Player Matchup

Ullr
Ullr
 
Ullr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
MastaMind8884
Ares
Level 48
God Stats
3W - 0L
1,906 SR
Queue Stats
9W - 4L
1,568 Elo+
Party 1
Anubis
Anubis
greendayboy1996
Anubis
Level 125
God Stats
19W - 20L
1,510 SR
Queue Stats
362W - 395L
1,458 Elo+
Solo
Team Averages
Level 78
1,639 SR
1,509 Elo+

VS

Team Averages
Level 98
1,576 SR
1,466 Elo+
Artemis
Artemis
Father May
Artemis
Level 100
God Stats
15W - 10L
1,543 SR
Queue Stats
29W - 32L
1,531 Elo+
Solo
Bacchus
Bacchus
Nexitel
Bacchus
Level 86
God Stats
3W - 4L
1,616 SR
Queue Stats
42W - 47L
1,433 Elo+
Solo
Tiamat
Tiamat
Tyrese20098
Tiamat
Level 109
God Stats
6W - 11L
1,567 SR
Queue Stats
331W - 372L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
7 / 0 / 8
8,533
853
13,482
6,779
3,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 10
8,170
817
4,131
9,490
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
5 / 0 / 8
7,856
786
7,280
4,520
2,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Father May
Artemis
9
0 / 4 / 0
5,645
565
4,412
8,233
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Nexitel
Bacchus
9
0 / 4 / 0
6,115
612
4,734
11,677
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
9
0 / 7 / 0
5,780
578
4,886
10,437
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
0
8
11
L
Artemis
Father May
Artemis
0
4
0
0
W
3
0
10
8
L
Bacchus
Nexitel
Bacchus
0
4
0
0
L
Tiamat
0
7
0
0
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,893
Damage
14,032
20,789
Taken
30,347
15,313
Mitigated
18,860
5,522
Healing
1,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,482
6,898
0
950
6,779
3,335
1,569
2,822
3,709
0
41,484
L
Artemis
Father May
Artemis
4,412
1,193
0
629
8,233
2,543
0
3,825
4,408
0
15,928
W
4,131
305
0
1,936
9,490
9,082
153
3,714
5,440
9,244
0
L
Bacchus
Nexitel
Bacchus
4,734
363
0
618
11,677
10,499
0
3,911
7,766
11,675
0
L
Tiamat
4,886
349
0
701
10,437
5,818
0
4,029
6,408
13,375
0
W
7,280
1,359
0
2,636
4,520
2,896
852
2,494
1,800
28,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,559
Gold Earned
17,540
125
Minions Killed
52
5
Camps Cleared
1
502,663
Distance Traveled
412,623
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,533
853
66
7
2
167,461
1
L
Artemis
5,645
565
22
2
1
135,472
0
W
Ares
8,170
817
11
1
1
187,632
3
L
Bacchus
6,115
612
9
1
0
148,775
0
L
Tiamat
5,780
578
21
2
0
128,376
1
W
Anubis
7,856
786
48
5
2
147,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role