queue Stats
241W - 261L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AceViperCobra
Lancelot
13
4 / 2 / 0
8,095
540
9,822
11,949
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
11
1 / 3 / 1
7,065
471
4,543
10,725
3,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 3 / 0
7,489
499
5,032
9,237
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
VxL GAM3Z
Zhong Kui
12
0 / 3 / 3
7,652
510
9,224
17,190
11,261
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
10
0 / 5 / 0
6,565
438
3,614
12,535
11,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
7,538
503
7,459
12,257
10,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
TrickyyJM
Mercury
15
2 / 0 / 3
8,554
570
7,422
11,332
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
kodaB
Bellona
13
3 / 4 / 1
8,667
578
11,224
15,479
13,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
magicboombox
Heimdallr
14
6 / 2 / 0
8,408
561
9,862
9,312
4,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 0 / 3
9,023
602
7,326
6,381
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
16
16
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AceViperCobra
Lancelot
4
2
0
2
L
Rama
1
3
1
0.5
L
1
3
0
0.33
W
1
0
8
5
W
Mercury
TrickyyJM
Mercury
2
0
3
3.5
L
Zhong Kui
VxL GAM3Z
Zhong Kui
0
3
3
0.5
L
Ymir
0
5
0
0
W
Bellona
kodaB
Bellona
3
4
1
0.88
W
Heimdallr
magicboombox
Heimdallr
6
2
0
3
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,235
Damage
43,293
61,636
Taken
54,761
36,628
Mitigated
35,356
23,405
Healing
16,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AceViperCobra
Lancelot
9,822
1,629
0
4,274
11,949
6,346
354
2,753
9,196
0
58,608
L
Rama
4,543
3,786
0
3,992
10,725
3,688
730
2,410
8,315
0
51,055
L
5,032
1,066
1,748
3,359
9,237
3,665
0
2,973
6,264
56,947
0
W
7,459
3,412
0
3,323
12,257
10,762
0
4,004
8,253
34,932
0
W
Mercury
TrickyyJM
Mercury
7,422
3,747
0
140
11,332
4,624
0
2,724
8,608
0
78,135
L
Zhong Kui
VxL GAM3Z
Zhong Kui
9,224
1,425
0
8,575
17,190
11,261
522
1,824
15,366
57,701
0
L
Ymir
3,614
561
0
1,457
12,535
11,668
0
4,825
7,710
20,554
0
W
Bellona
kodaB
Bellona
11,224
5,072
0
6,156
15,479
13,133
0
7,403
8,076
0
57,802
W
Heimdallr
magicboombox
Heimdallr
9,862
4,503
0
2,840
9,312
4,277
942
1,323
7,989
0
65,861
W
7,326
2,184
0
3,893
6,381
2,560
0
2,885
3,496
74,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,866
Gold Earned
42,190
427
Minions Killed
467
0
Camps Cleared
0
1,465,126
Distance Traveled
1,505,689
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,095
540
107
7
0
338,254
0
L
Rama
7,065
471
84
6
0
293,345
1
L
Hel
7,489
499
107
7
0
291,584
0
W
Atlas
7,538
503
42
3
0
272,833
6
W
Mercury
8,554
570
119
8
0
374,533
3
L
Zhong Kui
7,652
510
101
7
0
250,891
1
L
Ymir
6,565
438
28
2
0
291,052
4
W
Bellona
8,667
578
107
7
0
304,955
4
W
Heimdallr
8,408
561
92
6
0
258,479
0
W
Sol
9,023
602
107
7
0
294,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role