Player Matchup

Anhur
Anhur
Daniel3096
Anhur
Level 149
God Stats
4W - 1L
1,573 SR
Queue Stats
153W - 161L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
LordCabraka
Gilgamesh
Level 65
God Stats
10W - 8L
1,639 SR
Queue Stats
53W - 46L
1,472 Elo+
Solo
Cthulhu
Cthulhu
TheKing8950
Cthulhu
Level 84
God Stats
4W - 8L
1,544 SR
Queue Stats
114W - 108L
1,433 Elo+
Solo
Zeus
Zeus
iceman573
Zeus
Level 110
God Stats
11W - 7L
1,186 SR
Queue Stats
360W - 332L
1,566 Elo+
Solo
Lancelot
Lancelot
xXZEREFXx
Lancelot
Level 153
God Stats
15W - 14L
1,478 SR
Queue Stats
148W - 148L
1,516 Elo+
Solo
Team Averages
Level 112
1,484 SR
1,492 Elo+

VS

Team Averages
Level 88
1,464 SR
1,536 Elo+
Ullr
Ullr
C05M0
Ullr
Level 102
God Stats
17W - 22L
1,562 SR
Queue Stats
137W - 155L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
CHandlerAEA
Zhong Kui
Level 84
God Stats
1W - 6L
1,371 SR
Queue Stats
25W - 34L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
DevinCPC
Baron Samedi
Level 103
God Stats
0W - 2L
1,349 SR
Queue Stats
126W - 137L
1,545 Elo+
Party 1
Arachne
Arachne
MikeAEA
Arachne
Level 83
God Stats
0W - 1L
1,537 SR
Queue Stats
13W - 12L
1,580 Elo+
Party 1
Bellona
Bellona
raybignasty
Bellona
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 85L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
2 / 0 / 1
5,424
542
4,208
4,818
1,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
LordCabraka
Gilgamesh
10
4 / 2 / 2
5,782
578
4,218
9,295
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
TheKing8950
Cthulhu
9
2 / 1 / 5
5,000
500
5,203
8,250
3,800
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
10
1 / 0 / 4
5,436
544
6,004
4,130
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
xXZEREFXx
Lancelot
10
3 / 0 / 0
6,197
620
5,849
8,317
3,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
C05M0
Ullr
9
0 / 2 / 0
5,141
514
3,310
5,987
1,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
CHandlerAEA
Zhong Kui
9
2 / 2 / 1
5,016
502
4,544
7,432
5,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
DevinCPC
Baron Samedi
7
1 / 3 / 0
5,004
500
3,643
8,563
4,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MikeAEA
Arachne
7
0 / 2 / 1
4,606
461
4,544
8,908
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
raybignasty
Bellona
9
0 / 3 / 0
5,345
535
4,552
8,266
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
C05M0
Ullr
0
2
0
0
L
Zhong Kui
CHandlerAEA
Zhong Kui
2
2
1
1.25
W
Anhur
2
0
1
2.5
L
Baron Samedi
DevinCPC
Baron Samedi
1
3
0
0.33
W
Gilgamesh
LordCabraka
Gilgamesh
4
2
2
2.5
L
Arachne
MikeAEA
Arachne
0
2
1
0.25
W
Cthulhu
TheKing8950
Cthulhu
2
1
5
4.5
W
Zeus
1
0
4
3
L
Bellona
raybignasty
Bellona
0
3
0
0
W
Lancelot
xXZEREFXx
Lancelot
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,482
Damage
20,593
34,810
Taken
39,156
14,400
Mitigated
20,770
11,328
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
C05M0
Ullr
3,310
1,960
0
1,010
5,987
1,689
0
978
5,009
0
38,575
L
Zhong Kui
CHandlerAEA
Zhong Kui
4,544
376
0
1,260
7,432
5,120
0
4,542
2,566
24,329
0
W
Anhur
4,208
2,510
0
1,590
4,818
1,528
0
392
4,426
0
36,212
L
Baron Samedi
DevinCPC
Baron Samedi
3,643
950
686
3,067
8,563
4,325
0
3,341
5,114
14,863
0
W
Gilgamesh
LordCabraka
Gilgamesh
4,218
1,850
0
3,569
9,295
3,931
0
1,952
7,343
0
34,712
L
Arachne
MikeAEA
Arachne
4,544
3,363
0
2,377
8,908
3,028
0
1,752
6,994
0
26,640
W
Cthulhu
TheKing8950
Cthulhu
5,203
973
66
2,288
8,250
3,800
0
3,478
4,772
17,428
0
W
Zeus
6,004
1,198
0
1,154
4,130
1,606
34
2,365
1,765
32,401
0
L
Bellona
raybignasty
Bellona
4,552
1,794
0
3,206
8,266
6,608
255
0
8,266
0
34,445
W
Lancelot
xXZEREFXx
Lancelot
5,849
1,513
0
2,661
8,317
3,535
0
0
8,317
0
38,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,839
Gold Earned
25,112
323
Minions Killed
234
0
Camps Cleared
0
981,961
Distance Traveled
929,722
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,141
514
71
7
0
190,947
0
L
Zhong Kui
5,016
502
39
4
0
160,150
0
W
Anhur
5,424
542
68
7
0
167,318
4
L
Baron Samedi
5,004
500
21
2
0
176,122
0
W
Gilgamesh
5,782
578
79
8
0
203,060
2
L
Arachne
4,606
461
41
4
0
227,763
0
W
Cthulhu
5,000
500
23
2
0
208,065
1
W
Zeus
5,436
544
72
7
0
179,449
3
L
Bellona
5,345
535
62
6
0
174,740
2
W
Lancelot
6,197
620
81
8
0
224,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role