Player Matchup

Agni
Agni
Chrismew
Agni
Level 80
God Stats
2W - 0L
1,728 SR
Queue Stats
204W - 210L
1,536 Elo+
Solo
Vamana
Vamana
Foundneedle
Vamana
Level 85
God Stats
2W - 3L
1,798 SR
Queue Stats
96W - 81L
1,469 Elo+
Party 2
Athena
Athena
MakinItSwacey
Athena
Level 107
God Stats
2W - 0L
1,369 SR
Queue Stats
16W - 12L
1,559 Elo+
Party 3
Danzaburou
Danzaburou
StopLaughin
Danzaburou
Level 97
God Stats
1W - 1L
1,392 SR
Queue Stats
18W - 16L
1,537 Elo+
Party 3
Xing Tian
Xing Tian
styx_77
Xing Tian
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,414 Elo+
Party 2
Team Averages
Level 91
1,557 SR
1,503 Elo+

VS

Team Averages
Level 91
1,572 SR
1,542 Elo+
Sol
Sol
Bizzy4896
Sol
Level 28
God Stats
1W - 1L
1,721 SR
Queue Stats
54W - 53L
1,444 Elo+
Solo
Apollo
Apollo
CD047
Apollo
Level 156
God Stats
3W - 4L
1,441 SR
Queue Stats
489W - 489L
1,503 Elo+
Party 1
Agni
Agni
IzThatNapoleon
Agni
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 127L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
Spaz003
Danzaburou
Level 107
God Stats
2W - 2L
1,699 SR
Queue Stats
226W - 215L
1,505 Elo+
Party 1
Cliodhna
Cliodhna
shoshadow
Cliodhna
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 91L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
8 / 1 / 15
11,556
770
13,505
13,782
7,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
19
3 / 1 / 22
11,169
745
10,076
14,051
17,082
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 2 / 20
12,024
802
11,604
26,124
38,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
StopLaughin
Danzaburou
18
4 / 2 / 18
11,052
737
22,693
17,951
11,600
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
styx_77
Xing Tian
18
8 / 3 / 13
11,119
741
12,293
20,616
27,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 3
10,264
684
24,996
12,042
6,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
CD047
Apollo
18
2 / 3 / 5
9,741
649
17,566
16,150
8,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 9 / 5
8,524
568
10,874
12,589
5,999
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Spaz003
Danzaburou
15
0 / 9 / 5
8,848
590
9,934
18,055
9,662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
shoshadow
Cliodhna
15
2 / 6 / 2
9,022
601
9,032
17,863
9,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
29
28
Kills
9
9
Deaths
30
88
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
3
3
2.17
L
Apollo
CD047
Apollo
2
3
5
1.5
W
Agni
8
1
15
15.5
W
Vamana
3
1
22
14
L
0
9
5
0.28
W
5
2
20
7.5
L
Danzaburou
Spaz003
Danzaburou
0
9
5
0.28
W
Danzaburou
StopLaughin
Danzaburou
4
2
18
6.5
L
Cliodhna
shoshadow
Cliodhna
2
6
2
0.5
W
Xing Tian
styx_77
Xing Tian
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,171
Damage
72,402
92,524
Taken
76,699
102,739
Mitigated
41,042
39,159
Healing
21,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,996
7,744
803
2,536
12,042
6,660
0
6,458
5,584
39,590
0
L
Apollo
CD047
Apollo
17,566
8,099
1,562
6,860
16,150
8,989
0
7,110
9,040
0
36,998
W
Agni
13,505
1,274
3,055
2,648
13,782
7,729
1,082
5,541
8,241
24,250
0
W
Vamana
10,076
3,419
2,061
4,417
14,051
17,082
561
6,000
8,051
0
30,751
L
10,874
1,012
247
144
12,589
5,999
0
5,463
7,126
19,228
0
W
11,604
2,555
2,307
5,828
26,124
38,529
130
9,628
16,496
16,012
0
L
Danzaburou
Spaz003
Danzaburou
9,934
1,950
1,727
2,772
18,055
9,662
0
10,294
7,761
0
24,180
W
Danzaburou
StopLaughin
Danzaburou
22,693
8,966
3,659
5,957
17,951
11,600
2,972
7,843
10,108
0
44,639
L
Cliodhna
shoshadow
Cliodhna
9,032
650
1,694
3,507
17,863
9,732
0
8,077
9,786
0
14,220
W
Xing Tian
styx_77
Xing Tian
12,293
586
6,080
3,147
20,616
27,799
420
6,858
13,758
25,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,920
Gold Earned
46,399
156
Minions Killed
143
0
Camps Cleared
0
1,518,410
Distance Traveled
1,284,094
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,264
684
32
2
0
260,317
0
L
Apollo
9,741
649
48
3
0
284,453
0
W
Agni
11,556
770
31
2
0
288,590
0
W
Vamana
11,169
745
39
3
0
326,403
0
L
Agni
8,524
568
25
2
0
211,340
0
W
Athena
12,024
802
8
1
0
322,058
0
L
Danzaburou
8,848
590
29
2
0
247,299
1
W
Danzaburou
11,052
737
50
3
0
269,836
0
L
Cliodhna
9,022
601
9
1
0
280,685
0
W
Xing Tian
11,119
741
28
2
0
311,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role