Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Flysisu5982
Cerberus
Level 67
God Stats
4W - 9L
1,275 SR
Queue Stats
46W - 63L
1,398 Elo+
Solo
Neith
Neith
Yaquelin2
Neith
Level 160
God Stats
20W - 16L
1,511 SR
Queue Stats
513W - 541L
1,397 Elo+
Solo
Heimdallr
Heimdallr
Yeyo tunas54
Heimdallr
Level 81
God Stats
7W - 6L
1,676 SR
Queue Stats
211W - 219L
1,473 Elo+
Solo
Anubis
Anubis
kicksomething
Anubis
Level 148
God Stats
4W - 8L
1,180 SR
Queue Stats
358W - 381L
1,461 Elo+
Solo
Team Averages
Level 103
1,428 SR
1,446 Elo+

VS

Team Averages
Level 49
1,473 SR
1,530 Elo+
Arachne
Arachne
PapaYack
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,481 Elo+
Party 1
Khepri
Khepri
Saerara
Khepri
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 6L
1,686 Elo+
Party 1
Zeus
Zeus
Sharxt00th
Zeus
Level 123
God Stats
1W - 1L
1,201 SR
Queue Stats
12W - 9L
1,481 Elo+
Party 1
Merlin
Merlin
femboyfeets
Merlin
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 6L
1,504 Elo+
Party 1
Neith
Neith
iceprince19
Neith
Level 62
God Stats
10W - 5L
1,663 SR
Queue Stats
54W - 43L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 2 / 1
7,430
929
2,325
2,689
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Flysisu5982
Cerberus
13
0 / 7 / 1
7,589
949
1,384
16,140
11,706
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Yaquelin2
Neith
12
0 / 5 / 1
7,621
953
5,748
9,577
3,725
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Yeyo tunas54
Heimdallr
13
1 / 9 / 0
8,197
1,025
8,230
15,740
6,331
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 8 / 1
8,001
1,000
4,427
11,359
5,415
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

109

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PapaYack
Arachne
16
5 / 0 / 18
9,316
1,165
7,570
5,401
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Saerara
Khepri
16
4 / 1 / 22
9,723
1,215
5,611
7,194
8,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
12 / 0 / 15
10,500
1,313
17,446
2,745
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
16
2 / 0 / 24
9,473
1,184
10,142
4,725
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 13
10,510
1,314
10,500
4,639
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
123
1
Kills
31
31
Deaths
1
4
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
L
Cerberus
Flysisu5982
Cerberus
0
7
1
0.07
W
Arachne
PapaYack
Arachne
5
0
18
14
W
Khepri
Saerara
Khepri
4
1
22
15
W
12
0
15
19.5
L
Neith
Yaquelin2
Neith
0
5
1
0.1
L
Heimdallr
Yeyo tunas54
Heimdallr
1
9
0
0.11
W
Merlin
2
0
24
14
W
8
0
13
14.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,114
Damage
51,269
55,505
Taken
24,704
28,269
Mitigated
17,257
3,870
Healing
4,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,325
665
418
406
2,689
1,092
0
1,369
1,258
4,617
0
L
Cerberus
Flysisu5982
Cerberus
1,384
166
0
838
16,140
11,706
0
9,853
6,097
5,521
0
W
Arachne
PapaYack
Arachne
7,570
5,275
0
1,142
5,401
3,191
0
1,410
3,991
0
14,856
W
Khepri
Saerara
Khepri
5,611
1,899
0
0
7,194
8,507
0
3,042
4,149
8,264
0
W
17,446
3,597
360
987
2,745
1,036
0
905
1,699
31,826
0
L
Neith
Yaquelin2
Neith
5,748
2,407
0
702
9,577
3,725
0
6,145
3,266
0
19,621
L
Heimdallr
Yeyo tunas54
Heimdallr
8,230
4,451
32
816
15,740
6,331
0
8,415
7,095
0
25,393
W
Merlin
10,142
1,127
0
250
4,725
2,344
0
1,310
3,391
27,171
0
W
10,500
7,196
0
1,788
4,639
2,179
0
1,210
3,338
0
31,458
L
4,427
542
0
658
11,359
5,415
0
6,521
4,590
29,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,838
Gold Earned
49,522
148
Minions Killed
169
4
Camps Cleared
7
481,196
Distance Traveled
808,364
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,430
929
8
1
0
56,234
0
L
Cerberus
7,589
949
13
2
1
96,183
0
W
Arachne
9,316
1,165
21
3
4
185,898
0
W
Khepri
9,723
1,215
5
1
0
149,182
0
W
Zeus
10,500
1,313
44
6
0
145,683
0
L
Neith
7,621
953
31
4
1
94,557
0
L
Heimdallr
8,197
1,025
28
4
2
124,992
3
W
Merlin
9,473
1,184
40
5
2
142,906
2
W
Neith
10,510
1,314
59
7
1
184,695
0
L
Anubis
8,001
1,000
68
9
0
109,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role