Player Matchup

Ganesha
Ganesha
Abominae
Ganesha
Level 127
God Stats
0W - 3L
1,314 SR
Queue Stats
129W - 130L
1,392 Elo+
Solo
Lancelot
Lancelot
BONEOLOGIE101
Lancelot
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 146L
1,422 Elo+
Solo
Artemis
Artemis
BitMonster52270
Artemis
Level 86
God Stats
26W - 24L
1,275 SR
Queue Stats
178W - 203L
1,432 Elo+
Solo
Yu Huang
Yu Huang
JaydenNicePup
Yu Huang
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
54W - 37L
1,514 Elo+
Solo
Cliodhna
Cliodhna
Nightwink525
Cliodhna
Level 146
God Stats
6W - 12L
1,240 SR
Queue Stats
97W - 106L
1,398 Elo+
Solo
Team Averages
Level 113
1,366 SR
1,431 Elo+

VS

Team Averages
Level 73
1,498 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
BeepBeepCabbages
Tsukuyomi
Level 26
God Stats
1W - 1L
1,336 SR
Queue Stats
77W - 64L
1,533 Elo+
Party 1
Agni
Agni
DanEtrom
Agni
Level 100
God Stats
31W - 21L
1,565 SR
Queue Stats
471W - 464L
1,439 Elo+
Solo
Da Ji
Da Ji
Deadly_Bagur315
Da Ji
Level 56
God Stats
2W - 3L
1,311 SR
Queue Stats
80W - 83L
1,387 Elo+
Solo
Chaac
Chaac
Frosty_Pedro
Chaac
Level 75
God Stats
6W - 0L
1,872 SR
Queue Stats
48W - 44L
1,505 Elo+
Solo
Freya
Freya
TheSimpleBagell
Freya
Level 110
God Stats
1W - 0L
1,408 SR
Queue Stats
108W - 86L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Abominae
Ganesha
16
0 / 3 / 9
9,923
992
7,295
12,843
9,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
BONEOLOGIE101
Lancelot
16
1 / 12 / 5
9,995
1,000
8,513
21,934
9,035
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 1 / 6
10,226
1,023
11,341
7,408
3,061
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
JaydenNicePup
Yu Huang
16
5 / 2 / 5
11,192
1,119
13,892
8,602
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Nightwink525
Cliodhna
16
4 / 5 / 5
10,712
1,071
17,204
17,397
7,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

173

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
16
2 / 4 / 9
10,233
1,023
7,877
11,872
4,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
17
3 / 3 / 14
11,238
1,124
10,293
10,612
3,843
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 3 / 14
11,262
1,126
13,734
15,844
6,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 0 / 12
11,048
1,105
9,032
10,513
10,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 1 / 9
12,696
1,270
21,506
12,324
5,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
81
11
Kills
23
23
Deaths
11
30
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Abominae
Ganesha
0
3
9
1.5
L
Lancelot
BONEOLOGIE101
Lancelot
1
12
5
0.29
W
Tsukuyomi
2
4
9
1.63
L
1
1
6
4
W
Agni
3
3
14
3.33
W
4
3
14
3.67
W
3
0
12
9
L
Yu Huang
JaydenNicePup
Yu Huang
5
2
5
3.75
L
Cliodhna
Nightwink525
Cliodhna
4
5
5
1.3
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,245
Damage
62,442
68,184
Taken
61,165
33,550
Mitigated
30,059
5,097
Healing
13,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Abominae
Ganesha
7,295
446
0
0
12,843
9,921
0
5,158
7,397
18,195
0
L
Lancelot
BONEOLOGIE101
Lancelot
8,513
2,670
0
474
21,934
9,035
0
9,215
12,612
0
30,201
W
Tsukuyomi
7,877
1,883
0
718
11,872
4,485
0
4,024
7,848
0
16,340
L
11,341
3,741
0
567
7,408
3,061
0
3,788
3,576
0
32,904
W
Agni
10,293
617
138
2,304
10,612
3,843
0
4,373
6,239
43,301
0
W
13,734
3,504
49
1,455
15,844
6,638
0
4,870
10,974
0
17,807
W
9,032
252
0
4,823
10,513
10,060
0
3,865
6,648
177
41,010
L
Yu Huang
JaydenNicePup
Yu Huang
13,892
991
0
0
8,602
3,878
0
3,943
4,573
34,607
0
L
Cliodhna
Nightwink525
Cliodhna
17,204
953
0
4,056
17,397
7,655
0
9,719
7,486
0
32,709
W
21,506
7,407
0
4,236
12,324
5,033
0
4,055
8,269
29,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,048
Gold Earned
56,477
196
Minions Killed
195
4
Camps Cleared
8
960,628
Distance Traveled
988,593
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,923
992
0
0
0
202,918
0
L
Lancelot
9,995
1,000
52
5
4
201,552
1
W
Tsukuyomi
10,233
1,023
17
2
2
180,689
0
L
Artemis
10,226
1,023
54
5
0
148,767
2
W
Agni
11,238
1,124
72
7
3
193,921
5
W
Da Ji
11,262
1,126
8
1
1
193,769
0
W
Chaac
11,048
1,105
69
7
0
203,482
0
L
Yu Huang
11,192
1,119
62
6
0
191,081
0
L
Cliodhna
10,712
1,071
28
3
0
216,310
0
W
Freya
12,696
1,270
29
3
2
216,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role