Player Matchup

The Morrigan
The Morrigan
Art Sabre
The Morrigan
Level 98
God Stats
1W - 8L
1,321 SR
Queue Stats
137W - 169L
1,435 Elo+
Party 1
King Arthur
King Arthur
ChuckaDuck96
King Arthur
Level 103
God Stats
6W - 8L
1,526 SR
Queue Stats
42W - 60L
1,417 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KamiKrazy47
Ah Muzen Cab
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 112L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
OppFendi
Baron Samedi
Level 103
God Stats
6W - 2L
1,581 SR
Queue Stats
45W - 48L
1,447 Elo+
Solo
Ravana
Ravana
iVii2xV0iD
Ravana
Level 57
God Stats
2W - 2L
1,634 SR
Queue Stats
88W - 90L
1,483 Elo+
Solo
Team Averages
Level 95
1,512 SR
1,433 Elo+

VS

Team Averages
Level 91
1,569 SR
1,468 Elo+
Freya
Freya
BudClouds
Freya
Level 126
God Stats
2W - 2L
1,669 SR
Queue Stats
61W - 62L
1,514 Elo+
Party 2
Medusa
Medusa
CanibalCannabis
Medusa
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,432 Elo+
Solo
Hachiman
Hachiman
HaRdRivera
Hachiman
Level 101
God Stats
1W - 0L
1,388 SR
Queue Stats
19W - 13L
1,538 Elo+
Party 2
Bastet
Bastet
OccupyMars12
Bastet
Level 108
God Stats
56W - 63L
1,542 SR
Queue Stats
170W - 193L
1,433 Elo+
Party 3
Nike
Nike
deygon252
Nike
Level 63
God Stats
10W - 12L
1,748 SR
Queue Stats
97W - 119L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Art Sabre
The Morrigan
20
9 / 7 / 14
18,138
1,134
24,217
21,152
11,970
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ChuckaDuck96
King Arthur
20
5 / 5 / 15
16,507
1,032
19,909
27,123
44,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
KamiKrazy47
Ah Muzen Cab
20
6 / 4 / 24
18,024
1,127
24,292
22,264
13,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
OppFendi
Baron Samedi
20
13 / 6 / 14
18,056
1,129
40,625
30,965
30,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
iVii2xV0iD
Ravana
20
4 / 10 / 17
16,699
1,044
21,967
35,394
29,590
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BudClouds
Freya
20
10 / 7 / 11
18,370
1,148
30,581
27,431
15,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
9 / 14 / 13
19,559
1,222
43,082
34,020
17,528
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
HaRdRivera
Hachiman
20
3 / 8 / 7
15,490
968
19,466
27,727
13,999
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
20
3 / 3 / 14
16,737
1,046
22,804
18,966
9,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
20
7 / 5 / 13
17,613
1,101
16,134
29,721
36,557
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
90
37
Kills
32
32
Deaths
37
84
Assists
58
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Art Sabre
The Morrigan
9
7
14
2.29
W
Freya
BudClouds
Freya
10
7
11
2.21
W
9
14
13
1.11
L
King Arthur
ChuckaDuck96
King Arthur
5
5
15
2.5
W
Hachiman
HaRdRivera
Hachiman
3
8
7
0.81
L
Ah Muzen Cab
KamiKrazy47
Ah Muzen Cab
6
4
24
4.5
W
Bastet
3
3
14
3.33
L
Baron Samedi
OppFendi
Baron Samedi
13
6
14
3.33
W
Nike
7
5
13
2.7
L
Ravana
iVii2xV0iD
Ravana
4
10
17
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,010
Damage
132,067
136,898
Taken
137,865
130,064
Mitigated
93,030
24,736
Healing
18,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Art Sabre
The Morrigan
24,217
5,010
0
1,515
21,152
11,970
0
4,849
16,034
50,373
5,682
W
Freya
BudClouds
Freya
30,581
12,733
0
7,945
27,431
15,329
0
10,359
17,072
68,654
0
W
43,082
33,781
0
4,542
34,020
17,528
0
18,092
15,928
0
94,301
L
King Arthur
ChuckaDuck96
King Arthur
19,909
836
0
83
27,123
44,499
0
7,819
19,304
0
42,226
W
Hachiman
HaRdRivera
Hachiman
19,466
16,164
0
3,608
27,727
13,999
0
13,826
13,901
0
50,733
L
Ah Muzen Cab
KamiKrazy47
Ah Muzen Cab
24,292
7,601
0
2,545
22,264
13,842
0
2,593
19,671
0
47,009
W
Bastet
22,804
4,264
0
2,422
18,966
9,617
0
8,373
10,593
0
44,437
L
Baron Samedi
OppFendi
Baron Samedi
40,625
1,562
3,350
10,607
30,965
30,163
0
6,341
24,624
57,298
0
W
Nike
16,134
1,931
0
430
29,721
36,557
0
11,040
18,681
14,354
31,768
L
Ravana
iVii2xV0iD
Ravana
21,967
5,943
0
6,636
35,394
29,590
0
11,905
23,489
0
47,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,424
Gold Earned
87,769
302
Minions Killed
359
8
Camps Cleared
13
1,557,127
Distance Traveled
1,594,367
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
18,138
1,134
96
6
2
308,010
0
W
Freya
18,370
1,148
73
5
2
317,663
0
W
Medusa
19,559
1,222
123
8
8
303,536
1
L
King Arthur
16,507
1,032
41
3
1
297,707
0
W
Hachiman
15,490
968
71
4
1
280,542
0
L
Ah Muzen Cab
18,024
1,127
53
3
5
331,462
0
W
Bastet
16,737
1,046
40
3
1
369,754
2
L
Baron Samedi
18,056
1,129
52
3
0
293,318
0
W
Nike
17,613
1,101
52
3
1
322,872
0
L
Ravana
16,699
1,044
60
4
0
326,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role