Player Matchup

Bastet
Bastet
 
Bastet
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DOAJabs
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 13L
1,736 Elo+
Party 2
Achilles
Achilles
IILobsterKingII
Achilles
Level 127
God Stats
12W - 3L
1,500 SR
Queue Stats
520W - 302L
1,720 Elo+
Party 2
Atlas
Atlas
IdSmashBaba
Atlas
Level 126
God Stats
8W - 8L
1,532 SR
Queue Stats
84W - 58L
1,668 Elo+
Party 3
Izanami
Izanami
felicy
Izanami
Level 18
God Stats
5W - 0L
1,768 SR
Queue Stats
220W - 58L
1,928 Elo+
Party 3
Team Averages
Level 71
1,560 SR
1,710 Elo+

VS

Team Averages
Level 130
1,429 SR
1,468 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Dloxbang
Fenrir
Level 159
God Stats
8W - 16L
1,465 SR
Queue Stats
326W - 343L
1,477 Elo+
Party 1
Chiron
Chiron
Fng Okubyo
Chiron
Level 159
God Stats
3W - 4L
1,327 SR
Queue Stats
357W - 423L
1,463 Elo+
Party 1
Kukulkan
Kukulkan
killem302
Kukulkan
Level 160
God Stats
1W - 4L
1,287 SR
Queue Stats
126W - 151L
1,474 Elo+
Party 1
Neith
Neith
mrfluffy0712
Neith
Level 41
God Stats
21W - 18L
1,566 SR
Queue Stats
69W - 95L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
6 / 2 / 6
7,269
559
7,022
10,263
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
DOAJabs
Scylla
13
2 / 1 / 3
7,384
568
5,483
4,142
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
14
7 / 0 / 0
8,349
642
7,568
6,734
5,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 1 / 7
6,430
495
4,004
10,715
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
felicy
Izanami
14
10 / 1 / 1
8,728
671
11,883
8,910
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 4 / 0
6,196
477
3,610
11,845
3,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Dloxbang
Fenrir
9
2 / 4 / 1
5,995
461
2,650
10,825
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Fng Okubyo
Chiron
8
0 / 6 / 0
4,920
378
3,292
10,168
2,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
killem302
Kukulkan
11
1 / 6 / 1
6,798
523
6,066
9,181
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 1
5,267
405
4,008
9,485
2,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
25
Kills
4
5
Deaths
25
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
6
4.5
L
Ne Zha
 
Ne Zha
1
4
0
0.25
W
Scylla
DOAJabs
Scylla
2
1
3
3.5
L
Fenrir
Dloxbang
Fenrir
2
4
1
0.63
L
Chiron
Fng Okubyo
Chiron
0
6
0
0
W
Achilles
7
0
0
7
W
0
1
7
3.5
W
Izanami
felicy
Izanami
10
1
1
10.5
L
Kukulkan
killem302
Kukulkan
1
6
1
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,960
Damage
19,626
40,764
Taken
51,504
23,007
Mitigated
17,101
13,020
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,022
2,267
0
4,909
10,263
4,094
0
2,652
7,611
0
39,030
L
Ne Zha
 
Ne Zha
3,610
1,186
0
1,919
11,845
3,860
0
1,431
10,338
0
45,754
W
Scylla
DOAJabs
Scylla
5,483
1,094
0
625
4,142
1,188
0
271
3,871
46,575
0
L
Fenrir
Dloxbang
Fenrir
2,650
502
0
2,422
10,825
4,402
0
1,603
9,162
0
30,249
L
Chiron
Fng Okubyo
Chiron
3,292
1,407
629
1,641
10,168
2,885
0
1,034
9,134
0
26,224
W
Achilles
7,568
1,901
0
1,500
6,734
5,719
166
0
6,734
0
57,293
W
4,004
1,267
0
2,161
10,715
8,452
0
1,928
8,787
17,860
0
W
Izanami
felicy
Izanami
11,883
7,960
0
3,825
8,910
3,554
390
1,215
7,695
0
84,914
L
Kukulkan
killem302
Kukulkan
6,066
451
0
181
9,181
3,858
0
4,074
4,903
38,663
0
L
4,008
2,422
238
2,096
9,485
2,096
64
1,005
8,480
0
19,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,160
Gold Earned
29,176
440
Minions Killed
259
0
Camps Cleared
0
1,328,853
Distance Traveled
1,156,610
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,269
559
57
4
0
311,093
1
L
Ne Zha
6,196
477
76
6
0
258,633
4
W
Scylla
7,384
568
118
9
0
247,653
5
L
Fenrir
5,995
461
51
4
0
249,881
2
L
Chiron
4,920
378
35
3
0
217,144
2
W
Achilles
8,349
642
115
9
0
282,563
0
W
Atlas
6,430
495
14
1
0
273,989
0
W
Izanami
8,728
671
136
10
0
213,555
1
L
Kukulkan
6,798
523
58
4
0
229,123
2
L
Neith
5,267
405
39
3
0
201,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role