Player Matchup

Bellona
Bellona
JakeTheeRake
Bellona
Level 53
God Stats
7W - 0L
1,836 SR
Queue Stats
27W - 30L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
KolbeJack96
Sun Wukong
Level 109
God Stats
1W - 1L
1,325 SR
Queue Stats
19W - 24L
1,469 Elo+
Party 1
Hera
Hera
RawDawgAugg
Hera
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 24L
1,357 Elo+
Party 1
Team Averages
Level 89
1,554 SR
1,436 Elo+

VS

Team Averages
Level 131
1,563 SR
1,402 Elo+
Merlin
Merlin
BrettG772
Merlin
Level 149
God Stats
9W - 8L
1,653 SR
Queue Stats
85W - 94L
1,447 Elo+
Party 2
Danzaburou
Danzaburou
HillyCap4798406
Danzaburou
Level 135
God Stats
1W - 1L
1,718 SR
Queue Stats
418W - 517L
1,419 Elo+
Party 2
Sobek
Sobek
HuntrFrnkln0211
Sobek
Level 109
God Stats
2W - 2L
1,317 SR
Queue Stats
582W - 741L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JakeTheeRake
Bellona
18
2 / 0 / 10
13,106
624
9,909
20,057
20,831
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
KolbeJack96
Sun Wukong
19
3 / 0 / 10
13,678
651
15,378
20,135
23,978
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 3 / 5
14,727
701
20,473
12,544
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BrettG772
Merlin
19
3 / 3 / 0
13,242
631
19,858
15,672
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
HillyCap4798406
Danzaburou
15
0 / 5 / 2
11,576
551
10,062
16,205
7,680
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 5 / 2
11,276
537
8,491
24,150
37,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
3
3
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
BrettG772
Merlin
3
3
0
1
L
Danzaburou
HillyCap4798406
Danzaburou
0
5
2
0.2
L
0
5
2
0.2
W
Bellona
JakeTheeRake
Bellona
2
0
10
7
W
Sun Wukong
KolbeJack96
Sun Wukong
3
0
10
8
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,760
Damage
38,411
52,736
Taken
56,027
50,314
Mitigated
52,576
8,213
Healing
16,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BrettG772
Merlin
19,858
1,128
0
5,037
15,672
7,521
80
6,149
9,523
82,990
0
L
Danzaburou
HillyCap4798406
Danzaburou
10,062
4,289
0
4,946
16,205
7,680
762
6,507
9,698
0
43,611
L
8,491
576
0
6,430
24,150
37,375
56
8,240
15,910
26,981
0
W
Bellona
JakeTheeRake
Bellona
9,909
2,675
471
868
20,057
20,831
996
10,762
8,799
0
37,037
W
Sun Wukong
KolbeJack96
Sun Wukong
15,378
1,584
0
4,440
20,135
23,978
1,445
8,960
10,467
0
51,613
W
20,473
4,631
237
2,197
12,544
5,505
816
7,855
4,518
86,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,511
Gold Earned
36,094
264
Minions Killed
219
12
Camps Cleared
4
1,211,765
Distance Traveled
1,087,207
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,242
631
131
6
1
347,796
3
L
Danzaburou
11,576
551
59
3
2
356,340
7
L
Sobek
11,276
537
29
1
1
383,071
4
W
Bellona
13,106
624
52
2
1
415,965
2
W
Sun Wukong
13,678
651
77
4
4
416,864
3
W
Hera
14,727
701
135
6
7
378,936
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role