Player Matchup

Vamana
Vamana
AndresG17
Vamana
Level 129
God Stats
13W - 6L
1,653 SR
Queue Stats
201W - 115L
1,624 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Danny72
Tsukuyomi
Level 140
God Stats
19W - 17L
1,164 SR
Queue Stats
345W - 315L
1,529 Elo+
Party 1
Thoth
Thoth
LAZYOTAKU007
Thoth
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,526 Elo+
Solo
Xbalanque
Xbalanque
UssoHitman
Xbalanque
Level 108
God Stats
17W - 7L
1,795 SR
Queue Stats
166W - 86L
1,609 Elo+
Party 1
Atlas
Atlas
WaifuHunterUwU
Atlas
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 17L
1,532 Elo+
Party 1
Team Averages
Level 89
1,522 SR
1,564 Elo+

VS

Team Averages
Level 97
1,599 SR
1,525 Elo+
Lancelot
Lancelot
CicerosDespair
Lancelot
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Khepri
Khepri
Koo-chee_karnage
Khepri
Level 128
God Stats
5W - 6L
1,938 SR
Queue Stats
196W - 221L
1,479 Elo+
Solo
Hercules
Hercules
OneSingleBrick
Hercules
Level 126
God Stats
53W - 27L
1,674 SR
Queue Stats
93W - 65L
1,671 Elo+
Solo
Freya
Freya
ThxnkTwice
Freya
Level 137
God Stats
2W - 4L
1,428 SR
Queue Stats
222W - 236L
1,530 Elo+
Solo
Hades
Hades
strong_cyclop777
Hades
Level 68
God Stats
4W - 10L
1,453 SR
Queue Stats
87W - 123L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AndresG17
Vamana
18
4 / 0 / 1
10,180
783
15,991
13,429
16,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
Danny72
Tsukuyomi
16
1 / 1 / 2
9,020
694
6,664
10,915
5,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 5 / 2
8,623
663
3,530
9,820
4,283
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
UssoHitman
Xbalanque
17
2 / 2 / 4
9,654
743
16,058
14,737
6,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 4
9,507
731
7,936
13,854
16,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
0 / 3 / 3
8,551
658
10,259
12,020
6,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 4
8,519
655
5,038
10,046
13,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
17
3 / 0 / 2
9,717
747
9,052
10,364
7,198
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
17
2 / 2 / 3
9,401
723
8,215
13,363
7,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 2 / 5
9,575
737
16,030
17,316
15,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
9
Kills
10
10
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
AndresG17
Vamana
4
0
1
4.5
L
Lancelot
0
3
3
0.5
W
Tsukuyomi
Danny72
Tsukuyomi
1
1
2
2
L
1
2
4
1.5
W
1
5
2
0.4
L
Hercules
3
0
2
4
L
Freya
2
2
3
1.75
W
Xbalanque
UssoHitman
Xbalanque
2
2
4
2
W
1
2
4
1.5
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,179
Damage
48,594
62,755
Taken
63,109
48,864
Mitigated
49,466
11,917
Healing
20,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AndresG17
Vamana
15,991
7,015
0
5,664
13,429
16,515
0
6,574
6,719
0
45,870
L
Lancelot
10,259
319
0
1,919
12,020
6,179
0
2,553
9,286
0
23,056
W
Tsukuyomi
Danny72
Tsukuyomi
6,664
2,458
0
967
10,915
5,056
0
5,383
5,347
0
30,543
L
5,038
219
171
964
10,046
13,252
0
1,761
8,141
13,788
0
W
3,530
921
0
899
9,820
4,283
0
4,264
5,375
18,560
0
L
Hercules
9,052
2,315
0
5,520
10,364
7,198
270
2,051
8,144
0
32,491
L
Freya
8,215
2,334
0
5,507
13,363
7,608
0
1,571
11,470
44,791
3,680
W
Xbalanque
UssoHitman
Xbalanque
16,058
9,137
0
3,002
14,737
6,915
854
6,337
8,117
0
50,310
W
7,936
3,075
0
1,385
13,854
16,095
48
5,127
8,663
21,428
0
L
16,030
341
399
5,798
17,316
15,229
88
3,530
13,576
43,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,984
Gold Earned
45,763
266
Minions Killed
249
0
Camps Cleared
0
1,311,518
Distance Traveled
1,306,694
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,180
783
81
6
0
305,245
3
L
Lancelot
8,551
658
45
3
0
279,047
3
W
Tsukuyomi
9,020
694
39
3
0
294,119
0
L
Khepri
8,519
655
16
1
0
250,838
0
W
Thoth
8,623
663
36
3
0
187,968
6
L
Hercules
9,717
747
64
5
0
258,374
2
L
Freya
9,401
723
62
5
0
254,858
1
W
Xbalanque
9,654
743
82
6
0
267,897
0
W
Atlas
9,507
731
28
2
0
256,289
1
L
Hades
9,575
737
62
5
0
263,577
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role