Player Matchup

Lancelot
Lancelot
Aurora Falcon
Lancelot
Level 158
God Stats
3W - 3L
1,208 SR
Queue Stats
274W - 243L
1,697 Elo+
Party 1
Xbalanque
Xbalanque
Balloonknott76
Xbalanque
Level 158
God Stats
12W - 4L
1,863 SR
Queue Stats
293W - 227L
1,661 Elo+
Party 1
Fafnir
Fafnir
LiquidMorbidity
Fafnir
Level 15
God Stats
12W - 4L
1,513 SR
Queue Stats
120W - 127L
1,571 Elo+
Solo
Baron Samedi
Baron Samedi
MonkeyDLukeyy
Baron Samedi
Level 22
God Stats
13W - 11L
1,629 SR
Queue Stats
65W - 36L
1,569 Elo+
Party 1
Ao Kuang
Ao Kuang
TheGrimReaper10
Ao Kuang
Level 26
God Stats
7W - 3L
1,781 SR
Queue Stats
17W - 19L
1,713 Elo+
Solo
Team Averages
Level 76
1,599 SR
1,642 Elo+

VS

Team Averages
Level 57
1,509 SR
1,571 Elo+
Khepri
Khepri
D197
Khepri
Level 156
God Stats
17W - 9L
1,628 SR
Queue Stats
246W - 172L
1,635 Elo+
Party 3
Arachne
Arachne
HereToInsultYou
Arachne
Level 28
God Stats
42W - 23L
1,495 SR
Queue Stats
376W - 337L
1,464 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Karlitosg1
Ah Muzen Cab
Level 5
God Stats
1W - 3L
1,356 SR
Queue Stats
1W - 4L
1,695 Elo+
Party 2
Sylvanus
Sylvanus
THORSKIN777
Sylvanus
Level 24
God Stats
1W - 3L
1,225 SR
Queue Stats
35W - 35L
1,439 Elo+
Party 3
Hercules
Hercules
msiosooso
Hercules
Level 74
God Stats
2W - 2L
1,843 SR
Queue Stats
27W - 23L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aurora Falcon
Lancelot
20
7 / 1 / 7
11,686
835
18,427
15,662
9,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Balloonknott76
Xbalanque
19
3 / 1 / 11
11,097
793
19,954
13,394
7,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 1 / 12
10,931
781
7,334
16,741
25,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
MonkeyDLukeyy
Baron Samedi
16
2 / 3 / 9
9,772
698
11,037
8,945
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
17
6 / 0 / 5
10,548
753
10,985
9,799
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
D197
Khepri
14
0 / 3 / 5
8,841
632
5,044
21,722
27,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 5 / 3
8,325
595
6,539
13,679
8,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Karlitosg1
Ah Muzen Cab
15
1 / 2 / 4
8,907
636
8,151
8,801
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
THORSKIN777
Sylvanus
16
3 / 7 / 3
9,618
687
13,984
18,566
12,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
msiosooso
Hercules
16
1 / 3 / 5
8,735
624
9,929
15,448
11,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
20
Kills
6
6
Deaths
20
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Aurora Falcon
Lancelot
7
1
7
10.5
W
Xbalanque
Balloonknott76
Xbalanque
3
1
11
8.5
L
Khepri
D197
Khepri
0
3
5
0.83
L
1
5
3
0.5
L
Ah Muzen Cab
Karlitosg1
Ah Muzen Cab
1
2
4
1.5
W
2
1
12
8
W
Baron Samedi
MonkeyDLukeyy
Baron Samedi
2
3
9
2.17
L
Sylvanus
THORSKIN777
Sylvanus
3
7
3
0.64
W
Ao Kuang
6
0
5
8.5
L
Hercules
msiosooso
Hercules
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,737
Damage
43,647
64,541
Taken
78,216
53,246
Mitigated
64,394
27,491
Healing
18,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Aurora Falcon
Lancelot
18,427
3,175
0
6,421
15,662
9,237
2,311
4,108
11,419
0
71,781
W
Xbalanque
Balloonknott76
Xbalanque
19,954
12,176
0
5,435
13,394
7,117
5,251
2,651
10,660
0
74,994
L
Khepri
D197
Khepri
5,044
261
0
3,346
21,722
27,053
0
5,062
16,107
16,642
0
L
6,539
4,529
0
1,143
13,679
8,282
0
3,781
9,799
0
15,644
L
Ah Muzen Cab
Karlitosg1
Ah Muzen Cab
8,151
2,433
0
2,434
8,801
4,401
0
2,674
6,010
0
31,753
W
7,334
1,975
0
4,817
16,741
25,581
390
5,019
11,431
19,957
0
W
Baron Samedi
MonkeyDLukeyy
Baron Samedi
11,037
736
2,673
2,798
8,945
5,333
50
3,514
5,396
24,419
0
L
Sylvanus
THORSKIN777
Sylvanus
13,984
3,232
2,980
4,599
18,566
12,705
46
9,453
8,765
32,040
4,628
W
Ao Kuang
10,985
2,344
0
5,347
9,799
5,978
1,562
2,830
6,756
24,652
1,626
L
Hercules
msiosooso
Hercules
9,929
1,298
639
3,802
15,448
11,953
27
6,991
8,100
47
22,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,034
Gold Earned
44,426
355
Minions Killed
172
0
Camps Cleared
0
1,494,477
Distance Traveled
1,331,795
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,686
835
122
9
0
327,987
1
W
Xbalanque
11,097
793
117
8
0
284,599
1
L
Khepri
8,841
632
12
1
0
268,981
3
L
Arachne
8,325
595
15
1
0
299,498
0
L
Ah Muzen Cab
8,907
636
57
4
0
243,553
0
W
Fafnir
10,931
781
25
2
0
274,209
3
W
Baron Samedi
9,772
698
47
3
0
275,383
1
L
Sylvanus
9,618
687
53
4
0
229,166
2
W
Ao Kuang
10,548
753
44
3
0
332,299
3
L
Hercules
8,735
624
35
3
0
290,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role