Player Matchup

Chaac
Chaac
 
Chaac
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
 
Khepri
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Acid_Pyss
Izanami
Level 88
God Stats
1W - 0L
1,576 SR
Queue Stats
35W - 25L
1,487 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Amber_S_28
Ah Muzen Cab
Level 41
God Stats
1W - 1L
1,113 SR
Queue Stats
3W - 5L
1,183 Elo+
Party 3
Baron Samedi
Baron Samedi
Gyarikuhō
Baron Samedi
Level 42
God Stats
22W - 20L
1,343 SR
Queue Stats
141W - 174L
1,305 Elo+
Solo
Team Averages
Level 63
1,406 SR
1,395 Elo+

VS

Team Averages
Level 86
1,463 SR
1,378 Elo+
Mercury
Mercury
A Akatsukiii
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,395 Elo+
Party 2
Heimdallr
Heimdallr
Bjorn Tucker
Heimdallr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,414 Elo+
Party 2
Chaac
Chaac
Jaytoon
Chaac
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 51L
1,500 Elo+
Solo
Cupid
Cupid
TO-IRE
Cupid
Level 160
God Stats
156W - 242L
1,451 SR
Queue Stats
1,318W - 1,991L
1,317 Elo+
Party 1
Nu Wa
Nu Wa
TheBlackDevil67
Nu Wa
Level 160
God Stats
95W - 172L
1,363 SR
Queue Stats
220W - 421L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
15 / 1 / 12
13,512
1,228
19,676
16,611
18,443
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
 
Khepri
19
1 / 0 / 22
12,932
1,176
9,901
15,799
19,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Acid_Pyss
Izanami
20
16 / 1 / 18
13,706
1,246
34,565
14,494
7,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Amber_S_28
Ah Muzen Cab
19
3 / 0 / 17
11,301
1,027
12,420
8,023
4,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Gyarikuhō
Baron Samedi
19
4 / 1 / 21
11,982
1,089
14,168
9,833
6,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

266

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
A Akatsukiii
Mercury
16
0 / 14 / 1
10,043
913
7,539
24,170
10,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Bjorn Tucker
Heimdallr
16
0 / 10 / 2
10,265
933
13,159
20,384
9,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Jaytoon
Chaac
16
1 / 4 / 1
10,982
998
17,023
25,884
31,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
TO-IRE
Cupid
17
0 / 8 / 2
11,073
1,007
11,749
18,226
13,023
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 3 / 0
11,339
1,031
11,707
9,568
3,195
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
9
39
Kills
3
3
Deaths
39
90
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
15
1
12
21
W
Khepri
 
Khepri
1
0
22
12
L
Mercury
A Akatsukiii
Mercury
0
14
1
0.04
W
Izanami
Acid_Pyss
Izanami
16
1
18
25
W
Ah Muzen Cab
Amber_S_28
Ah Muzen Cab
3
0
17
11.5
L
Heimdallr
Bjorn Tucker
Heimdallr
0
10
2
0.1
W
Baron Samedi
Gyarikuhō
Baron Samedi
4
1
21
14.5
L
Chaac
Jaytoon
Chaac
1
4
1
0.38
L
Cupid
TO-IRE
Cupid
0
8
2
0.13
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,730
Damage
61,177
64,760
Taken
98,232
57,002
Mitigated
67,454
25,812
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,676
6,611
798
4,449
16,611
18,443
0
3,656
12,692
0
36,435
W
Khepri
 
Khepri
9,901
211
0
2,182
15,799
19,491
0
3,368
12,087
25,872
0
L
Mercury
A Akatsukiii
Mercury
7,539
4,711
0
40
24,170
10,735
0
5,784
18,386
0
17,346
W
Izanami
Acid_Pyss
Izanami
34,565
24,525
0
6,940
14,494
7,979
0
2,138
12,280
0
71,821
W
Ah Muzen Cab
Amber_S_28
Ah Muzen Cab
12,420
7,639
460
3,543
8,023
4,526
0
1,193
6,754
0
32,606
L
Heimdallr
Bjorn Tucker
Heimdallr
13,159
3,775
0
1,065
20,384
9,446
0
4,664
15,720
0
23,435
W
Baron Samedi
Gyarikuhō
Baron Samedi
14,168
1,292
4,160
3,280
9,833
6,563
0
1,560
8,181
30,349
0
L
Chaac
Jaytoon
Chaac
17,023
1,673
0
5,206
25,884
31,055
0
8,128
17,756
309
40,796
L
Cupid
TO-IRE
Cupid
11,749
6,036
873
585
18,226
13,023
0
3,471
14,755
0
47,449
L
11,707
4,171
0
0
9,568
3,195
0
2,022
7,546
23,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,433
Gold Earned
53,702
241
Minions Killed
211
5
Camps Cleared
8
1,156,977
Distance Traveled
995,112
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,512
1,228
47
4
1
298,552
0
W
Khepri
12,932
1,176
28
3
1
265,800
0
L
Mercury
10,043
913
13
1
3
226,647
2
W
Izanami
13,706
1,246
74
7
2
208,446
0
W
Ah Muzen Cab
11,301
1,027
44
4
1
192,102
0
L
Heimdallr
10,265
933
24
2
0
192,704
2
W
Baron Samedi
11,982
1,089
48
4
0
192,077
0
L
Chaac
10,982
998
66
6
1
228,351
0
L
Cupid
11,073
1,007
79
7
0
170,525
1
L
Nu Wa
11,339
1,031
29
3
4
176,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role