Player Matchup

Neith
Neith
Chaos809
Neith
Level 54
God Stats
4W - 2L
1,566 SR
Queue Stats
91W - 94L
1,491 Elo+
Party 1
Lancelot
Lancelot
Jflor282
Lancelot
Level 84
God Stats
9W - 3L
1,890 SR
Queue Stats
205W - 174L
1,607 Elo+
Party 1
Ares
Ares
KAK27
Ares
Level 61
God Stats
99W - 82L
1,567 SR
Queue Stats
141W - 128L
1,525 Elo+
Party 1
Anubis
Anubis
Red-Hood5656
Anubis
Level 41
God Stats
8W - 3L
1,751 SR
Queue Stats
50W - 71L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
ReloadingMag
Baron Samedi
Level 36
God Stats
2W - 1L
1,755 SR
Queue Stats
77W - 62L
1,609 Elo+
Party 1
Team Averages
Level 55
1,706 SR
1,541 Elo+

VS

Team Averages
Level 68
1,575 SR
1,527 Elo+
Artemis
Artemis
CamBuddy
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Layonel666
Nemesis
Level 139
God Stats
6W - 6L
1,670 SR
Queue Stats
214W - 271L
1,450 Elo+
Solo
Jormungandr
Jormungandr
SpamInHand
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
adfsadfasdfv
Yu Huang
Level 157
God Stats
2W - 4L
1,534 SR
Queue Stats
50W - 39L
1,583 Elo+
Party 2
Cerberus
Cerberus
kyleisepic101
Cerberus
Level 29
God Stats
3W - 3L
1,673 SR
Queue Stats
75W - 42L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chaos809
Neith
13
4 / 0 / 8
7,975
613
6,818
5,639
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Lancelot
Jflor282
Lancelot
14
5 / 0 / 4
8,295
638
8,800
11,271
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
KAK27
Ares
11
4 / 2 / 7
7,392
569
6,284
9,879
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
12
1 / 0 / 2
7,497
577
6,211
7,242
3,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
ReloadingMag
Baron Samedi
11
1 / 2 / 5
7,217
555
7,480
11,090
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CamBuddy
Artemis
8
0 / 3 / 1
5,099
392
6,038
5,883
1,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Layonel666
Nemesis
10
1 / 3 / 0
6,196
477
4,961
12,262
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jormungandr
SpamInHand
Jormungandr
10
0 / 2 / 0
5,780
445
3,948
9,858
7,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
adfsadfasdfv
Yu Huang
11
1 / 2 / 1
6,604
508
5,630
7,351
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
kyleisepic101
Cerberus
8
1 / 5 / 1
5,717
440
4,306
15,300
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
3
4
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
CamBuddy
Artemis
0
3
1
0.17
W
Neith
Chaos809
Neith
4
0
8
8
W
Lancelot
Jflor282
Lancelot
5
0
4
7
W
Ares
KAK27
Ares
4
2
7
3.75
L
Nemesis
Layonel666
Nemesis
1
3
0
0.33
W
Anubis
1
0
2
2
W
Baron Samedi
ReloadingMag
Baron Samedi
1
2
5
1.75
L
Jormungandr
SpamInHand
Jormungandr
0
2
0
0
L
Yu Huang
adfsadfasdfv
Yu Huang
1
2
1
0.75
L
Cerberus
kyleisepic101
Cerberus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,593
Damage
24,883
45,121
Taken
50,654
22,166
Mitigated
26,752
17,805
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CamBuddy
Artemis
6,038
2,878
0
1,743
5,883
1,890
0
2,148
3,735
0
23,330
W
Neith
Chaos809
Neith
6,818
2,692
0
1,389
5,639
2,265
973
523
5,116
0
55,500
W
Lancelot
Jflor282
Lancelot
8,800
2,441
0
5,573
11,271
5,006
54
2,224
8,951
0
66,335
W
Ares
KAK27
Ares
6,284
319
0
1,855
9,879
5,842
144
2,708
7,171
20,747
0
L
Nemesis
Layonel666
Nemesis
4,961
2,100
0
1,127
12,262
4,570
0
2,033
10,229
0
48,685
W
Anubis
6,211
601
0
5,096
7,242
3,595
770
3,334
3,496
50,708
0
W
Baron Samedi
ReloadingMag
Baron Samedi
7,480
462
336
3,556
11,090
5,458
0
4,587
6,503
46,987
0
L
Jormungandr
SpamInHand
Jormungandr
3,948
1,075
0
3,000
9,858
7,704
0
5,225
4,633
35,339
0
L
Yu Huang
adfsadfasdfv
Yu Huang
5,630
480
0
1,311
7,351
3,032
0
4,481
2,870
45,158
0
L
Cerberus
kyleisepic101
Cerberus
4,306
306
0
2,823
15,300
9,556
0
6,088
9,212
24,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,376
Gold Earned
29,396
413
Minions Killed
295
0
Camps Cleared
0
1,290,934
Distance Traveled
1,247,854
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,099
392
28
2
0
238,761
0
W
Neith
7,975
613
95
7
0
247,093
1
W
Lancelot
8,295
638
123
9
0
314,157
0
W
Ares
7,392
569
30
2
0
266,871
6
L
Nemesis
6,196
477
80
6
0
293,342
4
W
Anubis
7,497
577
90
7
0
217,333
0
W
Baron Samedi
7,217
555
75
6
0
245,480
2
L
Jormungandr
5,780
445
57
4
0
223,914
0
L
Yu Huang
6,604
508
94
7
0
256,670
3
L
Cerberus
5,717
440
36
3
0
235,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role